Player Matchup

Medusa
Medusa
Arredia7
Medusa
Level 51
God Stats
66W - 80L
1,410 SR
Queue Stats
66W - 86L
1,304 Elo+
Solo
Cerberus
Cerberus
LoadingStax
Cerberus
Level 35
God Stats
16W - 7L
1,735 SR
Queue Stats
54W - 62L
1,342 Elo+
Party 2
Ra
Ra
RubberN1njaL0RD
Ra
Level 46
God Stats
4W - 8L
1,299 SR
Queue Stats
83W - 98L
1,319 Elo+
Party 2
Team Averages
Level 44
1,481 SR
1,321 Elo+

VS

Team Averages
Level 130
1,584 SR
1,442 Elo+
Charybdis
Charybdis
BloodyCheetah
Charybdis
Level 141
God Stats
25W - 37L
1,392 SR
Queue Stats
263W - 265L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
FMVonte
Cthulhu
Level 101
God Stats
22W - 8L
1,686 SR
Queue Stats
176W - 171L
1,393 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NIGHTBS666
Morgan Le Fay
Level 149
God Stats
8W - 2L
1,675 SR
Queue Stats
94W - 56L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arredia7
Medusa
12
1 / 3 / 4
9,030
695
4,098
7,920
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
LoadingStax
Cerberus
16
2 / 3 / 4
10,020
771
12,530
16,892
16,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 2
10,754
827
6,851
8,324
2,897
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BloodyCheetah
Charybdis
16
1 / 2 / 5
10,150
781
6,330
10,214
3,964
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
FMVonte
Cthulhu
16
3 / 3 / 5
10,940
842
6,705
10,660
9,228
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
NIGHTBS666
Morgan Le Fay
19
7 / 1 / 4
12,809
985
15,589
10,550
4,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
11
11
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arredia7
Medusa
1
3
4
1
W
Charybdis
BloodyCheetah
Charybdis
1
2
5
1.75
W
Cthulhu
FMVonte
Cthulhu
3
3
5
1.83
L
Cerberus
LoadingStax
Cerberus
2
3
4
1.33
W
Morgan Le Fay
NIGHTBS666
Morgan Le Fay
7
1
4
9
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,479
Damage
28,624
33,136
Taken
31,424
22,635
Mitigated
17,914
6,109
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arredia7
Medusa
4,098
1,522
0
0
7,920
2,923
168
4,971
2,571
0
20,810
W
Charybdis
BloodyCheetah
Charybdis
6,330
3,309
0
1,331
10,214
3,964
1,546
7,188
2,977
0
31,879
W
Cthulhu
FMVonte
Cthulhu
6,705
802
102
2,003
10,660
9,228
588
5,143
5,332
20,841
480
L
Cerberus
LoadingStax
Cerberus
12,530
384
0
2,502
16,892
16,815
340
9,013
7,309
27,133
782
W
Morgan Le Fay
NIGHTBS666
Morgan Le Fay
15,589
973
0
3,063
10,550
4,722
1,846
6,973
3,549
55,988
1,424
L
6,851
84
2,480
1,127
8,324
2,897
410
6,516
1,650
38,240
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,804
Gold Earned
33,899
160
Minions Killed
156
0
Camps Cleared
0
599,897
Distance Traveled
718,932
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,030
695
45
3
0
143,120
0
W
Charybdis
10,150
781
44
3
0
243,114
0
W
Cthulhu
10,940
842
25
2
0
224,219
2
L
Cerberus
10,020
771
52
4
0
264,908
0
W
Morgan Le Fay
12,809
985
87
7
0
251,599
2
L
Ra
10,754
827
63
5
0
191,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role