Player Matchup

Bacchus
Bacchus
Cosphorus
Bacchus
Level 61
God Stats
5W - 4L
1,348 SR
Queue Stats
207W - 240L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
D DarkNess25
Gilgamesh
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,356 Elo+
Solo
Rama
Rama
KamiMiragePK
Rama
Level 71
God Stats
2W - 1L
1,358 SR
Queue Stats
103W - 105L
1,509 Elo+
Solo
Ah Puch
Ah Puch
KarumaKashi
Ah Puch
Level 141
God Stats
7W - 7L
1,452 SR
Queue Stats
91W - 111L
1,412 Elo+
Solo
Anubis
Anubis
xFoxD
Anubis
Level 100
God Stats
15W - 7L
1,528 SR
Queue Stats
220W - 196L
1,597 Elo+
Solo
Team Averages
Level 92
1,437 SR
1,455 Elo+

VS

Team Averages
Level 81
1,455 SR
1,417 Elo+
Susano
Susano
McnuggetSlam
Susano
Level 48
God Stats
1W - 2L
1,127 SR
Queue Stats
76W - 90L
1,392 Elo+
Solo
Zeus
Zeus
SMGesusH0B0
Zeus
Level 103
God Stats
47W - 45L
1,431 SR
Queue Stats
104W - 105L
1,389 Elo+
Solo
Ix Chel
Ix Chel
davidhause
Ix Chel
Level 23
God Stats
5W - 3L
1,763 SR
Queue Stats
45W - 73L
1,440 Elo+
Party 1
Nike
Nike
doctormouse777
Nike
Level 107
God Stats
51W - 38L
1,486 SR
Queue Stats
1,048W - 1,123L
1,435 Elo+
Party 1
Cerberus
Cerberus
nemurimogula
Cerberus
Level 125
God Stats
87W - 98L
1,466 SR
Queue Stats
506W - 521L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cosphorus
Bacchus
13
1 / 0 / 3
7,967
996
1,593
2,362
1,137
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
D DarkNess25
Gilgamesh
15
2 / 0 / 9
8,977
1,122
7,096
8,610
7,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

16
5 / 3 / 12
10,243
1,280
15,446
10,742
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
KarumaKashi
Ah Puch
16
2 / 1 / 10
9,983
1,248
12,971
5,756
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
xFoxD
Anubis
17
13 / 2 / 7
12,144
1,518
13,278
9,632
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

326

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 1 / 0
8,025
1,003
1,424
1,366
303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 2
9,267
1,158
11,925
10,809
2,422
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
davidhause
Ix Chel
15
0 / 6 / 3
8,875
1,109
4,878
10,861
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 5 / 3
8,966
1,121
8,706
13,533
10,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
nemurimogula
Cerberus
14
1 / 4 / 3
9,185
1,148
5,700
18,994
15,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
23
Kills
6
6
Deaths
23
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cosphorus
Bacchus
1
0
3
2.5
W
Gilgamesh
D DarkNess25
Gilgamesh
2
0
9
6.5
W
5
3
12
3.67
W
Ah Puch
KarumaKashi
Ah Puch
2
1
10
7
L
Susano
1
1
0
1
L
2
7
2
0.43
L
Ix Chel
davidhause
Ix Chel
0
6
3
0.25
L
2
5
3
0.7
L
Cerberus
nemurimogula
Cerberus
1
4
3
0.63
W
Anubis
xFoxD
Anubis
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,384
Damage
32,633
37,102
Taken
55,563
17,028
Mitigated
31,400
5,408
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cosphorus
Bacchus
1,593
50
110
162
2,362
1,137
0
1,573
789
1,276
0
W
Gilgamesh
D DarkNess25
Gilgamesh
7,096
1,359
0
366
8,610
7,729
0
5,003
3,607
0
14,950
W
15,446
10,875
0
2,202
10,742
2,976
0
5,629
5,113
0
31,057
W
Ah Puch
KarumaKashi
Ah Puch
12,971
479
17
830
5,756
1,293
0
4,252
1,504
32,666
0
L
Susano
1,424
134
0
0
1,366
303
0
562
724
0
3,516
L
11,925
1,240
78
658
10,809
2,422
0
5,579
4,936
30,103
894
L
Ix Chel
davidhause
Ix Chel
4,878
476
1,123
655
10,861
2,401
0
6,120
4,476
26,218
0
L
8,706
94
0
220
13,533
10,280
0
5,117
7,896
0
15,738
L
Cerberus
nemurimogula
Cerberus
5,700
60
0
2,362
18,994
15,994
0
9,288
9,031
15,710
396
W
Anubis
xFoxD
Anubis
13,278
393
0
1,721
9,632
3,893
0
5,777
3,855
28,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,314
Gold Earned
44,318
146
Minions Killed
140
8
Camps Cleared
3
795,388
Distance Traveled
679,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,967
996
0
0
0
127,453
0
W
Gilgamesh
8,977
1,122
15
2
0
169,117
0
W
Rama
10,243
1,280
30
4
5
165,259
0
W
Ah Puch
9,983
1,248
51
6
0
172,610
0
L
Susano
8,025
1,003
7
1
2
44,429
0
L
Zeus
9,267
1,158
53
7
1
139,384
0
L
Ix Chel
8,875
1,109
50
6
0
138,252
0
L
Nike
8,966
1,121
15
2
0
176,195
0
L
Cerberus
9,185
1,148
15
2
0
180,831
0
W
Anubis
12,144
1,518
50
6
3
160,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role