Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ChandIerMBing
Ne Zha
Level 161
God Stats
2W - 1L
1,540 SR
Queue Stats
52W - 37L
1,590 Elo+
Solo
Xbalanque
Xbalanque
Pray_For_Gui
Xbalanque
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 41L
1,468 Elo+
Party 1
Thoth
Thoth
caeldrayttv
Thoth
Level 58
God Stats
7W - 1L
1,807 SR
Queue Stats
75W - 55L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
smurfstepmum
Jormungandr
Level 28
God Stats
2W - 1L
1,446 SR
Queue Stats
25W - 27L
1,147 Elo+
Party 1
Team Averages
Level 107
1,559 SR
1,453 Elo+

VS

Team Averages
Level 130
1,406 SR
1,519 Elo+
Izanami
Izanami
 
Izanami
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CamoufIage
Hercules
Level 146
God Stats
7W - 9L
1,543 SR
Queue Stats
276W - 249L
1,515 Elo+
Solo
Aphrodite
Aphrodite
SvetnikLeon
Aphrodite
Level 158
God Stats
1W - 1L
1,302 SR
Queue Stats
68W - 61L
1,529 Elo+
Solo
Sol
Sol
borjeta
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,511 Elo+
Solo
Nemesis
Nemesis
elmacko97
Nemesis
Level 146
God Stats
0W - 4L
1,185 SR
Queue Stats
201W - 167L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 4 / 5
6,829
455
2,379
12,803
8,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 1 / 6
8,373
558
9,804
12,630
5,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Pray_For_Gui
Xbalanque
14
1 / 1 / 6
7,838
523
10,276
9,637
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 0 / 3
9,046
603
12,386
4,520
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
smurfstepmum
Jormungandr
14
2 / 1 / 5
8,446
563
6,501
13,741
9,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 3 / 0
7,806
520
7,923
11,900
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
CamoufIage
Hercules
10
1 / 3 / 3
6,919
461
6,009
16,502
11,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
SvetnikLeon
Aphrodite
12
0 / 3 / 1
6,840
456
5,453
10,295
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
12
2 / 4 / 1
7,217
481
7,065
8,531
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
elmacko97
Nemesis
13
3 / 1 / 1
7,525
502
8,244
11,165
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
7
7
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
4
5
0.63
L
Izanami
 
Izanami
1
3
0
0.33
L
Hercules
CamoufIage
Hercules
1
3
3
0.83
W
4
1
6
7
W
Xbalanque
Pray_For_Gui
Xbalanque
1
1
6
4
L
Aphrodite
SvetnikLeon
Aphrodite
0
3
1
0.17
L
Sol
2
4
1
0.63
W
7
0
3
8.5
L
Nemesis
elmacko97
Nemesis
3
1
1
3.5
W
Jormungandr
smurfstepmum
Jormungandr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,346
Damage
34,694
53,331
Taken
58,393
28,669
Mitigated
24,333
20,211
Healing
20,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,379
550
4,253
6,087
12,803
8,565
0
3,952
8,851
16,371
0
L
Izanami
 
Izanami
7,923
4,478
0
3,422
11,900
3,421
468
4,741
7,159
0
67,883
L
Hercules
CamoufIage
Hercules
6,009
1,800
0
4,444
16,502
11,627
0
4,890
11,612
0
20,890
W
9,804
2,149
0
2,425
12,630
5,877
593
1,656
10,974
0
81,350
W
Xbalanque
Pray_For_Gui
Xbalanque
10,276
4,187
0
2,947
9,637
3,064
666
3,144
6,493
0
62,499
L
Aphrodite
SvetnikLeon
Aphrodite
5,453
694
2,719
5,365
10,295
4,077
0
5,493
4,802
39,098
0
L
Sol
7,065
2,850
0
1,865
8,531
2,031
27
2,094
6,437
45,560
5,786
W
12,386
117
0
619
4,520
1,258
532
0
4,520
64,972
441
L
Nemesis
elmacko97
Nemesis
8,244
2,937
0
3,046
11,165
3,177
0
3,783
7,382
0
65,348
W
Jormungandr
smurfstepmum
Jormungandr
6,501
1,509
0
3,880
13,741
9,905
363
3,898
9,843
53,388
3,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,532
Gold Earned
36,307
456
Minions Killed
415
0
Camps Cleared
0
1,556,944
Distance Traveled
1,513,327
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,829
455
28
2
0
295,591
6
L
Izanami
7,806
520
126
8
0
283,042
2
L
Hercules
6,919
461
35
2
0
314,243
4
W
Ne Zha
8,373
558
108
7
0
347,330
3
W
Xbalanque
7,838
523
96
6
0
322,970
1
L
Aphrodite
6,840
456
74
5
0
270,395
9
L
Sol
7,217
481
88
6
0
287,890
0
W
Thoth
9,046
603
116
8
0
302,835
0
L
Nemesis
7,525
502
92
6
0
357,757
2
W
Jormungandr
8,446
563
108
7
0
288,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role