Player Matchup

Bastet
Bastet
BluntsDZ
Bastet
Level 105
God Stats
59W - 43L
1,608 SR
Queue Stats
72W - 62L
1,583 Elo+
Party 2
Zeus
Zeus
DAWIGGLER79
Zeus
Level 212
God Stats
30W - 19L
1,672 SR
Queue Stats
362W - 334L
1,552 Elo+
Party 2
Chang'e
Chang'e
JayFragsALOT
Chang'e
Level 122
God Stats
14W - 9L
1,585 SR
Queue Stats
211W - 206L
1,491 Elo+
Solo
Apollo
Apollo
Rick c1420
Apollo
Level 127
God Stats
10W - 7L
1,657 SR
Queue Stats
89W - 76L
1,463 Elo+
Party 2
Fenrir
Fenrir
kampvogn22
Fenrir
Level 58
God Stats
5W - 5L
1,533 SR
Queue Stats
45W - 32L
1,517 Elo+
Solo
Team Averages
Level 125
1,611 SR
1,521 Elo+

VS

Team Averages
Level 126
1,490 SR
1,522 Elo+
Sol
Sol
DankDragon7088
Sol
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
ShelfOfBooty
Tiamat
Level 127
God Stats
11W - 21L
1,468 SR
Queue Stats
76W - 80L
1,531 Elo+
Party 1
Cupid
Cupid
Simbacor
Cupid
Level 176
God Stats
10W - 12L
1,617 SR
Queue Stats
381W - 407L
1,538 Elo+
Solo
Chaac
Chaac
badxtimes
Chaac
Level 148
God Stats
1W - 2L
1,282 SR
Queue Stats
43W - 44L
1,557 Elo+
Party 1
Amaterasu
Amaterasu
canguro-feroz749
Amaterasu
Level 105
God Stats
4W - 4L
1,583 SR
Queue Stats
100W - 100L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BluntsDZ
Bastet
14
2 / 3 / 3
8,396
646
10,802
12,621
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
3 / 0 / 0
8,696
669
6,301
3,946
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
JayFragsALOT
Chang'e
12
3 / 1 / 3
7,655
589
5,710
10,567
5,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apollo
Rick c1420
Apollo
14
3 / 2 / 4
8,114
624
9,642
10,462
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
kampvogn22
Fenrir
12
5 / 2 / 2
7,362
566
4,655
8,590
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,586
507
1,891
8,899
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
12
2 / 3 / 1
6,516
501
5,246
10,360
5,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cupid
Simbacor
Cupid
12
4 / 3 / 1
7,019
540
9,929
9,976
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chaac
badxtimes
Chaac
12
2 / 4 / 1
7,024
540
6,645
13,104
11,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
9
0 / 4 / 3
6,210
478
4,120
12,154
8,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
8
8
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
BluntsDZ
Bastet
2
3
3
1.17
W
3
0
0
3
L
0
2
0
0
W
Chang'e
JayFragsALOT
Chang'e
3
1
3
4.5
W
Apollo
Rick c1420
Apollo
3
2
4
2.5
L
Tiamat
2
3
1
0.83
L
Cupid
Simbacor
Cupid
4
3
1
1.5
L
Chaac
badxtimes
Chaac
2
4
1
0.63
L
Amaterasu
0
4
3
0.38
W
Fenrir
kampvogn22
Fenrir
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,110
Damage
27,831
46,186
Taken
54,493
17,938
Mitigated
30,426
19,210
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BluntsDZ
Bastet
10,802
2,431
0
4,594
12,621
4,466
0
2,470
10,151
0
61,863
W
6,301
554
0
330
3,946
1,253
459
762
3,184
65,555
2,198
L
1,891
836
0
2,043
8,899
1,667
992
4,893
3,409
46,947
0
W
Chang'e
JayFragsALOT
Chang'e
5,710
1,206
4,486
6,240
10,567
5,469
0
1,179
9,388
19,513
0
W
Apollo
Rick c1420
Apollo
9,642
6,076
0
2,820
10,462
3,432
1,512
956
9,506
0
69,696
L
Tiamat
5,246
557
0
3,697
10,360
5,101
0
627
9,689
39,543
0
L
Cupid
Simbacor
Cupid
9,929
5,263
1,198
5,380
9,976
3,314
0
2,948
6,988
0
49,168
L
Chaac
badxtimes
Chaac
6,645
814
0
2,131
13,104
11,534
0
0
13,104
0
45,085
L
Amaterasu
4,120
1,850
0
3,122
12,154
8,810
0
2,843
9,311
0
20,939
W
Fenrir
kampvogn22
Fenrir
4,655
815
0
740
8,590
3,318
265
1,888
6,702
0
36,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
33,355
433
Minions Killed
353
0
Camps Cleared
0
1,328,742
Distance Traveled
1,268,260
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,396
646
104
8
0
266,150
0
W
Zeus
8,696
669
129
10
0
260,273
5
L
Sol
6,586
507
84
6
0
262,105
0
W
Chang'e
7,655
589
31
2
0
262,308
2
W
Apollo
8,114
624
115
9
0
232,232
2
L
Tiamat
6,516
501
67
5
0
263,229
0
L
Cupid
7,019
540
78
6
0
253,031
0
L
Chaac
7,024
540
85
7
0
253,197
3
L
Amaterasu
6,210
478
39
3
0
236,698
0
W
Fenrir
7,362
566
54
4
0
307,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role