Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jake_OR95
Kukulkan
Level 160
God Stats
2W - 1L
1,492 SR
Queue Stats
201W - 201L
1,461 Elo+
Solo
Guan Yu
Guan Yu
SuperStonik
Guan Yu
Level 155
God Stats
2W - 4L
1,479 SR
Queue Stats
258W - 207L
1,569 Elo+
Solo
Maui
Maui
jositopumamech
Maui
Level 127
God Stats
8W - 4L
1,630 SR
Queue Stats
127W - 122L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
the12hunter21
Sun Wukong
Level 142
God Stats
3W - 0L
1,566 SR
Queue Stats
71W - 99L
1,488 Elo+
Solo
Team Averages
Level 148
1,533 SR
1,509 Elo+

VS

Team Averages
Level 114
1,551 SR
1,551 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ItsHarryTime
Danzaburou
Level 148
God Stats
0W - 1L
1,759 SR
Queue Stats
20W - 17L
1,494 Elo+
Solo
Thanatos
Thanatos
Onady
Thanatos
Level 157
God Stats
1W - 2L
1,425 SR
Queue Stats
85W - 47L
1,659 Elo+
Party 1
Gilgamesh
Gilgamesh
akaEcchi
Gilgamesh
Level 37
God Stats
1W - 2L
1,568 SR
Queue Stats
21W - 18L
1,582 Elo+
Party 1
Ganesha
Ganesha
alejandrobros
Ganesha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 117L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 2
6,325
575
4,577
3,600
1,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Jake_OR95
Kukulkan
12
2 / 2 / 0
6,870
625
6,209
6,974
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Guan Yu
SuperStonik
Guan Yu
12
0 / 0 / 1
6,964
633
7,154
8,866
7,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 2 / 2
5,709
519
4,561
9,233
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
the12hunter21
Sun Wukong
13
4 / 1 / 4
6,905
628
4,527
11,422
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 2 / 1
5,964
542
9,817
6,107
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
ItsHarryTime
Danzaburou
7
0 / 2 / 0
4,737
431
2,035
3,311
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Onady
Thanatos
11
3 / 3 / 1
6,024
548
5,223
9,850
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
akaEcchi
Gilgamesh
10
0 / 1 / 0
5,310
483
3,675
9,886
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
10
0 / 2 / 4
5,866
533
5,362
11,733
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
5
5
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
L
Nu Wa
 
Nu Wa
2
2
1
1.25
L
Danzaburou
ItsHarryTime
Danzaburou
0
2
0
0
W
Kukulkan
Jake_OR95
Kukulkan
2
2
0
1
L
Thanatos
Onady
Thanatos
3
3
1
1.17
W
Guan Yu
SuperStonik
Guan Yu
0
0
1
0.5
L
Gilgamesh
akaEcchi
Gilgamesh
0
1
0
0
L
Ganesha
0
2
4
1
W
3
2
2
2
W
Sun Wukong
the12hunter21
Sun Wukong
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,028
Damage
26,112
40,095
Taken
40,887
19,897
Mitigated
21,834
16,519
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,577
1,297
0
1,492
3,600
1,132
1,373
1,662
1,857
0
44,334
L
Nu Wa
 
Nu Wa
9,817
3,874
0
986
6,107
2,302
0
3,162
2,549
40,803
158
L
Danzaburou
ItsHarryTime
Danzaburou
2,035
940
0
1,011
3,311
933
0
441
2,870
0
22,109
W
Kukulkan
Jake_OR95
Kukulkan
6,209
195
0
1,929
6,974
2,389
0
3,682
3,047
48,764
175
L
Thanatos
Onady
Thanatos
5,223
1,425
0
7,452
9,850
3,027
0
2,178
7,502
0
34,084
W
Guan Yu
SuperStonik
Guan Yu
7,154
791
68
4,063
8,866
7,691
0
453
7,808
0
49,742
L
Gilgamesh
akaEcchi
Gilgamesh
3,675
986
0
1,752
9,886
7,153
0
0
9,886
0
28,407
L
Ganesha
5,362
1,223
0
2,407
11,733
8,419
0
3,786
7,792
18,815
0
W
4,561
1,842
62
2,698
9,233
4,058
0
5,029
4,047
18,837
5,294
W
Sun Wukong
the12hunter21
Sun Wukong
4,527
1,209
0
6,207
11,422
4,627
0
3,639
7,588
0
51,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,773
Gold Earned
27,901
402
Minions Killed
251
0
Camps Cleared
0
1,111,407
Distance Traveled
1,082,255
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,325
575
91
8
0
190,083
0
L
Nu Wa
5,964
542
77
7
0
218,663
0
L
Danzaburou
4,737
431
56
5
0
140,553
0
W
Kukulkan
6,870
625
95
9
0
222,174
2
L
Thanatos
6,024
548
59
5
0
264,868
0
W
Guan Yu
6,964
633
83
8
0
210,761
2
L
Gilgamesh
5,310
483
51
5
0
213,764
0
L
Ganesha
5,866
533
8
1
0
244,407
0
W
Maui
5,709
519
47
4
0
235,424
4
W
Sun Wukong
6,905
628
86
8
0
252,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role