Player Matchup

Thanatos
Thanatos
Silver I
Jingsail
Thanatos
Silver I
Level 107
God Stats
2W - 3L
1,503 SR
Queue Stats
18W - 20L
1,494 MMR
Party 2
Horus
Horus
Gold III
KrustiDerKaese
Horus
Gold III
Level 167
God Stats
3W - 4L
1,430 SR
Queue Stats
131W - 128L
1,546 MMR
Party 3
Anubis
Anubis
Gold II
NU8I5
Anubis
Gold II
Level 135
God Stats
48W - 30L
1,675 SR
Queue Stats
123W - 124L
1,577 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Nickelangelos
Danzaburou
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 106L
1,523 MMR
Party 3
Kuzenbo
Kuzenbo
Gold II
ShomA1985
Kuzenbo
Gold II
Level 178
God Stats
85W - 99L
1,514 SR
Queue Stats
728W - 723L
1,578 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,525 SR
1,543 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,538 SR
1,524 MMR
Erlang Shen
Erlang Shen
Platinum IV
 
Erlang Shen
Platinum IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Silver II
AshBlossom
Apollo
Silver II
Level 149
God Stats
1W - 0L
1,307 SR
Queue Stats
5W - 4L
1,483 MMR
Party 1
Ix Chel
Ix Chel
Gold II
GrayGuy
Ix Chel
Gold II
Level 109
God Stats
11W - 6L
1,819 SR
Queue Stats
177W - 172L
1,592 MMR
Solo
Loki
Loki
Silver II
KratosEldenLord
Loki
Silver II
Level 160
God Stats
17W - 14L
1,566 SR
Queue Stats
56W - 52L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jingsail
Thanatos
10
2 / 2 / 2
5,640
513
6,011
10,646
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 0
5,469
497
3,372
8,530
6,157
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
NU8I5
Anubis
11
3 / 2 / 1
6,425
584
6,355
5,590
2,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Nickelangelos
Danzaburou
9
0 / 3 / 0
5,241
476
3,639
8,238
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
ShomA1985
Kuzenbo
12
1 / 3 / 1
6,312
574
6,178
9,807
6,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KumbhakarnaAo KuangAgniNike

VS

Bans
Maman BrigitteChironMulanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
3 / 2 / 1
7,109
646
6,895
11,208
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
 
Jormungandr
10
2 / 0 / 5
5,885
535
5,179
8,242
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
AshBlossom
Apollo
10
1 / 1 / 3
6,055
550
5,816
5,808
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
GrayGuy
Ix Chel
13
4 / 3 / 4
6,993
636
9,564
8,465
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 1
6,110
555
3,362
7,022
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
13
13
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
2
1
1.75
W
Jormungandr
 
Jormungandr
2
0
5
4.5
W
Apollo
AshBlossom
Apollo
1
1
3
2.5
W
Ix Chel
GrayGuy
Ix Chel
4
3
4
2
L
Thanatos
Jingsail
Thanatos
2
2
2
1.5
W
3
1
1
3.5
L
1
3
0
0.33
L
Anubis
NU8I5
Anubis
3
2
1
1.75
L
Danzaburou
Nickelangelos
Danzaburou
0
3
0
0
L
Kuzenbo
ShomA1985
Kuzenbo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,555
Damage
30,816
42,811
Taken
40,745
21,348
Mitigated
16,988
18,585
Healing
16,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,895
3,211
0
6,087
11,208
5,459
0
4,761
5,925
0
45,331
W
Jormungandr
 
Jormungandr
5,179
1,333
0
1,537
8,242
5,484
0
1,780
6,462
27,020
901
W
Apollo
AshBlossom
Apollo
5,816
4,362
0
1,875
5,808
2,089
534
0
5,808
0
35,052
W
Ix Chel
GrayGuy
Ix Chel
9,564
1,389
801
2,741
8,465
2,284
0
3,309
5,112
48,743
1,571
L
Thanatos
Jingsail
Thanatos
6,011
1,033
0
6,370
10,646
3,372
0
4,979
5,270
0
32,974
W
3,362
746
0
3,535
7,022
1,672
0
1,653
5,306
0
33,124
L
3,372
1,373
464
3,192
8,530
6,157
0
3,762
4,461
0
9,771
L
Anubis
NU8I5
Anubis
6,355
524
0
2,414
5,590
2,524
0
2,714
2,705
40,584
585
L
Danzaburou
Nickelangelos
Danzaburou
3,639
1,278
0
2,707
8,238
2,566
0
1,966
6,051
0
37,844
L
Kuzenbo
ShomA1985
Kuzenbo
6,178
1,843
0
3,438
9,807
6,729
0
37
9,770
33,378
2,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,087
Gold Earned
32,152
264
Minions Killed
334
0
Camps Cleared
0
1,104,217
Distance Traveled
1,138,694
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,109
646
77
7
0
230,671
2
W
Jormungandr
5,885
535
37
3
0
223,571
5
W
Apollo
6,055
550
70
6
0
213,706
4
W
Ix Chel
6,993
636
89
8
0
229,722
0
L
Thanatos
5,640
513
46
4
0
265,466
0
W
Loki
6,110
555
61
6
0
241,024
0
L
Horus
5,469
497
8
1
0
218,879
0
L
Anubis
6,425
584
68
6
0
204,027
2
L
Danzaburou
5,241
476
78
7
0
191,915
1
L
Kuzenbo
6,312
574
64
6
0
223,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role