Player Matchup

Ne Zha
Ne Zha
Eddiesolo13
Ne Zha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,422 Elo+
Party 1
Ganesha
Ganesha
Jan Goony
Ganesha
Level 127
God Stats
4W - 2L
1,455 SR
Queue Stats
79W - 94L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
gaseem_44
Jing Wei
Level 103
God Stats
0W - 1L
1,272 SR
Queue Stats
5W - 6L
1,414 Elo+
Solo
Charon
Charon
kezzerie
Charon
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,388 Elo+
Party 1
Lancelot
Lancelot
pacogoyo
Lancelot
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 98L
1,537 Elo+
Solo
Team Averages
Level 100
1,445 SR
1,436 Elo+

VS

Team Averages
Level 121
1,569 SR
1,462 Elo+
Charon
Charon
MarQoBoss
Charon
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,377 Elo+
Party 2
Xbalanque
Xbalanque
Samurai_Cake
Xbalanque
Level 129
God Stats
1W - 0L
1,630 SR
Queue Stats
36W - 24L
1,597 Elo+
Solo
Ne Zha
Ne Zha
Super-hero-ds
Ne Zha
Level 129
God Stats
3W - 7L
1,472 SR
Queue Stats
902W - 944L
1,466 Elo+
Solo
Ah Puch
Ah Puch
Wooddy92
Ah Puch
Level 109
God Stats
2W - 0L
1,718 SR
Queue Stats
147W - 151L
1,458 Elo+
Solo
Surtr
Surtr
Zûlfikâr
Surtr
Level 128
God Stats
4W - 2L
1,524 SR
Queue Stats
43W - 60L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 8 / 3
8,696
669
7,797
11,706
5,553
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Jan Goony
Ganesha
15
0 / 7 / 7
8,254
635
10,678
15,115
13,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
gaseem_44
Jing Wei
15
4 / 7 / 4
8,797
677
6,133
12,997
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
kezzerie
Charon
17
3 / 5 / 7
10,209
785
10,350
16,529
20,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
pacogoyo
Lancelot
14
2 / 11 / 5
8,785
676
6,026
14,995
12,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
MarQoBoss
Charon
18
2 / 0 / 30
11,490
884
7,873
11,628
7,844
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xbalanque
Samurai_Cake
Xbalanque
18
14 / 4 / 14
11,574
890
10,346
12,915
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 4 / 21
10,518
809
15,530
11,030
5,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
Wooddy92
Ah Puch
17
7 / 1 / 25
11,002
846
16,516
4,139
1,859
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
16
7 / 3 / 16
10,403
800
12,180
18,553
19,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
143
11
Kills
37
38
Deaths
12
26
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
8
3
0.44
L
Ganesha
Jan Goony
Ganesha
0
7
7
0.5
W
Charon
MarQoBoss
Charon
2
0
30
17
W
Xbalanque
Samurai_Cake
Xbalanque
14
4
14
5.25
W
7
4
21
4.38
W
Ah Puch
Wooddy92
Ah Puch
7
1
25
19.5
W
Surtr
7
3
16
5
L
Jing Wei
gaseem_44
Jing Wei
4
7
4
0.86
L
Charon
kezzerie
Charon
3
5
7
1.3
L
Lancelot
pacogoyo
Lancelot
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,984
Damage
62,445
71,342
Taken
58,265
56,015
Mitigated
40,457
11,671
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
7,797
1,107
273
1,836
11,706
5,553
0
3,320
8,386
0
19,348
L
Ganesha
Jan Goony
Ganesha
10,678
536
469
612
15,115
13,149
0
5,632
9,483
20,847
0
W
Charon
MarQoBoss
Charon
7,873
1,651
776
2,808
11,628
7,844
1,258
6,951
4,677
22,390
1,278
W
Xbalanque
Samurai_Cake
Xbalanque
10,346
3,464
700
2,588
12,915
5,862
2,743
3,518
9,397
0
26,134
W
15,530
2,010
718
1,628
11,030
5,483
713
3,582
7,448
0
31,225
W
Ah Puch
Wooddy92
Ah Puch
16,516
931
2,021
914
4,139
1,859
1,319
708
3,431
30,494
904
W
Surtr
12,180
4,256
747
3,522
18,553
19,409
1,099
5,712
12,841
810
20,933
L
Jing Wei
gaseem_44
Jing Wei
6,133
3,068
61
1,948
12,997
4,635
0
3,364
9,633
0
17,377
L
Charon
kezzerie
Charon
10,350
1,990
331
4,009
16,529
20,176
0
5,868
10,661
24,838
829
L
Lancelot
pacogoyo
Lancelot
6,026
464
988
1,144
14,995
12,502
30
4,916
10,079
0
15,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,741
Gold Earned
54,987
131
Minions Killed
140
0
Camps Cleared
0
1,096,493
Distance Traveled
1,187,825
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,696
669
28
2
0
243,574
0
L
Ganesha
8,254
635
1
0
0
219,603
1
W
Charon
11,490
884
24
2
0
259,524
0
W
Xbalanque
11,574
890
38
3
0
222,998
0
W
Ne Zha
10,518
809
12
1
0
247,828
0
W
Ah Puch
11,002
846
41
3
0
260,543
0
W
Surtr
10,403
800
25
2
0
196,932
0
L
Jing Wei
8,797
677
34
3
0
212,799
0
L
Charon
10,209
785
43
3
0
217,939
0
L
Lancelot
8,785
676
25
2
0
202,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role