Player Matchup

Osiris
Osiris
BrasidasLeTyran
Osiris
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 119L
1,353 Elo+
Solo
Anhur
Anhur
EzokxXx
Anhur
Level 83
God Stats
0W - 2L
1,276 SR
Queue Stats
21W - 18L
1,634 Elo+
Party 1
Artio
Artio
Lafayette69_
Artio
Level 145
God Stats
2W - 4L
1,265 SR
Queue Stats
74W - 67L
1,491 Elo+
Solo
Merlin
Merlin
NextStylZ
Merlin
Level 109
God Stats
0W - 6L
1,219 SR
Queue Stats
237W - 255L
1,496 Elo+
Party 1
Medusa
Medusa
THS RastA
Medusa
Level 158
God Stats
10W - 5L
1,702 SR
Queue Stats
246W - 239L
1,563 Elo+
Party 1
Team Averages
Level 103
1,392 SR
1,507 Elo+

VS

Team Averages
Level 118
1,442 SR
1,541 Elo+
Charon
Charon
 
Charon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FalbyCZ
Cupid
Level 125
God Stats
1W - 2L
1,154 SR
Queue Stats
153W - 152L
1,459 Elo+
Solo
Artemis
Artemis
Grnganga
Artemis
Level 108
God Stats
15W - 8L
1,511 SR
Queue Stats
609W - 627L
1,469 Elo+
Solo
He Bo
He Bo
MaPlExV
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 161L
1,654 Elo+
Party 2
Atlas
Atlas
WeedTojas97
Atlas
Level 107
God Stats
9W - 6L
1,547 SR
Queue Stats
297W - 138L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
7,643
764
3,202
11,953
14,946
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
EzokxXx
Anhur
11
0 / 7 / 2
6,420
642
1,487
10,251
4,107
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 8 / 5
6,587
659
1,259
15,874
15,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
NextStylZ
Merlin
12
0 / 6 / 4
6,886
689
11,411
8,074
3,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
THS RastA
Medusa
14
3 / 5 / 2
7,934
793
9,777
10,691
4,870
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
9 / 2 / 19
10,057
1,006
9,155
10,113
10,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
FalbyCZ
Cupid
16
6 / 1 / 16
9,526
953
8,531
7,893
3,193
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Grnganga
Artemis
16
6 / 1 / 17
9,628
963
12,076
7,436
3,211
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
MaPlExV
He Bo
15
7 / 3 / 18
9,595
960
12,953
8,398
3,403
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 24
8,851
885
11,329
10,190
8,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
125
6
Kills
31
31
Deaths
8
15
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
9
2
19
9.25
L
3
5
2
0.8
L
Anhur
EzokxXx
Anhur
0
7
2
0.14
W
Cupid
FalbyCZ
Cupid
6
1
16
14
W
Artemis
Grnganga
Artemis
6
1
17
14.5
L
0
8
5
0.31
W
He Bo
MaPlExV
He Bo
7
3
18
5.33
L
Merlin
NextStylZ
Merlin
0
6
4
0.33
L
Medusa
THS RastA
Medusa
3
5
2
0.8
W
3
1
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,136
Damage
54,044
56,843
Taken
44,030
42,797
Mitigated
28,907
7,615
Healing
20,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
9,155
777
287
977
10,113
10,122
714
3,035
7,078
15,721
125
L
3,202
541
0
0
11,953
14,946
0
5,523
5,598
0
7,626
L
Anhur
EzokxXx
Anhur
1,487
508
436
1,008
10,251
4,107
0
6,716
2,793
0
7,884
W
Cupid
FalbyCZ
Cupid
8,531
3,916
7,473
4,518
7,893
3,193
2,763
2,374
5,519
0
22,897
W
Artemis
Grnganga
Artemis
12,076
3,499
1,012
1,828
7,436
3,211
1,019
2,491
4,945
0
23,296
L
1,259
104
1,629
860
15,874
15,544
0
7,150
7,785
2,702
0
W
He Bo
MaPlExV
He Bo
12,953
494
812
981
8,398
3,403
727
1,692
6,706
23,811
0
L
Merlin
NextStylZ
Merlin
11,411
648
896
634
8,074
3,330
0
4,600
3,039
23,018
0
L
Medusa
THS RastA
Medusa
9,777
1,871
487
1,665
10,691
4,870
64
5,402
4,768
0
23,709
W
11,329
2,083
1,157
1,435
10,190
8,978
469
3,078
7,112
14,252
481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
47,657
75
Minions Killed
109
0
Camps Cleared
0
841,824
Distance Traveled
1,053,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,057
1,006
15
2
0
213,150
0
L
Osiris
7,643
764
7
1
0
155,816
0
L
Anhur
6,420
642
11
1
0
155,419
0
W
Cupid
9,526
953
36
4
0
215,180
0
W
Artemis
9,628
963
24
2
0
213,432
0
L
Artio
6,587
659
0
0
0
167,936
0
W
He Bo
9,595
960
29
3
0
219,739
0
L
Merlin
6,886
689
23
2
0
170,017
0
L
Medusa
7,934
793
34
3
0
192,636
0
W
Atlas
8,851
885
5
1
0
191,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role