Player Matchup

Nox
Nox
 
Nox
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bandicoot0408
Hun Batz
Level 96
God Stats
18W - 22L
1,406 SR
Queue Stats
408W - 381L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
GhoulTiger
Cthulhu
Level 104
God Stats
77W - 66L
1,566 SR
Queue Stats
382W - 363L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
TeaWasTaken
Gilgamesh
Level 85
God Stats
42W - 30L
1,580 SR
Queue Stats
308W - 282L
1,554 Elo+
Party 2
Team Averages
Level 111
1,511 SR
1,526 Elo+

VS

Team Averages
Level 111
1,566 SR
1,459 Elo+
Neith
Neith
Asafx1
Neith
Level 127
God Stats
0W - 2L
1,247 SR
Queue Stats
30W - 36L
1,569 Elo+
Party 1
Aphrodite
Aphrodite
TheSqueek
Aphrodite
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,164 Elo+
Solo
Tsukuyomi
Tsukuyomi
UltraBlazer
Tsukuyomi
Level 153
God Stats
1W - 1L
1,685 SR
Queue Stats
42W - 36L
1,537 Elo+
Party 1
Vamana
Vamana
ZayanAl
Vamana
Level 147
God Stats
1W - 1L
1,744 SR
Queue Stats
77W - 79L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
psddtgb7x15
Morgan Le Fay
Level 83
God Stats
52W - 40L
1,654 SR
Queue Stats
568W - 555L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
8 / 1 / 5
9,367
624
6,754
5,663
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
 
Ullr
14
4 / 2 / 2
8,086
539
6,677
9,007
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
Bandicoot0408
Hun Batz
15
2 / 4 / 7
8,280
552
7,381
12,378
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
GhoulTiger
Cthulhu
12
3 / 2 / 7
7,408
494
10,688
10,465
6,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gilgamesh
TeaWasTaken
Gilgamesh
15
1 / 0 / 2
9,254
617
7,048
11,524
6,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asafx1
Neith
12
1 / 4 / 3
6,812
454
6,767
11,091
4,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
TheSqueek
Aphrodite
11
1 / 3 / 3
7,152
477
2,850
9,423
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
UltraBlazer
Tsukuyomi
12
3 / 4 / 1
7,297
486
6,858
10,740
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
ZayanAl
Vamana
13
0 / 1 / 1
7,353
490
5,475
10,716
9,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
psddtgb7x15
Morgan Le Fay
15
4 / 6 / 1
7,973
532
9,786
12,260
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
18
Kills
9
9
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
1
5
10.5
W
Ullr
 
Ullr
4
2
2
2.5
L
Neith
Asafx1
Neith
1
4
3
0.63
W
Hun Batz
Bandicoot0408
Hun Batz
2
4
7
1.38
W
Cthulhu
GhoulTiger
Cthulhu
3
2
7
3.25
W
Gilgamesh
TeaWasTaken
Gilgamesh
1
0
2
2
L
Aphrodite
TheSqueek
Aphrodite
1
3
3
0.83
L
Tsukuyomi
UltraBlazer
Tsukuyomi
3
4
1
0.88
L
Vamana
ZayanAl
Vamana
0
1
1
0.5
L
Morgan Le Fay
psddtgb7x15
Morgan Le Fay
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,548
Damage
31,736
49,037
Taken
54,230
22,032
Mitigated
28,400
9,453
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,754
287
0
504
5,663
1,901
281
2,319
3,344
44,172
1,055
W
Ullr
 
Ullr
6,677
1,796
0
875
9,007
3,012
872
3,559
5,448
0
56,511
L
Neith
Asafx1
Neith
6,767
1,477
0
1,810
11,091
4,100
1,597
3,688
6,747
0
44,190
W
Hun Batz
Bandicoot0408
Hun Batz
7,381
1,668
0
4,881
12,378
3,777
0
3,006
9,372
0
62,520
W
Cthulhu
GhoulTiger
Cthulhu
10,688
620
298
1,729
10,465
6,630
136
2,752
7,678
27,862
0
W
Gilgamesh
TeaWasTaken
Gilgamesh
7,048
2,216
0
1,166
11,524
6,712
0
1,000
9,730
0
73,894
L
Aphrodite
TheSqueek
Aphrodite
2,850
693
2,706
4,809
9,423
6,503
256
3,540
5,279
17,762
0
L
Tsukuyomi
UltraBlazer
Tsukuyomi
6,858
1,584
0
4,546
10,740
3,304
0
2,976
7,492
0
48,364
L
Vamana
ZayanAl
Vamana
5,475
1,358
0
2,298
10,716
9,623
0
1,046
9,646
0
51,198
L
Morgan Le Fay
psddtgb7x15
Morgan Le Fay
9,786
825
0
3,668
12,260
4,870
176
4,406
7,698
62,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,395
Gold Earned
36,587
443
Minions Killed
374
0
Camps Cleared
0
1,591,909
Distance Traveled
1,516,372
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,367
624
81
5
0
315,084
4
W
Ullr
8,086
539
91
6
0
296,470
2
L
Neith
6,812
454
73
5
0
276,346
0
W
Hun Batz
8,280
552
101
7
0
351,117
0
W
Cthulhu
7,408
494
39
3
0
321,724
5
W
Gilgamesh
9,254
617
131
9
0
307,514
2
L
Aphrodite
7,152
477
33
2
0
295,628
1
L
Tsukuyomi
7,297
486
84
6
0
341,201
1
L
Vamana
7,353
490
99
7
0
310,555
3
L
Morgan Le Fay
7,973
532
85
6
0
292,642
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role