Player Matchup

Fafnir
Fafnir
BIZcombobulate90
Fafnir
Level 183
God Stats
7W - 8L
1,467 SR
Queue Stats
559W - 597L
1,484 Elo+
Solo
Ix Chel
Ix Chel
CaLixXxJaY
Ix Chel
Level 158
God Stats
5W - 1L
1,835 SR
Queue Stats
486W - 496L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
DankHill3100
Kumbhakarna
Level 156
God Stats
1W - 0L
1,547 SR
Queue Stats
18W - 17L
1,502 Elo+
Solo
Charybdis
Charybdis
alhimikz
Charybdis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
apelação
Morgan Le Fay
Level 139
God Stats
1W - 0L
1,745 SR
Queue Stats
20W - 15L
1,419 Elo+
Solo
Team Averages
Level 148
1,619 SR
1,491 Elo+

VS

Team Averages
Level 112
1,507 SR
1,463 Elo+
Horus
Horus
Frostdragon876
Horus
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 29L
1,384 Elo+
Party 1
Da Ji
Da Ji
Helldragon317
Da Ji
Level 145
God Stats
0W - 2L
1,383 SR
Queue Stats
67W - 109L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
LeTrex
Nu Wa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,609 Elo+
Solo
Tiamat
Tiamat
Skuller3652
Tiamat
Level 120
God Stats
5W - 17L
1,290 SR
Queue Stats
662W - 687L
1,530 Elo+
Solo
Geb
Geb
helldragon876_
Geb
Level 104
God Stats
0W - 1L
1,861 SR
Queue Stats
17W - 44L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 14
9,312
847
6,124
13,243
12,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
CaLixXxJaY
Ix Chel
14
5 / 1 / 11
8,570
779
7,289
11,672
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
DankHill3100
Kumbhakarna
16
4 / 1 / 15
9,412
856
10,416
17,469
13,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
alhimikz
Charybdis
15
2 / 1 / 12
8,419
765
10,820
10,889
4,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
apelação
Morgan Le Fay
16
4 / 0 / 13
8,609
783
8,415
7,989
3,210
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,668
697
4,966
12,513
9,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 5 / 1
7,053
641
8,329
8,117
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
LeTrex
Nu Wa
14
0 / 2 / 3
7,679
698
17,379
7,856
3,077
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
15
2 / 3 / 1
8,140
740
14,679
8,500
5,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 0
7,870
715
9,352
10,624
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
19
Kills
3
3
Deaths
19
65
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
W
Ix Chel
CaLixXxJaY
Ix Chel
5
1
11
10.5
W
Kumbhakarna
DankHill3100
Kumbhakarna
4
1
15
11.5
L
1
5
2
0.4
L
0
5
1
0.1
L
Nu Wa
LeTrex
Nu Wa
0
2
3
0.75
L
Tiamat
2
3
1
0.83
W
Charybdis
alhimikz
Charybdis
2
1
12
8
W
Morgan Le Fay
apelação
Morgan Le Fay
4
0
13
10.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,064
Damage
54,705
61,262
Taken
47,610
38,461
Mitigated
33,696
41,935
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,124
2,036
2,268
4,670
13,243
12,548
228
9,663
3,425
10,743
180
W
Ix Chel
CaLixXxJaY
Ix Chel
7,289
1,380
12,396
6,715
11,672
4,534
0
8,014
3,537
16,338
0
W
Kumbhakarna
DankHill3100
Kumbhakarna
10,416
911
4,892
5,195
17,469
13,922
0
8,847
8,430
27,357
1,387
L
4,966
2,479
3,140
3,416
12,513
9,777
0
8,639
3,874
326
7,253
L
8,329
1,226
534
377
8,117
3,974
0
5,232
2,885
0
13,927
L
Nu Wa
LeTrex
Nu Wa
17,379
5,256
831
1,655
7,856
3,077
0
5,025
2,831
34,549
0
L
Tiamat
14,679
687
750
1,959
8,500
5,871
0
7,024
1,476
31,456
0
W
Charybdis
alhimikz
Charybdis
10,820
3,713
782
1,182
10,889
4,247
98
8,527
2,326
0
27,860
W
Morgan Le Fay
apelação
Morgan Le Fay
8,415
727
1,998
1,837
7,989
3,210
0
6,685
1,304
27,150
1,203
L
9,352
78
559
956
10,624
10,997
0
5,555
5,069
18,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,322
Gold Earned
38,410
141
Minions Killed
107
0
Camps Cleared
0
1,068,865
Distance Traveled
949,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,312
847
7
1
0
225,107
0
W
Ix Chel
8,570
779
20
2
0
209,564
0
W
Kumbhakarna
9,412
856
39
4
0
223,745
0
L
Horus
7,668
697
10
1
0
185,444
0
L
Da Ji
7,053
641
12
1
0
148,301
0
L
Nu Wa
7,679
698
29
3
0
187,776
0
L
Tiamat
8,140
740
34
3
0
224,907
0
W
Charybdis
8,419
765
45
4
0
194,666
0
W
Morgan Le Fay
8,609
783
30
3
0
215,783
0
L
Geb
7,870
715
22
2
0
202,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role