Player Matchup

Bastet
Bastet
Blackhammer9239
Bastet
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 92L
1,450 Elo+
Solo
Medusa
Medusa
Elisabeth2212
Medusa
Level 54
God Stats
2W - 2L
1,635 SR
Queue Stats
103W - 110L
1,377 Elo+
Party 1
Ra
Ra
Kurumi_13s
Ra
Level 80
God Stats
2W - 1L
1,863 SR
Queue Stats
135W - 133L
1,398 Elo+
Party 1
Charon
Charon
RegitooMarques
Charon
Level 123
God Stats
16W - 10L
1,618 SR
Queue Stats
811W - 837L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
TreeLungs420
Ao Kuang
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 68L
1,134 Elo+
Solo
Team Averages
Level 78
1,623 SR
1,363 Elo+

VS

Team Averages
Level 96
1,442 SR
1,422 Elo+
Arachne
Arachne
InushiaRen
Arachne
Level 62
God Stats
1W - 0L
1,260 SR
Queue Stats
66W - 68L
1,387 Elo+
Party 2
Fafnir
Fafnir
KhalmiPnes
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,350 Elo+
Party 2
Chang'e
Chang'e
ManoCoquis
Chang'e
Level 146
God Stats
10W - 11L
1,432 SR
Queue Stats
444W - 486L
1,463 Elo+
Solo
Danzaburou
Danzaburou
TrySOs0ft
Danzaburou
Level 181
God Stats
3W - 3L
1,518 SR
Queue Stats
186W - 190L
1,457 Elo+
Solo
Ravana
Ravana
WGravesX
Ravana
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 20
10,414
694
11,947
17,553
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
10 / 6 / 14
11,201
747
14,601
17,773
8,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 4 / 17
13,998
933
22,426
13,003
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

19
4 / 5 / 25
11,937
796
15,207
20,549
29,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
TreeLungs420
Ao Kuang
15
3 / 9 / 17
10,183
679
9,048
21,280
22,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
InushiaRen
Arachne
20
10 / 9 / 15
14,082
939
25,705
21,567
13,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fafnir
KhalmiPnes
Fafnir
16
3 / 9 / 14
11,317
754
8,836
22,397
22,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
ManoCoquis
Chang'e
14
1 / 3 / 10
9,268
618
5,525
11,261
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TrySOs0ft
Danzaburou
20
10 / 7 / 15
12,972
865
24,083
15,467
6,066
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
WGravesX
Ravana
20
5 / 8 / 18
12,158
811
10,061
18,641
21,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
101
35
Kills
29
29
Deaths
36
93
Assists
72
Player
Kills
Deaths
Assists
KDA
L
2
5
20
2.4
L
10
6
14
2.83
W
Arachne
InushiaRen
Arachne
10
9
15
1.94
W
Fafnir
KhalmiPnes
Fafnir
3
9
14
1.11
L
16
4
17
6.13
W
Chang'e
ManoCoquis
Chang'e
1
3
10
2
L
4
5
25
3.3
L
Ao Kuang
TreeLungs420
Ao Kuang
3
9
17
1.28
W
Danzaburou
TrySOs0ft
Danzaburou
10
7
15
2.5
W
Ravana
WGravesX
Ravana
5
8
18
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,229
Damage
74,210
90,158
Taken
89,333
74,810
Mitigated
67,819
29,188
Healing
24,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,947
4,283
0
3,081
17,553
7,478
606
2,709
14,734
0
22,214
L
14,601
6,106
574
1,605
17,773
8,688
2,420
2,879
13,465
0
23,381
W
Arachne
InushiaRen
Arachne
25,705
17,141
522
5,651
21,567
13,612
1,076
10,233
10,664
0
44,117
W
Fafnir
KhalmiPnes
Fafnir
8,836
2,077
2,116
2,122
22,397
22,480
699
10,714
11,096
21,287
936
L
22,426
1,869
12,486
3,915
13,003
6,808
1,607
2,856
10,034
58,553
0
W
Chang'e
ManoCoquis
Chang'e
5,525
244
2,883
5,075
11,261
3,717
282
5,791
5,205
12,548
0
L
15,207
2,457
1,380
3,414
20,549
29,214
413
2,973
17,521
38,326
0
L
Ao Kuang
TreeLungs420
Ao Kuang
9,048
3,482
639
2,094
21,280
22,622
2,372
2,749
18,320
16,492
1,601
W
Danzaburou
TrySOs0ft
Danzaburou
24,083
8,749
542
3,930
15,467
6,066
5,064
7,877
7,184
0
62,735
W
Ravana
WGravesX
Ravana
10,061
2,410
610
741
18,641
21,944
86
8,977
8,948
0
15,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,733
Gold Earned
59,797
210
Minions Killed
152
0
Camps Cleared
0
1,177,885
Distance Traveled
1,149,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,414
694
25
2
0
241,534
0
L
Medusa
11,201
747
29
2
0
204,868
0
W
Arachne
14,082
939
45
3
0
257,152
0
W
Fafnir
11,317
754
22
1
0
220,829
0
L
Ra
13,998
933
97
6
0
252,575
0
W
Chang'e
9,268
618
11
1
0
214,052
0
L
Charon
11,937
796
31
2
0
244,245
0
L
Ao Kuang
10,183
679
28
2
0
234,663
0
W
Danzaburou
12,972
865
66
4
0
223,616
0
W
Ravana
12,158
811
8
1
0
234,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role