Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Rimidalv21
Chronos
Level 144
God Stats
27W - 25L
1,542 SR
Queue Stats
127W - 103L
1,517 Elo+
Solo
Thor
Thor
larsvegas7
Thor
Level 113
God Stats
0W - 1L
1,680 SR
Queue Stats
16W - 21L
1,443 Elo+
Party 1
Team Averages
Level 134
1,574 SR
1,487 Elo+

VS

Team Averages
Level 106
1,561 SR
1,491 Elo+
Neith
Neith
LigiaDMO
Neith
Level 84
God Stats
11W - 15L
1,460 SR
Queue Stats
267W - 266L
1,487 Elo+
Solo
Hun Batz
Hun Batz
Zuffelii
Hun Batz
Level 147
God Stats
9W - 1L
1,804 SR
Queue Stats
626W - 220L
1,637 Elo+
Solo
Chang'e
Chang'e
philippax
Chang'e
Level 88
God Stats
9W - 10L
1,418 SR
Queue Stats
25W - 39L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 4 / 2
7,304
730
3,155
12,091
8,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Rimidalv21
Chronos
14
1 / 0 / 0
7,824
782
5,461
4,165
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 4 / 0
7,175
718
5,932
6,841
2,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LigiaDMO
Neith
14
2 / 1 / 4
8,512
851
3,839
5,117
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Zuffelii
Hun Batz
15
5 / 0 / 3
9,074
907
11,202
6,922
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
philippax
Chang'e
15
1 / 1 / 7
8,397
840
2,730
6,251
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
8
8
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
2
0.25
W
Neith
LigiaDMO
Neith
2
1
4
4
L
Chronos
Rimidalv21
Chronos
1
0
0
1
W
Hun Batz
Zuffelii
Hun Batz
5
0
3
6.5
L
1
4
0
0.25
W
Chang'e
philippax
Chang'e
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,548
Damage
17,771
23,097
Taken
18,290
13,259
Mitigated
6,464
3,037
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,155
239
0
1,577
12,091
8,933
0
1,536
10,429
0
17,677
W
Neith
LigiaDMO
Neith
3,839
981
0
1,375
5,117
1,485
988
993
3,656
0
25,328
L
Chronos
Rimidalv21
Chronos
5,461
224
0
990
4,165
1,422
0
84
4,062
25,098
962
W
Hun Batz
Zuffelii
Hun Batz
11,202
2,300
0
440
6,922
2,828
585
1,086
5,116
0
42,787
L
5,932
238
0
470
6,841
2,904
0
1,179
5,578
0
13,705
W
Chang'e
philippax
Chang'e
2,730
293
1,952
3,299
6,251
2,151
230
2,660
3,033
12,645
1,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,303
Gold Earned
25,983
107
Minions Killed
141
0
Camps Cleared
0
569,490
Distance Traveled
564,530
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,304
730
26
3
0
193,643
0
W
Neith
8,512
851
57
6
0
190,601
2
L
Chronos
7,824
782
59
6
0
209,567
9
W
Hun Batz
9,074
907
55
6
0
205,551
0
L
Thor
7,175
718
22
2
0
166,280
0
W
Chang'e
8,397
840
29
3
0
168,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role