Player Matchup

Arachne
Arachne
Toadily Insane2
Arachne
Level 37
God Stats
14W - 8L
1,514 SR
Queue Stats
55W - 56L
1,491 Elo+
Party 1
Kali
Kali
Z3n RaPiiDZz1
Kali
Level 28
God Stats
1W - 2L
1,480 SR
Queue Stats
50W - 75L
1,341 Elo+
Party 1
Baron Samedi
Baron Samedi
isniff_toeees
Baron Samedi
Level 90
God Stats
3W - 1L
1,590 SR
Queue Stats
10W - 10L
1,271 Elo+
Solo
Team Averages
Level 52
1,528 SR
1,367 Elo+

VS

Team Averages
Level 75
1,349 SR
1,271 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Crimson_Latin
Cupid
Level 49
God Stats
0W - 1L
1,046 SR
Queue Stats
1W - 7L
1,107 Elo+
Party 2
Poseidon
Poseidon
GWI1011
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
11,088
924
5,547
6,099
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

13
2 / 5 / 6
9,268
772
3,792
10,398
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
isniff_toeees
Baron Samedi
18
10 / 0 / 7
12,159
1,013
12,503
7,534
5,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 0 / 1
7,103
592
0
648
98
14
2 / 9 / 1
8,645
720
6,375
12,085
2,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
GWI1011
Poseidon
14
1 / 8 / 2
8,526
711
4,413
10,425
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
3
5
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
1
0.5
L
2
9
1
0.28
L
Poseidon
GWI1011
Poseidon
1
8
2
0.25
W
5
0
7
8.5
W
2
5
6
1
W
Baron Samedi
isniff_toeees
Baron Samedi
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,842
Damage
10,788
24,031
Taken
23,158
11,999
Mitigated
4,528
8,427
Healing
655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
0
0
0
0
648
98
0
0
648
0
0
L
6,375
2,622
320
335
12,085
2,098
0
7,554
4,385
0
22,697
L
Poseidon
GWI1011
Poseidon
4,413
774
0
0
10,425
2,332
0
4,727
5,598
21,639
0
W
5,547
3,951
0
2,498
6,099
2,370
1,161
977
5,122
0
41,134
W
3,792
1,644
0
2,682
10,398
3,903
683
1,337
8,103
0
11,646
W
Baron Samedi
isniff_toeees
Baron Samedi
12,503
390
234
3,013
7,534
5,726
1,292
2,227
5,307
49,285
740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,515
Gold Earned
24,274
161
Minions Killed
75
0
Camps Cleared
0
591,618
Distance Traveled
317,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,103
592
0
0
0
0
0
L
Cupid
8,645
720
42
4
0
150,406
0
L
Poseidon
8,526
711
33
3
0
167,135
0
W
Arachne
11,088
924
72
6
0
206,702
0
W
Kali
9,268
772
16
1
0
170,818
0
W
Baron Samedi
12,159
1,013
73
6
0
214,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role