Player Matchup

Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
AfroBanditX
Thoth
Level 217
God Stats
1W - 3L
1,163 SR
Queue Stats
126W - 138L
1,448 Elo+
Party 1
Pele
Pele
Yeehawimus
Pele
Level 149
God Stats
4W - 4L
1,346 SR
Queue Stats
96W - 90L
1,518 Elo+
Party 1
Vamana
Vamana
Zruxey
Vamana
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 40L
1,634 Elo+
Party 1
Cthulhu
Cthulhu
xTonyMellado
Cthulhu
Level 143
God Stats
3W - 0L
1,445 SR
Queue Stats
60W - 47L
1,541 Elo+
Party 1
Team Averages
Level 152
1,391 SR
1,528 Elo+

VS

Team Averages
Level 155
1,431 SR
1,481 Elo+
Bastet
Bastet
ChrispyyyKills
Bastet
Level 125
God Stats
4W - 8L
1,391 SR
Queue Stats
298W - 272L
1,473 Elo+
Solo
Hun Batz
Hun Batz
NoxUrSoxOff
Hun Batz
Level 189
God Stats
15W - 20L
1,417 SR
Queue Stats
752W - 831L
1,460 Elo+
Solo
Athena
Athena
PleaseDontBahnMi
Athena
Level 133
God Stats
7W - 8L
1,556 SR
Queue Stats
283W - 306L
1,443 Elo+
Solo
Zeus
Zeus
TrollTrollFruit
Zeus
Level 172
God Stats
4W - 1L
1,617 SR
Queue Stats
219W - 245L
1,549 Elo+
Solo
Xing Tian
Xing Tian
stonerbear2442
Xing Tian
Level 155
God Stats
0W - 3L
1,174 SR
Queue Stats
488W - 505L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 3 / 6
8,268
827
2,731
11,689
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 4
8,588
859
8,887
4,394
1,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
1 / 2 / 5
7,974
797
3,667
5,165
2,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
Zruxey
Vamana
14
3 / 2 / 5
8,681
868
7,776
9,137
6,839
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
xTonyMellado
Cthulhu
17
2 / 1 / 6
9,727
973
8,693
9,818
9,199
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 1
8,267
827
8,553
8,393
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
NoxUrSoxOff
Hun Batz
5
0 / 0 / 0
5,550
555
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 4
6,399
640
3,583
11,726
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 1 / 3
7,637
764
6,550
1,955
743
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
stonerbear2442
Xing Tian
14
2 / 3 / 3
7,820
782
6,521
16,434
15,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
9
Kills
7
9
Deaths
9
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
3
6
1.33
W
2
1
4
4
L
4
1
1
4.5
L
Hun Batz
NoxUrSoxOff
Hun Batz
0
0
0
0
L
0
4
4
0.5
L
1
1
3
2.5
W
1
2
5
1.75
W
Vamana
Zruxey
Vamana
3
2
5
2.75
L
Xing Tian
stonerbear2442
Xing Tian
2
3
3
1.17
W
Cthulhu
xTonyMellado
Cthulhu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,754
Damage
25,207
40,203
Taken
38,508
32,108
Mitigated
26,951
15,536
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,731
835
128
2,982
11,689
11,658
554
3,458
8,231
4,062
168
W
8,887
488
2,047
1,065
4,394
1,962
4,483
2,386
2,008
24,003
0
L
8,553
1,601
266
2,452
8,393
3,319
0
3,272
5,041
0
23,107
L
Hun Batz
NoxUrSoxOff
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
3,583
534
708
3,255
11,726
7,289
25
7,224
4,406
4,478
0
L
6,550
125
0
64
1,955
743
0
1,165
750
19,234
0
W
3,667
687
795
655
5,165
2,450
419
2,850
2,315
0
10,162
W
Vamana
Zruxey
Vamana
7,776
3,462
598
953
9,137
6,839
231
3,006
6,131
0
17,417
L
Xing Tian
stonerbear2442
Xing Tian
6,521
409
2,245
3,788
16,434
15,600
0
7,938
8,347
15,666
0
W
Cthulhu
xTonyMellado
Cthulhu
8,693
364
2,408
3,905
9,818
9,199
575
4,954
4,864
25,309
1,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,238
Gold Earned
35,673
133
Minions Killed
75
0
Camps Cleared
0
1,021,970
Distance Traveled
691,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,268
827
9
1
0
202,968
0
W
Thoth
8,588
859
35
4
0
205,400
0
L
Bastet
8,267
827
33
3
0
234,723
0
L
Hun Batz
5,550
555
0
0
0
11,936
0
L
Athena
6,399
640
4
0
0
191,909
0
L
Zeus
7,637
764
33
3
0
77,010
0
W
Pele
7,974
797
12
1
0
186,291
0
W
Vamana
8,681
868
28
3
0
201,449
0
L
Xing Tian
7,820
782
5
1
0
176,187
0
W
Cthulhu
9,727
973
49
5
0
225,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role