Player Matchup

Nemesis
Nemesis
Exo2849
Nemesis
Level 49
God Stats
6W - 3L
1,451 SR
Queue Stats
101W - 120L
1,465 Elo+
Solo
Ix Chel
Ix Chel
Relieve55
Ix Chel
Level 85
God Stats
2W - 1L
1,797 SR
Queue Stats
168W - 162L
1,558 Elo+
Solo
Shiva
Shiva
T-Flex-K
Shiva
Level 127
God Stats
23W - 9L
1,750 SR
Queue Stats
66W - 55L
1,530 Elo+
Solo
Ymir
Ymir
Toadily Insane2
Ymir
Level 37
God Stats
0W - 1L
1,775 SR
Queue Stats
1W - 4L
1,209 Elo+
Party 1
Kali
Kali
Z3n RaPiiDZz1
Kali
Level 28
God Stats
0W - 1L
1,537 SR
Queue Stats
3W - 5L
1,495 Elo+
Party 1
Team Averages
Level 65
1,662 SR
1,451 Elo+

VS

Team Averages
Level 92
1,635 SR
1,443 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Brenticus29icus
Sun Wukong
Level 119
God Stats
5W - 2L
1,748 SR
Queue Stats
101W - 92L
1,508 Elo+
Solo
Geb
Geb
TherealXRay
Geb
Level 89
God Stats
5W - 2L
1,518 SR
Queue Stats
10W - 15L
1,364 Elo+
Party 2
Neith
Neith
Zvaoue
Neith
Level 63
God Stats
1W - 0L
1,879 SR
Queue Stats
9W - 12L
1,406 Elo+
Party 2
Serqet
Serqet
malemanipul8r
Serqet
Level 64
God Stats
25W - 23L
1,528 SR
Queue Stats
185W - 185L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Exo2849
Nemesis
6
0 / 4 / 0
4,146
415
2,359
6,590
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Relieve55
Ix Chel
11
2 / 4 / 0
6,062
606
5,647
6,949
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
T-Flex-K
Shiva
11
0 / 1 / 0
5,762
576
2,630
7,565
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 0
4,819
482
2,773
7,490
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,578
458
1,659
7,936
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
6 / 2 / 2
6,961
696
7,409
6,234
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Brenticus29icus
Sun Wukong
12
1 / 0 / 0
6,326
633
3,643
5,649
4,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 4
6,112
611
3,839
7,937
3,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Zvaoue
Neith
10
3 / 0 / 4
5,646
565
5,137
4,572
1,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
4 / 0 / 6
6,328
633
3,651
7,378
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
15
15
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
2
2
3.5
W
Sun Wukong
Brenticus29icus
Sun Wukong
1
0
0
1
L
Nemesis
Exo2849
Nemesis
0
4
0
0
L
Ix Chel
Relieve55
Ix Chel
2
4
0
0.5
L
Shiva
T-Flex-K
Shiva
0
1
0
0
W
1
0
4
3
L
0
3
0
0
L
0
3
0
0
W
Neith
Zvaoue
Neith
3
0
4
5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,068
Damage
23,679
36,530
Taken
31,770
15,079
Mitigated
12,772
10,329
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,409
1,759
0
2,260
6,234
1,453
320
4,327
1,907
39,378
579
W
Sun Wukong
Brenticus29icus
Sun Wukong
3,643
568
0
1,784
5,649
4,433
0
0
5,649
0
36,821
L
Nemesis
Exo2849
Nemesis
2,359
467
0
1,322
6,590
1,672
0
2,285
4,210
0
17,317
L
Ix Chel
Relieve55
Ix Chel
5,647
637
135
2,131
6,949
2,218
0
3,645
3,278
42,012
0
L
Shiva
T-Flex-K
Shiva
2,630
353
0
2,292
7,565
2,547
0
0
6,906
0
38,109
W
3,839
554
1,595
2,252
7,937
3,639
330
1,983
5,954
20,120
0
L
2,773
667
0
1,155
7,490
5,336
0
2,679
4,811
16,497
1,991
L
1,659
378
0
3,294
7,936
3,306
0
2,572
5,364
0
22,012
W
Neith
Zvaoue
Neith
5,137
2,277
0
1,066
4,572
1,164
672
676
3,896
0
34,774
W
3,651
277
0
3,941
7,378
2,083
0
1,819
5,559
0
30,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,367
Gold Earned
31,373
229
Minions Killed
266
0
Camps Cleared
0
943,070
Distance Traveled
1,059,823
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,961
696
67
7
0
215,907
2
W
Sun Wukong
6,326
633
66
7
0
174,640
2
L
Nemesis
4,146
415
31
3
0
167,887
0
L
Ix Chel
6,062
606
57
6
0
199,153
2
L
Shiva
5,762
576
77
8
0
151,237
0
W
Geb
6,112
611
24
2
0
210,967
0
L
Ymir
4,819
482
27
3
0
206,712
0
L
Kali
4,578
458
37
4
0
218,081
0
W
Neith
5,646
565
60
6
0
184,046
4
W
Serqet
6,328
633
49
5
0
274,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role