Player Matchup

Apollo
Apollo
 
Apollo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
K2shmoker
Horus
Level 68
God Stats
11W - 12L
1,375 SR
Queue Stats
337W - 346L
1,487 Elo+
Solo
Janus
Janus
Super-C-Boyz
Janus
Level 117
God Stats
2W - 0L
1,480 SR
Queue Stats
131W - 121L
1,410 Elo+
Party 1
Hades
Hades
hamburglarer_fry
Hades
Level 27
God Stats
2W - 2L
1,411 SR
Queue Stats
24W - 46L
1,330 Elo+
Party 1
Nu Wa
Nu Wa
joshOriginal17
Nu Wa
Level 101
God Stats
56W - 48L
1,570 SR
Queue Stats
183W - 163L
1,477 Elo+
Solo
Team Averages
Level 93
1,467 SR
1,441 Elo+

VS

Team Averages
Level 125
1,484 SR
1,514 Elo+
Susano
Susano
 
Susano
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
StonedGamerl99o
Sun Wukong
Level 140
God Stats
21W - 22L
1,467 SR
Queue Stats
301W - 305L
1,450 Elo+
Solo
Hades
Hades
TheDerizzle
Hades
Level 106
God Stats
104W - 89L
1,639 SR
Queue Stats
168W - 167L
1,568 Elo+
Solo
Freya
Freya
lilbrownbean57
Freya
Level 138
God Stats
1W - 4L
1,315 SR
Queue Stats
547W - 538L
1,483 Elo+
Solo
Medusa
Medusa
tobias06_m
Medusa
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 96L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 1 / 0
5,603
560
3,355
7,247
4,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
K2shmoker
Horus
8
1 / 0 / 2
5,361
536
2,787
7,704
4,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 1
5,134
513
4,827
4,681
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
3 / 0 / 2
5,359
536
2,709
4,400
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 5
6,289
629
7,430
5,246
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
0 / 2 / 1
4,430
443
2,835
7,116
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
StonedGamerl99o
Sun Wukong
8
0 / 1 / 0
5,083
508
3,435
7,996
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 0
5,979
598
4,063
8,170
2,938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
4,586
459
2,612
6,695
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
tobias06_m
Medusa
9
2 / 2 / 0
5,072
507
3,374
6,256
1,721
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
3
4
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
0
3
L
Susano
 
Susano
0
2
1
0.25
W
Horus
K2shmoker
Horus
1
0
2
2
L
Sun Wukong
StonedGamerl99o
Sun Wukong
0
1
0
0
W
1
3
1
0.5
L
1
2
0
0.5
W
3
0
2
4
W
2
0
5
4.5
L
0
3
0
0
L
Medusa
tobias06_m
Medusa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,108
Damage
16,319
29,278
Taken
36,233
12,497
Mitigated
13,031
9,830
Healing
15,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,355
1,564
0
2,978
7,247
4,111
0
4,063
3,184
0
31,754
L
Susano
 
Susano
2,835
351
0
2,303
7,116
1,722
0
2,165
4,769
0
24,113
W
Horus
K2shmoker
Horus
2,787
1,493
467
2,187
7,704
4,173
0
0
7,704
0
9,889
L
Sun Wukong
StonedGamerl99o
Sun Wukong
3,435
906
0
3,191
7,996
5,139
0
3,329
4,253
0
23,386
W
4,827
655
0
0
4,681
1,227
0
0
4,681
26,506
0
L
4,063
376
0
5,117
8,170
2,938
0
726
6,807
38,008
2,797
W
2,709
253
222
1,880
4,400
1,507
0
144
4,256
25,990
571
W
7,430
2,919
0
2,096
5,246
1,479
2,073
2,194
3,052
40,942
1,879
L
2,612
1,024
0
2,535
6,695
1,511
0
4,412
2,027
21,676
5,068
L
Medusa
tobias06_m
Medusa
3,374
1,262
0
2,067
6,256
1,721
0
2,932
2,956
0
29,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,746
Gold Earned
25,150
241
Minions Killed
240
0
Camps Cleared
0
969,622
Distance Traveled
924,097
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,603
560
51
5
0
170,018
1
L
Susano
4,430
443
37
4
0
224,708
0
W
Horus
5,361
536
10
1
0
221,110
0
L
Sun Wukong
5,083
508
37
4
0
189,308
0
W
Janus
5,134
513
62
6
0
201,998
0
L
Hades
5,979
598
71
7
0
172,896
0
W
Hades
5,359
536
41
4
0
203,992
0
W
Nu Wa
6,289
629
77
8
0
172,504
0
L
Freya
4,586
459
48
5
0
138,420
0
L
Medusa
5,072
507
47
5
0
198,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role