Player Matchup

Ares
Ares
Eando
Ares
Level 51
God Stats
2W - 3L
1,545 SR
Queue Stats
27W - 34L
1,401 Elo+
Solo
Izanami
Izanami
L0tus7710
Izanami
Level 48
God Stats
4W - 4L
1,331 SR
Queue Stats
90W - 110L
1,349 Elo+
Solo
Nu Wa
Nu Wa
fogonata
Nu Wa
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 19L
1,679 Elo+
Party 1
Arachne
Arachne
guilleeem_2005
Arachne
Level 67
God Stats
11W - 10L
1,501 SR
Queue Stats
50W - 46L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
martformer
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,514 Elo+
Party 1
Team Averages
Level 55
1,475 SR
1,487 Elo+

VS

Team Averages
Level 78
1,420 SR
1,380 Elo+
Athena
Athena
Juanitoxtry
Athena
Level 29
God Stats
2W - 3L
1,308 SR
Queue Stats
27W - 40L
1,364 Elo+
Party 2
Skadi
Skadi
Kamiloxtry
Skadi
Level 46
God Stats
3W - 5L
1,631 SR
Queue Stats
29W - 42L
1,364 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OblivionNerd
Morgan Le Fay
Level 109
God Stats
2W - 3L
1,067 SR
Queue Stats
96W - 94L
1,326 Elo+
Solo
Fenrir
Fenrir
THELVADAAM25
Fenrir
Level 98
God Stats
66W - 41L
1,593 SR
Queue Stats
631W - 637L
1,415 Elo+
Solo
Neith
Neith
zugus92
Neith
Level 108
God Stats
115W - 102L
1,501 SR
Queue Stats
119W - 108L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Eando
Ares
9
0 / 5 / 1
6,344
423
2,066
12,834
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
L0tus7710
Izanami
10
0 / 5 / 1
6,334
422
3,967
8,550
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
fogonata
Nu Wa
13
2 / 5 / 0
7,247
483
3,790
8,776
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 5 / 1
6,247
416
3,340
11,269
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
martformer
Gilgamesh
11
0 / 3 / 0
6,479
432
4,821
13,557
11,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 1 / 12
8,230
549
7,732
8,152
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
15
7 / 0 / 5
8,779
585
8,350
5,785
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
OblivionNerd
Morgan Le Fay
16
7 / 1 / 6
9,673
645
11,839
8,779
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
14
7 / 0 / 7
8,823
588
8,272
5,977
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
zugus92
Neith
15
0 / 0 / 2
9,032
602
5,701
6,860
2,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
23
23
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
Eando
Ares
0
5
1
0.1
W
Athena
2
1
12
8
W
Skadi
7
0
5
9.5
L
Izanami
L0tus7710
Izanami
0
5
1
0.1
W
Morgan Le Fay
OblivionNerd
Morgan Le Fay
7
1
6
10
W
Fenrir
7
0
7
10.5
L
Nu Wa
fogonata
Nu Wa
2
5
0
0.4
L
0
5
1
0.1
L
Gilgamesh
martformer
Gilgamesh
0
3
0
0
W
Neith
zugus92
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,984
Damage
41,894
54,986
Taken
35,553
31,145
Mitigated
19,521
8,430
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Eando
Ares
2,066
256
0
2,322
12,834
10,452
0
4,432
8,209
13,398
0
W
Athena
7,732
2,236
0
1,319
8,152
8,627
315
1,812
6,298
26,183
1,771
W
Skadi
8,350
2,943
301
1,786
5,785
2,257
549
704
5,081
0
62,909
L
Izanami
L0tus7710
Izanami
3,967
2,186
111
570
8,550
2,996
0
1,997
6,495
0
38,193
W
Morgan Le Fay
OblivionNerd
Morgan Le Fay
11,839
525
0
3,363
8,779
3,828
1,380
2,391
6,310
68,637
1,374
W
Fenrir
8,272
1,333
0
2,896
5,977
2,498
106
635
5,084
0
53,196
L
Nu Wa
fogonata
Nu Wa
3,790
794
0
2,012
8,776
2,550
0
3,752
4,382
39,640
0
L
3,340
2,648
0
1,330
11,269
4,121
0
4,281
6,496
0
45,461
L
Gilgamesh
martformer
Gilgamesh
4,821
1,090
0
2,085
13,557
11,026
0
3,202
10,145
0
34,480
W
Neith
zugus92
Neith
5,701
2,244
0
4,036
6,860
2,311
3,459
314
6,316
0
63,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
44,537
285
Minions Killed
499
0
Camps Cleared
0
1,409,830
Distance Traveled
1,474,250
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,344
423
20
1
0
291,883
0
W
Athena
8,230
549
46
3
0
320,026
4
W
Skadi
8,779
585
99
7
0
273,695
4
L
Izanami
6,334
422
73
5
0
255,365
0
W
Morgan Le Fay
9,673
645
144
10
0
276,841
0
W
Fenrir
8,823
588
86
6
0
354,713
0
L
Nu Wa
7,247
483
53
4
0
245,366
0
L
Arachne
6,247
416
72
5
0
304,189
0
L
Gilgamesh
6,479
432
67
4
0
313,027
0
W
Neith
9,032
602
124
8
0
248,975
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role