Player Matchup

Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Afro Haki
Zhong Kui
Level 148
God Stats
908W - 888L
1,625 SR
Queue Stats
908W - 889L
1,609 Elo+
Solo
Thanatos
Thanatos
Altinak
Thanatos
Level 158
God Stats
45W - 34L
1,581 SR
Queue Stats
173W - 152L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
ValknotJustice
Baron Samedi
Level 89
God Stats
18W - 12L
1,927 SR
Queue Stats
120W - 112L
1,589 Elo+
Solo
Artemis
Artemis
Wiked Mouse
Artemis
Level 211
God Stats
7W - 4L
1,300 SR
Queue Stats
408W - 405L
1,501 Elo+
Solo
Team Averages
Level 145
1,587 SR
1,548 Elo+

VS

Team Averages
Level 149
1,571 SR
1,624 Elo+
Ra
Ra
Cmrnn
Ra
Level 212
God Stats
25W - 38L
1,435 SR
Queue Stats
773W - 786L
1,505 Elo+
Solo
Charon
Charon
Silentleopard99
Charon
Level 149
God Stats
1W - 1L
1,563 SR
Queue Stats
13W - 13L
1,510 Elo+
Solo
Awilix
Awilix
WastingSphere
Awilix
Level 124
God Stats
5W - 5L
1,489 SR
Queue Stats
142W - 45L
1,826 Elo+
Party 1
Discordia
Discordia
fadednode
Discordia
Level 127
God Stats
156W - 121L
1,578 SR
Queue Stats
370W - 361L
1,525 Elo+
Solo
Hercules
Hercules
nuttXbutt
Hercules
Level 131
God Stats
3W - 2L
1,790 SR
Queue Stats
369W - 157L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 4
6,298
1,260
2,057
2,889
2,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Afro Haki
Zhong Kui
11
2 / 1 / 2
6,520
1,304
4,683
3,054
2,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Altinak
Thanatos
11
2 / 1 / 0
6,129
1,226
941
1,739
607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ValknotJustice
Baron Samedi
11
1 / 1 / 4
6,452
1,290
6,478
3,201
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Wiked Mouse
Artemis
11
0 / 0 / 4
6,314
1,263
5,288
2,113
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

379

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 0 / 0
3,751
750
0
0
0
11
1 / 2 / 2
6,566
1,313
2,071
6,150
3,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 2
6,326
1,265
2,223
3,993
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
fadednode
Discordia
11
1 / 1 / 2
6,339
1,268
5,202
3,206
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
nuttXbutt
Hercules
11
0 / 2 / 3
6,584
1,317
1,524
8,136
6,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
6
Kills
3
3
Deaths
6
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
4
3
W
Zhong Kui
Afro Haki
Zhong Kui
2
1
2
3
W
Thanatos
Altinak
Thanatos
2
1
0
2
L
Ra
0
0
0
0
L
1
2
2
1
W
Baron Samedi
ValknotJustice
Baron Samedi
1
1
4
3
L
1
1
2
2
W
Artemis
Wiked Mouse
Artemis
0
0
4
2
L
Discordia
fadednode
Discordia
1
1
2
2
L
Hercules
nuttXbutt
Hercules
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,447
Damage
11,020
12,996
Taken
21,485
7,570
Mitigated
12,933
5,314
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,057
116
0
902
2,889
2,162
0
2,394
495
0
8,287
W
Zhong Kui
Afro Haki
Zhong Kui
4,683
403
122
735
3,054
2,361
0
1,823
1,231
12,467
400
W
Thanatos
Altinak
Thanatos
941
0
0
1,032
1,739
607
0
554
1,185
0
2,132
L
Ra
0
0
0
0
0
0
0
0
0
0
0
L
2,071
78
1,240
898
6,150
3,938
0
2,909
3,008
6,904
287
W
Baron Samedi
ValknotJustice
Baron Samedi
6,478
193
209
796
3,201
1,652
0
1,485
1,716
17,816
454
L
2,223
346
0
403
3,993
1,180
0
2,037
1,763
0
22,247
W
Artemis
Wiked Mouse
Artemis
5,288
1,201
0
1,518
2,113
788
0
730
1,383
0
21,618
L
Discordia
fadednode
Discordia
5,202
167
0
0
3,206
943
0
892
2,220
17,480
0
L
Hercules
nuttXbutt
Hercules
1,524
116
0
1,341
8,136
6,872
0
4,217
3,493
0
4,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
29,566
110
Minions Killed
102
6
Camps Cleared
5
478,643
Distance Traveled
434,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,298
1,260
8
2
0
95,436
0
W
Zhong Kui
6,520
1,304
13
3
2
108,940
0
W
Thanatos
6,129
1,226
5
1
0
65,334
0
L
Ra
3,751
750
0
0
0
0
0
L
Charon
6,566
1,313
9
2
1
107,001
0
W
Baron Samedi
6,452
1,290
44
9
0
109,129
0
L
Awilix
6,326
1,265
52
10
1
124,293
0
W
Artemis
6,314
1,263
40
8
4
99,804
0
L
Discordia
6,339
1,268
29
6
3
100,853
0
L
Hercules
6,584
1,317
12
2
0
102,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role