Player Matchup

Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Syrus099
Sol
Level 157
God Stats
9W - 5L
1,573 SR
Queue Stats
34W - 31L
1,496 Elo+
Solo
Bacchus
Bacchus
agosac71
Bacchus
Level 142
God Stats
6W - 7L
1,492 SR
Queue Stats
53W - 63L
1,495 Elo+
Solo
Tyr
Tyr
xZaramothx
Tyr
Level 137
God Stats
17W - 23L
1,443 SR
Queue Stats
72W - 82L
1,334 Elo+
Solo
Hera
Hera
xlGREENlx
Hera
Level 98
God Stats
6W - 7L
1,585 SR
Queue Stats
577W - 564L
1,553 Elo+
Solo
Team Averages
Level 137
1,519 SR
1,476 Elo+

VS

Team Averages
Level 149
1,519 SR
1,482 Elo+
Chronos
Chronos
 
Chronos
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
CooKo3033
Xbalanque
Level 168
God Stats
5W - 4L
1,509 SR
Queue Stats
438W - 485L
1,475 Elo+
Party 1
Fenrir
Fenrir
PaiDoSMITE
Fenrir
Level 147
God Stats
11W - 5L
1,531 SR
Queue Stats
233W - 294L
1,487 Elo+
Party 1
Sol
Sol
diegolte
Sol
Level 101
God Stats
23W - 26L
1,554 SR
Queue Stats
531W - 526L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 1 / 1
5,870
587
3,893
10,338
5,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

2
0 / 1 / 0
3,545
355
212
625
89
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
agosac71
Bacchus
9
0 / 2 / 3
4,950
495
3,476
8,252
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 2
5,475
548
5,470
10,233
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
11
3 / 3 / 0
6,052
605
4,576
5,142
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 2 / 3
7,058
706
3,761
7,794
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
 
Odin
10
1 / 1 / 5
6,138
614
3,113
7,538
4,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
CooKo3033
Xbalanque
11
1 / 2 / 2
6,144
614
6,420
7,459
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
PaiDoSMITE
Fenrir
12
8 / 0 / 1
6,740
674
6,857
5,995
2,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 2
6,102
610
3,376
6,567
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
13
13
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
1
1
3.5
W
Chronos
 
Chronos
2
2
3
1.75
W
Odin
 
Odin
1
1
5
3.5
W
Xbalanque
CooKo3033
Xbalanque
1
2
2
1
W
Fenrir
PaiDoSMITE
Fenrir
8
0
1
8.5
L
0
1
0
0
L
Bacchus
agosac71
Bacchus
0
2
3
0.75
W
1
2
2
1
L
1
6
2
0.33
L
Hera
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,627
Damage
23,527
34,590
Taken
35,353
14,554
Mitigated
13,906
7,730
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,893
672
0
3,394
10,338
5,358
0
67
10,271
0
22,268
W
Chronos
 
Chronos
3,761
1,338
0
3,444
7,794
2,362
2,217
1,207
6,587
40,816
5,457
W
Odin
 
Odin
3,113
655
148
2,276
7,538
4,897
24
1,782
5,756
0
16,993
W
Xbalanque
CooKo3033
Xbalanque
6,420
2,466
0
3,333
7,459
2,415
138
1,152
6,307
0
49,087
W
Fenrir
PaiDoSMITE
Fenrir
6,857
1,504
0
1,154
5,995
2,409
185
801
5,194
0
37,814
L
212
34
0
0
625
89
0
0
625
1,740
83
L
Bacchus
agosac71
Bacchus
3,476
416
0
2,421
8,252
4,072
0
1,121
7,014
26,029
4,994
W
3,376
754
0
2,616
6,567
1,823
1,128
3,156
3,411
35,668
1,043
L
5,470
900
0
1,275
10,233
3,594
0
3,125
7,068
0
31,768
L
Hera
4,576
1,011
0
640
5,142
1,441
0
1,882
2,954
39,743
979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,892
Gold Earned
32,182
226
Minions Killed
320
0
Camps Cleared
0
852,120
Distance Traveled
1,044,764
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,870
587
27
3
0
206,511
1
W
Chronos
7,058
706
73
7
0
171,647
4
W
Odin
6,138
614
30
3
0
230,202
3
W
Xbalanque
6,144
614
79
8
0
182,071
0
W
Fenrir
6,740
674
63
6
0
266,378
1
L
Sol
3,545
355
3
0
0
26,071
0
L
Bacchus
4,950
495
44
4
0
216,366
0
W
Sol
6,102
610
75
8
0
194,466
4
L
Tyr
5,475
548
62
6
0
204,434
1
L
Hera
6,052
605
90
9
0
198,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role