Player Matchup

Cupid
Cupid
Jazzwaycooler
Cupid
Level 153
God Stats
26W - 24L
1,564 SR
Queue Stats
150W - 159L
1,512 Elo+
Solo
Nu Wa
Nu Wa
Serene Rage6543
Nu Wa
Level 15
God Stats
25W - 20L
1,605 SR
Queue Stats
33W - 31L
1,507 Elo+
Solo
Ra
Ra
Twitch-Nnkof
Ra
Level 128
God Stats
68W - 60L
1,575 SR
Queue Stats
905W - 857L
1,503 Elo+
Solo
Athena
Athena
firesurfer612
Athena
Level 177
God Stats
7W - 5L
1,506 SR
Queue Stats
65W - 62L
1,493 Elo+
Solo
Thanatos
Thanatos
snugglywuflkins
Thanatos
Level 131
God Stats
12W - 10L
1,646 SR
Queue Stats
151W - 163L
1,525 Elo+
Solo
Team Averages
Level 121
1,579 SR
1,508 Elo+

VS

Team Averages
Level 121
1,503 SR
1,465 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Metronomez
Ganesha
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 12L
1,582 Elo+
Solo
Horus
Horus
TaitheCreator
Horus
Level 55
God Stats
1W - 2L
1,315 SR
Queue Stats
1W - 4L
1,092 Elo+
Solo
Gilgamesh
Gilgamesh
slayer58
Gilgamesh
Level 158
God Stats
1W - 4L
1,456 SR
Queue Stats
52W - 61L
1,507 Elo+
Party 1
Medusa
Medusa
wamgamer16
Medusa
Level 163
God Stats
2W - 0L
1,745 SR
Queue Stats
81W - 53L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,684
937
2,021
2,824
872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
4,200
840
0
138
44
8
0 / 1 / 0
4,484
897
505
1,579
508
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
0 / 3 / 0
4,422
884
338
5,707
2,982
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
10
0 / 3 / 0
4,665
933
2,795
4,427
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 0 / 3
5,773
1,155
3,716
1,902
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Metronomez
Ganesha
9
0 / 0 / 6
5,475
1,095
1,118
2,110
1,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 0 / 4
5,257
1,051
1,445
3,270
1,021
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gilgamesh
slayer58
Gilgamesh
10
2 / 0 / 2
5,441
1,088
1,730
4,555
2,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
wamgamer16
Medusa
10
1 / 0 / 4
5,521
1,104
3,314
2,501
738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
8
8
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
3
4.5
L
0
1
0
0
W
Ganesha
Metronomez
Ganesha
0
0
6
3
L
0
0
0
0
W
2
0
4
4
L
0
1
0
0
L
0
3
0
0
W
Gilgamesh
slayer58
Gilgamesh
2
0
2
3
L
Thanatos
0
3
0
0
W
Medusa
wamgamer16
Medusa
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,659
Damage
11,323
14,675
Taken
14,338
5,685
Mitigated
5,821
3,235
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,716
709
0
280
1,902
514
1,435
68
1,830
12,425
356
L
2,021
881
78
1,036
2,824
872
0
588
2,093
0
11,737
W
Ganesha
Metronomez
Ganesha
1,118
160
0
1,163
2,110
1,068
0
423
1,627
4,141
0
L
0
0
0
0
138
44
0
138
0
0
0
W
1,445
823
854
984
3,270
1,021
960
180
3,090
0
3,638
L
505
66
24
130
1,579
508
0
706
873
4,072
0
L
338
37
0
174
5,707
2,982
0
1,064
4,574
2,183
0
W
Gilgamesh
slayer58
Gilgamesh
1,730
327
0
542
4,555
2,480
228
108
4,447
0
8,224
L
Thanatos
2,795
369
0
1,793
4,427
1,279
0
2,164
2,232
0
10,676
W
Medusa
wamgamer16
Medusa
3,314
1,067
0
487
2,501
738
2,443
0
2,501
0
16,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,455
Gold Earned
27,467
55
Minions Killed
93
0
Camps Cleared
0
268,770
Distance Traveled
462,605
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,773
1,155
26
5
0
92,666
0
L
Cupid
4,684
937
21
4
0
86,595
2
W
Ganesha
5,475
1,095
3
1
0
76,961
0
L
Nu Wa
4,200
840
0
0
0
0
0
W
Horus
5,257
1,051
7
1
0
89,662
0
L
Ra
4,484
897
13
3
0
32,966
0
L
Athena
4,422
884
1
0
0
52,146
0
W
Gilgamesh
5,441
1,088
27
5
0
110,124
0
L
Thanatos
4,665
933
20
4
0
97,063
0
W
Medusa
5,521
1,104
30
6
0
93,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role