Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Argon13
Jing Wei
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 153L
1,469 Elo+
Solo
Raijin
Raijin
FindingMoneyPC
Raijin
Level 54
God Stats
46W - 37L
1,594 SR
Queue Stats
111W - 116L
1,484 Elo+
Solo
Hercules
Hercules
superpromax
Hercules
Level 44
God Stats
11W - 19L
1,441 SR
Queue Stats
230W - 231L
1,472 Elo+
Solo
Team Averages
Level 132
1,507 SR
1,485 Elo+

VS

Team Averages
Level 125
1,591 SR
1,487 Elo+
Ganesha
Ganesha
 
Ganesha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Be_Serious7
Xbalanque
Level 146
God Stats
113W - 93L
1,618 SR
Queue Stats
482W - 493L
1,579 Elo+
Solo
Tyr
Tyr
Mykk92
Tyr
Level 106
God Stats
1W - 0L
1,835 SR
Queue Stats
9W - 11L
1,428 Elo+
Party 1
Zeus
Zeus
wazaup
Zeus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 1 / 3
6,777
1,355
5,803
5,086
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
 
Nox
11
2 / 1 / 2
6,649
1,330
3,143
5,150
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Argon13
Jing Wei
11
0 / 2 / 3
6,046
1,209
2,911
5,461
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 4
6,471
1,294
7,014
7,533
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
superpromax
Hercules
10
0 / 4 / 2
5,631
1,126
1,966
4,960
2,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

298

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 9
7,386
1,477
2,684
7,050
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
 
Thoth
12
2 / 0 / 5
6,954
1,391
5,267
1,779
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Be_Serious7
Xbalanque
12
2 / 2 / 7
6,797
1,359
8,556
4,845
1,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
Mykk92
Tyr
11
4 / 1 / 5
7,095
1,419
5,360
5,607
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
wazaup
Zeus
11
4 / 2 / 2
7,153
1,431
4,056
4,427
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
5
Kills
12
12
Deaths
5
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
3
3.5
L
Nox
 
Nox
2
1
2
3
W
Ganesha
 
Ganesha
0
0
9
4.5
W
Thoth
 
Thoth
2
0
5
4.5
L
Jing Wei
Argon13
Jing Wei
0
2
3
0.75
W
Xbalanque
Be_Serious7
Xbalanque
2
2
7
2.75
L
1
4
4
0.75
W
Tyr
Mykk92
Tyr
4
1
5
6.5
L
Hercules
superpromax
Hercules
0
4
2
0.25
W
Zeus
wazaup
Zeus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,837
Damage
25,923
28,190
Taken
23,708
9,498
Mitigated
11,591
3,688
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,803
1,724
0
504
5,086
1,415
0
2,253
2,833
0
17,876
L
Nox
 
Nox
3,143
38
0
830
5,150
1,542
0
1,884
3,266
9,914
378
W
Ganesha
 
Ganesha
2,684
522
0
2,993
7,050
5,283
0
3,107
3,555
12,835
0
W
Thoth
 
Thoth
5,267
41
0
214
1,779
526
0
467
1,280
17,760
461
L
Jing Wei
Argon13
Jing Wei
2,911
2,279
0
507
5,461
1,705
0
2,663
2,798
0
11,351
W
Xbalanque
Be_Serious7
Xbalanque
8,556
888
0
265
4,845
1,515
0
1,607
3,076
0
14,009
L
7,014
522
0
1,210
7,533
2,304
0
2,078
5,455
16,516
0
W
Tyr
Mykk92
Tyr
5,360
607
0
502
5,607
3,101
0
2,036
3,463
0
11,844
L
Hercules
superpromax
Hercules
1,966
229
0
637
4,960
2,532
0
2,945
2,015
0
2,543
W
Zeus
wazaup
Zeus
4,056
741
0
0
4,427
1,166
0
1,875
2,380
13,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,574
Gold Earned
35,385
92
Minions Killed
110
3
Camps Cleared
6
490,705
Distance Traveled
588,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,777
1,355
32
6
1
105,478
0
L
Nox
6,649
1,330
17
3
1
111,807
0
W
Ganesha
7,386
1,477
0
0
0
120,260
0
W
Thoth
6,954
1,391
36
7
1
121,306
0
L
Jing Wei
6,046
1,209
18
4
0
115,288
0
W
Xbalanque
6,797
1,359
13
3
2
121,617
0
L
Raijin
6,471
1,294
25
5
1
97,845
0
W
Tyr
7,095
1,419
24
5
3
122,024
0
L
Hercules
5,631
1,126
0
0
0
60,287
0
W
Zeus
7,153
1,431
37
7
0
102,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role