Player Matchup

Cthulhu
Cthulhu
BigOlBlar
Cthulhu
Level 123
God Stats
1W - 1L
1,224 SR
Queue Stats
67W - 102L
1,390 Elo+
Party 1
Cernunnos
Cernunnos
BigOlNativeArmy
Cernunnos
Level 68
God Stats
10W - 5L
1,673 SR
Queue Stats
48W - 53L
1,425 Elo+
Party 1
Cliodhna
Cliodhna
HeyPeanut-
Cliodhna
Level 104
God Stats
7W - 7L
1,366 SR
Queue Stats
139W - 167L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
Snake_Eyez2001
Baron Samedi
Level 143
God Stats
2W - 1L
1,537 SR
Queue Stats
97W - 79L
1,528 Elo+
Party 3
Osiris
Osiris
The-AlphaDog300
Osiris
Level 129
God Stats
9W - 1L
1,911 SR
Queue Stats
54W - 44L
1,571 Elo+
Party 3
Team Averages
Level 113
1,542 SR
1,465 Elo+

VS

Team Averages
Level 119
1,462 SR
1,471 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Big_ol_Cheese
Kuzenbo
Level 149
God Stats
9W - 12L
1,475 SR
Queue Stats
382W - 390L
1,496 Elo+
Solo
Hou Yi
Hou Yi
HASBULLAH21
Hou Yi
Level 144
God Stats
1W - 3L
1,547 SR
Queue Stats
287W - 302L
1,482 Elo+
Party 2
Janus
Janus
NALGAKXONDA
Janus
Level 89
God Stats
31W - 39L
1,406 SR
Queue Stats
190W - 209L
1,484 Elo+
Party 2
Thanatos
Thanatos
PizzaDePulpo
Thanatos
Level 66
God Stats
6W - 14L
1,381 SR
Queue Stats
70W - 92L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigOlBlar
Cthulhu
12
2 / 1 / 2
7,663
547
6,958
7,409
4,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
BigOlNativeArmy
Cernunnos
13
2 / 1 / 3
7,343
525
7,418
8,500
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
HeyPeanut-
Cliodhna
13
4 / 3 / 5
8,002
572
9,606
11,644
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
Snake_Eyez2001
Baron Samedi
14
3 / 0 / 4
8,641
617
7,668
5,389
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 1
8,599
614
4,838
13,059
8,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
0 / 1 / 2
7,560
540
7,025
11,265
8,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
10
1 / 1 / 1
6,336
453
4,425
14,733
14,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
11
0 / 3 / 2
6,363
455
7,154
10,602
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 2 / 0
6,715
480
3,653
5,339
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
PizzaDePulpo
Thanatos
12
4 / 5 / 0
6,969
498
3,654
12,739
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
5
5
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
2
1
W
Cthulhu
BigOlBlar
Cthulhu
2
1
2
3
W
Cernunnos
BigOlNativeArmy
Cernunnos
2
1
3
3.5
L
Kuzenbo
1
1
1
1.5
L
Hou Yi
0
3
2
0.33
W
Cliodhna
HeyPeanut-
Cliodhna
4
3
5
2.17
L
0
2
0
0
L
Thanatos
PizzaDePulpo
Thanatos
4
5
0
0.8
W
Baron Samedi
Snake_Eyez2001
Baron Samedi
3
0
4
5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,488
Damage
25,911
46,001
Taken
54,678
22,529
Mitigated
33,769
18,597
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,025
527
0
3,124
11,265
8,800
0
1,354
9,777
45,131
4,605
W
Cthulhu
BigOlBlar
Cthulhu
6,958
768
2,354
2,294
7,409
4,173
27
2,305
4,984
35,060
1,010
W
Cernunnos
BigOlNativeArmy
Cernunnos
7,418
3,870
0
3,737
8,500
2,729
310
2,138
6,338
0
48,624
L
Kuzenbo
4,425
2,077
213
4,876
14,733
14,729
0
4,460
10,180
20,463
0
L
Hou Yi
7,154
3,588
0
3,582
10,602
3,283
0
3,185
7,275
0
48,496
W
Cliodhna
HeyPeanut-
Cliodhna
9,606
1,428
0
2,370
11,644
4,517
905
2,172
9,264
0
52,240
L
3,653
0
0
783
5,339
1,792
0
1,484
3,695
50,365
753
L
Thanatos
PizzaDePulpo
Thanatos
3,654
481
0
6,018
12,739
5,165
0
3,309
9,264
0
46,258
W
Baron Samedi
Snake_Eyez2001
Baron Samedi
7,668
297
470
1,657
5,389
2,191
599
1,713
3,560
51,896
1,216
W
4,838
2,267
0
5,715
13,059
8,919
232
4,192
8,127
0
58,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,248
Gold Earned
33,943
413
Minions Killed
398
0
Camps Cleared
0
1,419,651
Distance Traveled
1,409,061
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,560
540
109
8
0
236,456
0
W
Cthulhu
7,663
547
61
4
0
312,589
2
W
Cernunnos
7,343
525
75
5
0
267,803
2
L
Kuzenbo
6,336
453
33
2
0
285,955
2
L
Hou Yi
6,363
455
68
5
0
280,472
0
W
Cliodhna
8,002
572
76
5
0
314,474
0
L
Janus
6,715
480
114
8
0
291,441
0
L
Thanatos
6,969
498
74
5
0
314,737
0
W
Baron Samedi
8,641
617
97
7
0
282,997
6
W
Osiris
8,599
614
104
7
0
241,788
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role