Player Matchup

Olorun
Olorun
Accvrsed
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Islo1
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
NeonJamJar
Horus
Level 182
God Stats
0W - 1L
1,258 SR
Queue Stats
16W - 17L
1,536 Elo+
Party 1
Hades
Hades
Shadowboomboom
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
Spl_winner
Mulan
Level 139
God Stats
121W - 94L
1,530 SR
Queue Stats
558W - 539L
1,496 Elo+
Solo
Team Averages
Level 70
1,458 SR
1,506 Elo+

VS

Team Averages
Level 91
1,531 SR
1,479 Elo+
Bastet
Bastet
Archbold
Bastet
Level 127
God Stats
24W - 13L
1,631 SR
Queue Stats
249W - 215L
1,525 Elo+
Party 2
Athena
Athena
AzuRNemesiS
Athena
Level 86
God Stats
1W - 0L
1,268 SR
Queue Stats
33W - 31L
1,511 Elo+
Solo
Anubis
Anubis
BeastHunterMCO
Anubis
Level 46
God Stats
11W - 7L
1,576 SR
Queue Stats
42W - 55L
1,381 Elo+
Solo
Amaterasu
Amaterasu
FairyDL
Amaterasu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 123L
1,496 Elo+
Party 2
Hachiman
Hachiman
ashleysmith01
Hachiman
Level 89
God Stats
7W - 5L
1,679 SR
Queue Stats
362W - 313L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Accvrsed
Olorun
10
0 / 6 / 1
5,623
469
2,922
6,815
1,582
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
Islo1
Artemis
10
3 / 4 / 2
5,885
490
2,882
5,774
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
10
5 / 4 / 2
6,706
559
7,407
12,893
6,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 0
5,202
434
3,263
7,372
3,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
10
0 / 2 / 1
5,508
459
2,488
6,483
2,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Archbold
Bastet
11
4 / 1 / 6
6,542
545
6,334
9,603
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
10
4 / 2 / 3
6,503
542
4,607
9,716
7,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 1 / 7
7,219
602
4,425
4,007
1,849
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
FairyDL
Amaterasu
14
5 / 0 / 3
8,251
688
5,190
10,041
5,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
ashleysmith01
Hachiman
13
4 / 4 / 1
7,724
644
5,588
7,418
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
20
21
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
Accvrsed
Olorun
0
6
1
0.08
W
Bastet
Archbold
Bastet
4
1
6
7
W
Athena
4
2
3
2.75
W
3
1
7
6.5
W
Amaterasu
FairyDL
Amaterasu
5
0
3
6.5
L
Artemis
Islo1
Artemis
3
4
2
1
L
Horus
5
4
2
1.5
L
0
5
0
0
L
Mulan
0
2
1
0.25
W
Hachiman
ashleysmith01
Hachiman
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,962
Damage
26,144
39,337
Taken
40,785
15,663
Mitigated
19,363
7,060
Healing
17,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Accvrsed
Olorun
2,922
1,026
0
571
6,815
1,582
0
3,717
3,098
26,369
1,215
W
Bastet
Archbold
Bastet
6,334
1,930
0
5,949
9,603
2,737
118
725
8,878
0
38,850
W
Athena
4,607
1,539
0
1,216
9,716
7,252
0
1,531
8,185
14,921
1,581
W
4,425
95
0
1,553
4,007
1,849
0
1,332
2,675
49,420
0
W
Amaterasu
FairyDL
Amaterasu
5,190
1,945
0
5,533
10,041
5,312
132
2,651
7,390
0
59,439
L
Artemis
Islo1
Artemis
2,882
1,058
0
583
5,774
1,761
0
434
5,340
0
20,915
L
Horus
7,407
3,665
160
2,619
12,893
6,475
0
2,803
10,003
0
25,698
L
3,263
1,194
50
1,177
7,372
3,308
0
672
6,441
17,547
0
L
Mulan
2,488
530
0
1,900
6,483
2,537
0
1,192
5,174
0
37,387
W
Hachiman
ashleysmith01
Hachiman
5,588
2,648
0
2,879
7,418
2,213
434
0
7,418
0
52,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,924
Gold Earned
36,239
234
Minions Killed
356
0
Camps Cleared
0
1,082,387
Distance Traveled
1,194,722
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,623
469
45
4
0
188,584
0
W
Bastet
6,542
545
53
4
0
270,463
1
W
Athena
6,503
542
22
2
0
266,812
2
W
Anubis
7,219
602
81
7
0
228,822
0
W
Amaterasu
8,251
688
116
10
0
218,885
0
L
Artemis
5,885
490
33
3
0
200,015
0
L
Horus
6,706
559
36
3
0
247,086
0
L
Hades
5,202
434
43
4
0
207,732
0
L
Mulan
5,508
459
77
6
0
238,970
3
W
Hachiman
7,724
644
84
7
0
209,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role