Player Matchup

Hades
Hades
EagerWig24000
Hades
Level 18
God Stats
4W - 9L
1,385 SR
Queue Stats
19W - 22L
1,339 Elo+
Party 1
Ravana
Ravana
MICHAELxBLACKSON
Ravana
Level 92
God Stats
11W - 5L
1,833 SR
Queue Stats
265W - 241L
1,496 Elo+
Party 1
Anhur
Anhur
QuaxEU
Anhur
Level 84
God Stats
7W - 17L
1,268 SR
Queue Stats
307W - 303L
1,468 Elo+
Solo
Bacchus
Bacchus
mbarakeh
Bacchus
Level 64
God Stats
9W - 7L
1,512 SR
Queue Stats
166W - 174L
1,418 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tyhgik
Cu Chulainn
Level 89
God Stats
5W - 11L
1,362 SR
Queue Stats
182W - 154L
1,470 Elo+
Party 1
Team Averages
Level 69
1,472 SR
1,438 Elo+

VS

Team Averages
Level 74
1,442 SR
1,349 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Megahemuli
Ishtar
Level 127
God Stats
1W - 2L
1,342 SR
Queue Stats
6W - 18L
1,154 Elo+
Party 2
Poseidon
Poseidon
Molekyyli
Poseidon
Level 18
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 2L
1,490 Elo+
Party 2
Merlin
Merlin
TheMitchievous
Merlin
Level 107
God Stats
3W - 6L
1,402 SR
Queue Stats
239W - 233L
1,415 Elo+
Solo
Sobek
Sobek
psycdra
Sobek
Level 10
God Stats
0W - 2L
1,274 SR
Queue Stats
6W - 16L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,525
593
1,976
3,468
989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 0 / 3
6,853
623
4,855
4,195
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
QuaxEU
Anhur
11
1 / 1 / 0
6,033
548
3,170
4,188
1,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
mbarakeh
Bacchus
10
0 / 2 / 3
5,928
539
2,114
8,264
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
tyhgik
Cu Chulainn
12
6 / 0 / 0
7,493
681
5,926
7,129
4,005
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
3 / 2 / 0
5,540
504
4,890
6,872
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Megahemuli
Ishtar
9
0 / 1 / 2
5,044
459
4,989
4,611
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Molekyyli
Poseidon
8
0 / 4 / 1
4,382
398
1,715
5,303
1,160
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 4 / 1
5,190
472
1,938
5,549
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
psycdra
Sobek
8
0 / 2 / 0
5,013
456
842
7,044
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
3
3
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
0
1.5
W
3
0
2
4
W
3
0
3
4.5
L
Ishtar
Megahemuli
Ishtar
0
1
2
1
L
Poseidon
Molekyyli
Poseidon
0
4
1
0.13
W
Anhur
QuaxEU
Anhur
1
1
0
1
L
0
4
1
0.13
W
Bacchus
mbarakeh
Bacchus
0
2
3
0.75
L
Sobek
psycdra
Sobek
0
2
0
0
W
Cu Chulainn
tyhgik
Cu Chulainn
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,041
Damage
14,374
27,244
Taken
29,379
14,742
Mitigated
10,955
11,855
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,890
2,213
0
2,205
6,872
2,323
0
413
6,459
0
31,355
W
1,976
1,011
154
2,330
3,468
989
0
775
2,527
28,477
1,962
W
4,855
1,838
0
3,109
4,195
1,432
0
388
3,721
0
54,838
L
Ishtar
Megahemuli
Ishtar
4,989
2,831
0
2,151
4,611
1,365
0
856
3,755
0
37,474
L
Poseidon
Molekyyli
Poseidon
1,715
433
0
1,090
5,303
1,160
0
383
4,920
18,703
0
W
Anhur
QuaxEU
Anhur
3,170
1,226
0
1,367
4,188
1,184
821
280
3,908
0
42,270
L
1,938
105
0
680
5,549
1,531
0
1,634
3,915
29,440
0
W
Bacchus
mbarakeh
Bacchus
2,114
123
0
3,314
8,264
7,132
31
1,443
6,776
13,279
0
L
Sobek
psycdra
Sobek
842
25
0
1,702
7,044
4,576
0
1,144
5,900
8,013
0
W
Cu Chulainn
tyhgik
Cu Chulainn
5,926
257
0
1,581
7,129
4,005
84
1,312
5,817
6,273
48,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,832
Gold Earned
25,169
359
Minions Killed
200
0
Camps Cleared
0
1,060,676
Distance Traveled
1,022,554
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,540
504
39
4
0
258,570
6
W
Hades
6,525
593
72
7
0
203,776
0
W
Ravana
6,853
623
90
8
0
228,930
0
L
Ishtar
5,044
459
49
4
0
173,585
4
L
Poseidon
4,382
398
23
2
0
202,607
0
W
Anhur
6,033
548
75
7
0
201,212
1
L
Merlin
5,190
472
64
6
0
167,072
2
W
Bacchus
5,928
539
22
2
0
219,621
5
L
Sobek
5,013
456
25
2
0
220,720
0
W
Cu Chulainn
7,493
681
100
9
0
207,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role