Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Jeg er danskftw
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 28L
1,501 Elo+
Solo
Geb
Geb
MrBlobby0103
Geb
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,458 Elo+
Solo
Thoth
Thoth
haydonmolloy
Thoth
Level 104
God Stats
2W - 10L
1,500 SR
Queue Stats
221W - 215L
1,443 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,480 Elo+

VS

Team Averages
Level 82
1,466 SR
1,462 Elo+
Anubis
Anubis
Clair100720
Anubis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 189L
1,475 Elo+
Party 1
Ne Zha
Ne Zha
Dieser_Dude
Ne Zha
Level 129
God Stats
6W - 1L
1,429 SR
Queue Stats
166W - 181L
1,478 Elo+
Party 2
Yu Huang
Yu Huang
TrineJu
Yu Huang
Level 43
God Stats
4W - 4L
1,401 SR
Queue Stats
136W - 153L
1,464 Elo+
Party 2
Olorun
Olorun
geminii_02
Olorun
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 226L
1,452 Elo+
Party 1
Cliodhna
Cliodhna
xIamAron
Cliodhna
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 111L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 7 / 5
6,987
776
7,808
9,977
3,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
 
Vulcan
14
2 / 3 / 1
6,908
768
7,288
4,942
1,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 1
5,333
593
904
2,755
1,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 4 / 4
6,302
700
2,414
7,522
5,639
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 1
7,317
813
9,278
6,034
1,704
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 3 / 5
8,710
968
5,423
7,772
3,226
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
14
4 / 2 / 9
8,281
920
10,387
7,360
3,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
TrineJu
Yu Huang
13
4 / 3 / 6
7,859
873
4,694
7,015
1,845
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
geminii_02
Olorun
13
1 / 2 / 11
7,785
865
4,285
8,243
3,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
xIamAron
Cliodhna
15
5 / 0 / 7
8,814
979
3,365
5,832
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
8
Kills
18
18
Deaths
10
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
7
5
0.5
L
Vulcan
 
Vulcan
2
3
1
0.83
W
Anubis
4
3
5
2.17
W
Ne Zha
4
2
9
4.25
L
0
1
1
0.5
L
0
4
4
0.5
W
Yu Huang
TrineJu
Yu Huang
4
3
6
2.33
W
Olorun
geminii_02
Olorun
1
2
11
3.25
L
5
3
1
1.83
W
Cliodhna
xIamAron
Cliodhna
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,692
Damage
28,154
31,230
Taken
36,222
13,443
Mitigated
13,871
5,090
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,808
340
263
297
9,977
3,515
0
4,685
5,292
0
14,360
L
Vulcan
 
Vulcan
7,288
182
206
309
4,942
1,459
0
2,415
2,527
17,624
0
W
Anubis
5,423
376
483
2,009
7,772
3,226
542
5,220
2,552
20,549
104
W
Ne Zha
10,387
974
911
1,401
7,360
3,071
1,210
2,754
4,573
0
21,482
L
904
38
493
994
2,755
1,126
0
1,998
757
712
60
L
2,414
110
206
523
7,522
5,639
0
3,256
4,266
4,658
0
W
Yu Huang
TrineJu
Yu Huang
4,694
727
557
360
7,015
1,845
291
4,536
2,446
11,882
0
W
Olorun
geminii_02
Olorun
4,285
1,245
3,014
3,269
8,243
3,884
3,268
4,545
3,698
13,763
508
L
9,278
453
328
1,471
6,034
1,704
0
1,766
4,268
20,077
0
W
Cliodhna
xIamAron
Cliodhna
3,365
91
1,321
2,180
5,832
1,845
122
2,637
3,129
0
9,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
41,449
52
Minions Killed
128
0
Camps Cleared
0
708,411
Distance Traveled
882,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,987
776
7
1
0
143,223
0
L
Vulcan
6,908
768
26
3
0
168,380
0
W
Anubis
8,710
968
37
4
0
159,339
0
W
Ne Zha
8,281
920
25
3
0
183,906
0
L
Artio
5,333
593
0
0
0
44,685
0
L
Geb
6,302
700
3
0
0
181,670
0
W
Yu Huang
7,859
873
19
2
0
168,095
0
W
Olorun
7,785
865
27
3
0
163,408
0
L
Thoth
7,317
813
16
2
0
170,453
0
W
Cliodhna
8,814
979
20
2
0
207,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role