Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Biggіе
Yu Huang
Level 271
God Stats
5W - 0L
1,640 SR
Queue Stats
498W - 8L
2,547 Elo+
Party 1
Arachne
Arachne
Smоl
Arachne
Level 271
God Stats
4W - 0L
1,500 SR
Queue Stats
528W - 8L
2,551 Elo+
Party 1
Team Averages
Level 264
1,547 SR
2,199 Elo+

VS

Team Averages
Level 101
1,549 SR
1,486 Elo+
Thanatos
Thanatos
ArturHeart
Thanatos
Level 157
God Stats
0W - 1L
1,181 SR
Queue Stats
26W - 19L
1,558 Elo+
Solo
Achilles
Achilles
GoldenFreezer
Achilles
Level 79
God Stats
27W - 29L
1,733 SR
Queue Stats
105W - 100L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
Kaneki1634
Zhong Kui
Level 66
God Stats
2W - 1L
1,733 SR
Queue Stats
44W - 36L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
6 / 0 / 13
9,693
969
10,104
13,300
6,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Yu Huang
Biggіе
Yu Huang
15
6 / 0 / 13
9,892
989
14,031
7,219
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Smоl
Arachne
15
8 / 1 / 11
9,513
951
10,121
10,216
8,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArturHeart
Thanatos
11
1 / 10 / 0
7,393
739
4,080
10,969
3,523
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
GoldenFreezer
Achilles
12
0 / 4 / 0
7,098
710
4,765
12,835
10,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Kaneki1634
Zhong Kui
12
0 / 6 / 0
6,987
699
4,720
13,083
6,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
1
20
Kills
1
1
Deaths
20
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
6
0
13
12.5
L
Thanatos
ArturHeart
Thanatos
1
10
0
0.1
W
Yu Huang
Biggіе
Yu Huang
6
0
13
12.5
L
Achilles
GoldenFreezer
Achilles
0
4
0
0
L
Zhong Kui
Kaneki1634
Zhong Kui
0
6
0
0
W
Arachne
Smоl
Arachne
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,256
Damage
13,565
30,735
Taken
36,887
17,041
Mitigated
20,735
6,177
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
10,104
544
0
2,312
13,300
6,348
0
1,308
11,521
32,270
1,102
L
Thanatos
ArturHeart
Thanatos
4,080
86
0
2,362
10,969
3,523
0
5,833
4,864
0
13,751
W
Yu Huang
Biggіе
Yu Huang
14,031
1,693
370
1,552
7,219
2,416
327
1,185
5,830
42,378
1,447
L
Achilles
GoldenFreezer
Achilles
4,765
533
0
1,412
12,835
10,559
0
6,906
5,363
0
22,661
L
Zhong Kui
Kaneki1634
Zhong Kui
4,720
432
51
833
13,083
6,653
0
8,916
3,592
18,050
654
W
Arachne
Smоl
Arachne
10,121
9,116
0
1,943
10,216
8,277
417
1,706
8,014
0
17,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,098
Gold Earned
21,478
140
Minions Killed
97
0
Camps Cleared
0
609,799
Distance Traveled
514,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,693
969
49
5
0
206,799
0
L
Thanatos
7,393
739
20
2
0
145,001
0
W
Yu Huang
9,892
989
69
7
0
194,242
0
L
Achilles
7,098
710
38
4
0
210,739
0
L
Zhong Kui
6,987
699
39
4
0
159,045
0
W
Arachne
9,513
951
22
2
0
208,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role