Player Matchup

Medusa
Medusa
 
Medusa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
APLIEMCP2189
Kuzenbo
Level 48
God Stats
33W - 28L
1,508 SR
Queue Stats
78W - 72L
1,509 Elo+
Party 2
Anubis
Anubis
DINGuhLING
Anubis
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,172 Elo+
Party 3
Nu Wa
Nu Wa
FratCheeto
Nu Wa
Level 69
God Stats
5W - 7L
1,360 SR
Queue Stats
166W - 174L
1,460 Elo+
Party 2
Hou Yi
Hou Yi
hazeltrack
Hou Yi
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,369 Elo+
Solo
Team Averages
Level 72
1,474 SR
1,402 Elo+

VS

Team Averages
Level 90
1,460 SR
1,438 Elo+
Mulan
Mulan
 
Mulan
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Biznessmane
Chang'e
Level 52
God Stats
0W - 3L
1,292 SR
Queue Stats
6W - 13L
1,337 Elo+
Party 1
Erlang Shen
Erlang Shen
CyborgObsidian
Erlang Shen
Level 120
God Stats
2W - 3L
1,506 SR
Queue Stats
121W - 141L
1,432 Elo+
Party 1
Loki
Loki
ShadowDragum
Loki
Level 146
God Stats
13W - 14L
1,500 SR
Queue Stats
112W - 109L
1,531 Elo+
Solo
Ymir
Ymir
TheDamLegend
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 1 / 6
7,180
1,197
7,003
3,396
1,437
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
APLIEMCP2189
Kuzenbo
12
2 / 0 / 8
7,236
1,206
6,636
4,711
5,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
DINGuhLING
Anubis
12
2 / 1 / 5
7,578
1,263
5,035
3,126
1,495
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
12
1 / 3 / 8
6,904
1,151
9,628
3,945
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hou Yi
hazeltrack
Hou Yi
12
4 / 1 / 6
7,512
1,252
7,874
6,136
2,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Team 1 Tickets

369

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 2 / 2
7,205
1,201
4,864
11,095
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Biznessmane
Chang'e
12
1 / 2 / 4
6,997
1,166
7,335
9,641
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
CyborgObsidian
Erlang Shen
12
2 / 3 / 4
7,846
1,308
4,422
9,719
6,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 0
5,735
956
0
312
103
11
1 / 4 / 4
6,626
1,104
1,789
9,208
4,648
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
11
Kills
6
6
Deaths
11
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
6
5
L
Mulan
 
Mulan
2
2
2
1.5
W
Kuzenbo
APLIEMCP2189
Kuzenbo
2
0
8
6
L
Chang'e
Biznessmane
Chang'e
1
2
4
1.5
L
Erlang Shen
CyborgObsidian
Erlang Shen
2
3
4
1.33
W
Anubis
DINGuhLING
Anubis
2
1
5
4.5
W
Nu Wa
1
3
8
1.67
L
0
0
0
0
L
1
4
4
0.75
W
Hou Yi
hazeltrack
Hou Yi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,176
Damage
18,410
21,314
Taken
39,975
12,465
Mitigated
20,831
4,633
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,003
3,452
0
1,240
3,396
1,437
0
943
2,303
0
17,079
L
Mulan
 
Mulan
4,864
930
0
1,574
11,095
6,720
0
5,703
5,287
0
22,384
W
Kuzenbo
APLIEMCP2189
Kuzenbo
6,636
2,220
0
928
4,711
5,533
0
2,017
2,562
9,618
2,525
L
Chang'e
Biznessmane
Chang'e
7,335
282
949
1,984
9,641
2,666
0
5,384
4,071
27,646
0
L
Erlang Shen
CyborgObsidian
Erlang Shen
4,422
916
0
1,403
9,719
6,694
0
3,547
5,990
0
12,765
W
Anubis
DINGuhLING
Anubis
5,035
193
0
646
3,126
1,495
0
1,608
1,518
22,544
0
W
Nu Wa
9,628
5,934
0
0
3,945
1,574
0
2,294
1,609
14,948
0
L
0
0
0
0
312
103
0
312
0
0
0
L
1,789
538
0
312
9,208
4,648
0
4,720
4,301
4,945
0
W
Hou Yi
hazeltrack
Hou Yi
7,874
5,597
0
1,819
6,136
2,426
0
2,262
3,801
0
18,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,410
Gold Earned
34,409
128
Minions Killed
107
7
Camps Cleared
3
583,465
Distance Traveled
431,394
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,180
1,197
17
3
2
118,769
0
L
Mulan
7,205
1,201
29
5
0
123,575
0
W
Kuzenbo
7,236
1,206
20
3
1
140,480
0
L
Chang'e
6,997
1,166
48
8
0
113,921
0
L
Erlang Shen
7,846
1,308
23
4
3
134,759
1
W
Anubis
7,578
1,263
55
9
1
105,302
0
W
Nu Wa
6,904
1,151
4
1
2
102,727
0
L
Loki
5,735
956
0
0
0
0
0
L
Ymir
6,626
1,104
7
1
0
59,139
0
W
Hou Yi
7,512
1,252
32
5
1
116,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role