Player Matchup

Ullr
Ullr
ClownGoSoft x
Ullr
Level 249
God Stats
11W - 16L
1,453 SR
Queue Stats
327W - 331L
1,522 Elo+
Solo
Horus
Horus
Italian_KaTz
Horus
Level 142
God Stats
52W - 43L
1,666 SR
Queue Stats
394W - 354L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
OfficerOmegaLUL
Gilgamesh
Level 107
God Stats
1W - 1L
1,552 SR
Queue Stats
1W - 2L
1,240 Elo+
Solo
Osiris
Osiris
RogueThePain
Osiris
Level 159
God Stats
208W - 187L
1,599 SR
Queue Stats
577W - 545L
1,509 Elo+
Solo
Ra
Ra
diegomaster84107
Ra
Level 120
God Stats
2W - 1L
1,548 SR
Queue Stats
62W - 41L
1,616 Elo+
Solo
Team Averages
Level 155
1,564 SR
1,481 Elo+

VS

Team Averages
Level 118
1,478 SR
1,512 Elo+
Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BurningMan003
Janus
Level 157
God Stats
1W - 1L
1,712 SR
Queue Stats
452W - 419L
1,471 Elo+
Solo
Lancelot
Lancelot
DDNC INC
Lancelot
Level 141
God Stats
1W - 2L
1,440 SR
Queue Stats
361W - 333L
1,517 Elo+
Solo
Izanami
Izanami
ESA-El_Flaco
Izanami
Level 101
God Stats
2W - 4L
1,229 SR
Queue Stats
76W - 72L
1,514 Elo+
Solo
Ymir
Ymir
Kushmatick
Ymir
Level 85
God Stats
1W - 2L
1,511 SR
Queue Stats
86W - 60L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
8,003
667
6,792
7,371
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
2 / 2 / 8
6,695
558
3,976
9,271
6,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
OfficerOmegaLUL
Gilgamesh
9
0 / 3 / 0
5,335
445
1,716
8,985
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
11
0 / 0 / 5
5,912
493
3,814
9,554
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 0 / 0
8,241
687
12,068
6,843
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 1 / 0
7,778
648
7,664
8,709
4,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
5,479
457
1,571
6,162
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
DDNC INC
Lancelot
11
1 / 3 / 1
6,059
505
7,391
10,118
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ESA-El_Flaco
Izanami
10
0 / 3 / 1
6,047
504
3,539
6,294
1,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 6 / 0
5,741
478
2,905
10,184
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
5
5
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
1
0
3
L
0
3
0
0
W
6
0
2
7
L
Lancelot
DDNC INC
Lancelot
1
3
1
0.5
L
Izanami
ESA-El_Flaco
Izanami
0
3
1
0.17
W
2
2
8
3
L
1
6
0
0.17
W
Gilgamesh
OfficerOmegaLUL
Gilgamesh
0
3
0
0
W
Osiris
0
0
5
2.5
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,366
Damage
23,070
42,024
Taken
41,467
21,589
Mitigated
18,137
16,382
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,664
1,168
304
6,017
8,709
4,368
74
2,776
5,569
52,844
3,176
L
1,571
128
0
781
6,162
1,398
0
3,505
2,606
30,798
665
W
6,792
2,694
0
1,873
7,371
2,463
0
499
6,872
0
66,250
L
Lancelot
DDNC INC
Lancelot
7,391
1,815
0
625
10,118
3,186
0
3,978
6,090
0
44,075
L
Izanami
ESA-El_Flaco
Izanami
3,539
2,386
0
1,801
6,294
1,707
0
0
6,294
0
40,475
W
3,976
1,776
480
2,585
9,271
6,638
0
3,157
6,114
0
17,343
L
2,905
1,095
0
569
10,184
7,478
0
1,510
8,671
12,628
1,161
W
Gilgamesh
OfficerOmegaLUL
Gilgamesh
1,716
680
0
739
8,985
5,309
0
4,775
4,210
0
26,170
W
Osiris
3,814
1,431
0
5,143
9,554
4,663
0
717
8,837
0
49,619
W
12,068
1,149
1,427
4,135
6,843
2,516
0
2,029
4,688
74,559
548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
31,104
415
Minions Killed
322
0
Camps Cleared
0
1,340,053
Distance Traveled
1,222,577
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,778
648
104
9
0
190,685
2
L
Janus
5,479
457
56
5
0
241,887
0
W
Ullr
8,003
667
126
11
0
265,706
0
L
Lancelot
6,059
505
58
5
0
312,009
0
L
Izanami
6,047
504
87
7
0
242,449
3
W
Horus
6,695
558
25
2
0
274,947
4
L
Ymir
5,741
478
17
1
0
235,547
3
W
Gilgamesh
5,335
445
56
5
0
220,549
0
W
Osiris
5,912
493
79
7
0
319,741
0
W
Ra
8,241
687
129
11
0
259,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role