Player Matchup

Scylla
Scylla
EvilMelGibson
Scylla
Level 131
God Stats
20W - 16L
1,694 SR
Queue Stats
193W - 200L
1,545 Elo+
Solo
Cupid
Cupid
KillJoy Kilo
Cupid
Level 61
God Stats
22W - 18L
1,548 SR
Queue Stats
34W - 31L
1,455 Elo+
Party 1
Thanatos
Thanatos
xGhostlly
Thanatos
Level 146
God Stats
2W - 0L
1,715 SR
Queue Stats
35W - 34L
1,471 Elo+
Party 1
Team Averages
Level 113
1,652 SR
1,491 Elo+

VS

Team Averages
Level 89
1,442 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
AeolusCloud
Ah Muzen Cab
Level 66
God Stats
131W - 141L
1,543 SR
Queue Stats
729W - 778L
1,440 Elo+
Solo
Tyr
Tyr
ImBeastingOnU3
Tyr
Level 96
God Stats
2W - 3L
1,283 SR
Queue Stats
158W - 163L
1,475 Elo+
Solo
Ah Puch
Ah Puch
Luin
Ah Puch
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
175W - 179L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
8,694
790
8,774
5,310
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 3
7,683
698
2,377
6,969
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
xGhostlly
Thanatos
16
4 / 1 / 2
9,279
844
7,319
8,011
5,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AeolusCloud
Ah Muzen Cab
14
0 / 2 / 4
8,567
779
5,141
9,051
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 2 / 2
8,068
733
4,213
8,213
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Luin
Ah Puch
15
3 / 2 / 1
8,918
811
7,569
6,058
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
4
4
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AeolusCloud
Ah Muzen Cab
0
2
4
1
W
2
2
2
1.5
L
1
2
2
1
W
0
1
3
1.5
L
Ah Puch
Luin
Ah Puch
3
2
1
1.75
W
Thanatos
xGhostlly
Thanatos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,470
Damage
16,923
20,290
Taken
23,322
8,910
Mitigated
13,654
7,411
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AeolusCloud
Ah Muzen Cab
5,141
2,924
0
949
9,051
3,222
637
3,373
5,660
0
29,747
W
8,774
852
0
694
5,310
1,637
0
2,006
3,215
38,767
0
L
4,213
519
0
1,405
8,213
8,474
0
2,917
5,274
0
13,887
W
2,377
1,189
111
1,552
6,969
2,110
112
2,880
3,927
0
18,887
L
Ah Puch
Luin
Ah Puch
7,569
208
0
1,769
6,058
1,958
45
2,546
3,503
36,583
0
W
Thanatos
xGhostlly
Thanatos
7,319
853
0
5,054
8,011
5,163
0
2,779
5,014
0
25,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,656
Gold Earned
25,553
184
Minions Killed
147
0
Camps Cleared
0
604,039
Distance Traveled
599,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,567
779
61
6
0
194,921
0
W
Scylla
8,694
790
96
9
0
187,702
0
L
Tyr
8,068
733
18
2
0
212,619
0
W
Cupid
7,683
698
48
4
0
189,352
0
L
Ah Puch
8,918
811
68
6
0
191,960
0
W
Thanatos
9,279
844
40
4
0
226,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role