Player Matchup

Amaterasu
Amaterasu
HavanaAdi
Amaterasu
Level 91
God Stats
2W - 1L
1,501 SR
Queue Stats
79W - 91L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
Kakashi0812
Baron Samedi
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,196 Elo+
Solo
Cthulhu
Cthulhu
LaneNonbinary
Cthulhu
Level 137
God Stats
2W - 2L
1,719 SR
Queue Stats
157W - 168L
1,397 Elo+
Solo
Fenrir
Fenrir
SilentHunter92
Fenrir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cupid
Cupid
aminoglico
Cupid
Level 114
God Stats
23W - 26L
1,526 SR
Queue Stats
512W - 518L
1,449 Elo+
Solo
Team Averages
Level 113
1,549 SR
1,389 Elo+

VS

Team Averages
Level 85
1,604 SR
1,416 Elo+
Erlang Shen
Erlang Shen
Arxiles
Erlang Shen
Level 47
God Stats
6W - 0L
1,935 SR
Queue Stats
115W - 128L
1,384 Elo+
Solo
Charon
Charon
BLITZpdm
Charon
Level 45
God Stats
64W - 62L
1,448 SR
Queue Stats
250W - 300L
1,384 Elo+
Party 1
Nemesis
Nemesis
WestIronSmith
Nemesis
Level 111
God Stats
13W - 11L
1,562 SR
Queue Stats
845W - 834L
1,433 Elo+
Solo
Nu Wa
Nu Wa
arma_333_letale
Nu Wa
Level 107
God Stats
365W - 310L
1,558 SR
Queue Stats
818W - 851L
1,405 Elo+
Party 1
King Arthur
King Arthur
péteur2fihon
King Arthur
Level 117
God Stats
10W - 7L
1,516 SR
Queue Stats
42W - 39L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HavanaAdi
Amaterasu
12
3 / 5 / 1
6,835
427
6,302
18,802
10,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Kakashi0812
Baron Samedi
12
1 / 4 / 3
6,926
433
7,726
13,147
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
10
0 / 2 / 6
6,302
394
5,299
13,510
11,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 6 / 4
6,503
406
7,659
14,265
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
13
2 / 0 / 2
7,612
476
7,615
9,101
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arxiles
Erlang Shen
13
3 / 2 / 8
7,843
490
7,814
14,598
14,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charon
BLITZpdm
Charon
12
1 / 3 / 2
7,421
464
4,378
15,007
12,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
14
3 / 2 / 5
8,278
517
5,881
12,789
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 6
8,674
542
17,443
4,824
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
péteur2fihon
King Arthur
14
8 / 1 / 6
9,147
572
11,593
15,160
10,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
8
Kills
17
17
Deaths
8
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Arxiles
Erlang Shen
3
2
8
3.5
W
Charon
BLITZpdm
Charon
1
3
2
0.67
L
Amaterasu
HavanaAdi
Amaterasu
3
5
1
0.7
L
Baron Samedi
Kakashi0812
Baron Samedi
1
4
3
0.63
L
Cthulhu
0
2
6
1.5
L
2
6
4
0.67
W
Nemesis
3
2
5
2.75
L
Cupid
2
0
2
3
W
2
0
6
5
W
King Arthur
péteur2fihon
King Arthur
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,601
Damage
47,109
68,825
Taken
62,378
34,189
Mitigated
44,368
21,170
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Arxiles
Erlang Shen
7,814
4,839
0
4,186
14,598
14,395
0
3,118
11,199
0
34,978
W
Charon
BLITZpdm
Charon
4,378
1,407
0
2,362
15,007
12,568
538
3,324
11,683
26,360
0
L
Amaterasu
HavanaAdi
Amaterasu
6,302
2,906
0
5,378
18,802
10,208
0
2,215
16,414
0
33,068
L
Baron Samedi
Kakashi0812
Baron Samedi
7,726
939
1,273
4,383
13,147
4,587
0
7,279
5,504
56,638
0
L
Cthulhu
5,299
918
421
2,107
13,510
11,141
0
4,476
8,761
33,330
778
L
7,659
2,994
0
1,907
14,265
5,274
0
2,245
11,852
0
44,240
W
Nemesis
5,881
2,338
0
3,811
12,789
4,900
1,660
2,524
10,189
0
64,849
L
Cupid
7,615
4,766
848
4,853
9,101
2,979
101
4,440
4,492
0
52,705
W
17,443
6,863
0
655
4,824
1,530
241
2,493
2,331
56,761
2,074
W
King Arthur
péteur2fihon
King Arthur
11,593
894
0
2,653
15,160
10,975
0
1,806
13,060
0
52,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,178
Gold Earned
41,363
324
Minions Killed
316
0
Camps Cleared
0
1,444,716
Distance Traveled
1,450,509
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,843
490
43
3
0
264,879
0
W
Charon
7,421
464
24
2
0
290,655
0
L
Amaterasu
6,835
427
53
3
0
281,593
0
L
Baron Samedi
6,926
433
78
5
0
276,747
4
L
Cthulhu
6,302
394
53
3
0
305,520
2
L
Fenrir
6,503
406
56
4
0
294,147
0
W
Nemesis
8,278
517
107
7
0
330,486
0
L
Cupid
7,612
476
84
5
0
286,709
2
W
Nu Wa
8,674
542
91
6
0
295,834
0
W
King Arthur
9,147
572
51
3
0
268,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role