Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
PinkiePieУнижай
Hel
Level 149
God Stats
2W - 0L
1,743 SR
Queue Stats
137W - 81L
1,652 Elo+
Party 1
Sylvanus
Sylvanus
SahaPlaha
Sylvanus
Level 148
God Stats
4W - 1L
1,755 SR
Queue Stats
139W - 79L
1,668 Elo+
Party 1
Odin
Odin
Squirry
Odin
Level 139
God Stats
2W - 0L
1,883 SR
Queue Stats
72W - 34L
1,690 Elo+
Party 1
Zhong Kui
Zhong Kui
allarnatar
Zhong Kui
Level 157
God Stats
2W - 0L
1,974 SR
Queue Stats
105W - 68L
1,676 Elo+
Party 1
Team Averages
Level 127
1,771 SR
1,637 Elo+

VS

Team Averages
Level 37
1,406 SR
1,413 Elo+
King Arthur
King Arthur
DUBIUSIMPOSTER
King Arthur
Level 28
God Stats
0W - 4L
1,141 SR
Queue Stats
3W - 5L
1,110 Elo+
Solo
Ah Puch
Ah Puch
EndlessDawnn
Ah Puch
Level 39
God Stats
1W - 3L
1,432 SR
Queue Stats
33W - 29L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Patlafous
Baron Samedi
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Loki
Loki
cammy26
Loki
Level 89
God Stats
25W - 23L
1,458 SR
Queue Stats
201W - 204L
1,434 Elo+
Solo
Anhur
Anhur
naseruti
Anhur
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 3 / 4
7,957
884
2,541
7,082
2,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
6 / 0 / 8
9,286
1,032
5,779
7,317
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
SahaPlaha
Sylvanus
14
3 / 2 / 10
8,527
947
4,515
12,337
10,705
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odin
Squirry
Odin
15
4 / 1 / 9
8,850
983
10,412
9,287
6,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
allarnatar
Zhong Kui
15
6 / 3 / 4
9,424
1,047
8,415
12,012
9,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DUBIUSIMPOSTER
King Arthur
11
0 / 4 / 3
7,368
819
5,044
6,199
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
EndlessDawnn
Ah Puch
15
6 / 4 / 3
9,100
1,011
17,684
9,345
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Patlafous
Baron Samedi
13
0 / 2 / 3
7,661
851
5,380
6,192
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
cammy26
Loki
14
2 / 2 / 3
8,529
948
6,127
9,272
3,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
naseruti
Anhur
13
1 / 7 / 1
7,768
863
3,376
9,859
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
19
Kills
9
9
Deaths
19
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
3
4
0.67
L
King Arthur
DUBIUSIMPOSTER
King Arthur
0
4
3
0.38
L
Ah Puch
EndlessDawnn
Ah Puch
6
4
3
1.88
L
Baron Samedi
Patlafous
Baron Samedi
0
2
3
0.75
W
6
0
8
10
W
Sylvanus
SahaPlaha
Sylvanus
3
2
10
4
W
Odin
Squirry
Odin
4
1
9
8.5
W
Zhong Kui
allarnatar
Zhong Kui
6
3
4
2.67
L
Loki
cammy26
Loki
2
2
3
1.75
L
Anhur
naseruti
Anhur
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,662
Damage
37,611
48,035
Taken
40,867
32,073
Mitigated
14,881
18,961
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,541
770
0
482
7,082
2,326
1,290
2,820
4,262
0
23,642
L
King Arthur
DUBIUSIMPOSTER
King Arthur
5,044
1,210
0
250
6,199
2,774
0
3,234
2,965
0
12,187
L
Ah Puch
EndlessDawnn
Ah Puch
17,684
403
0
2,689
9,345
3,405
0
4,529
4,816
34,460
0
L
Baron Samedi
Patlafous
Baron Samedi
5,380
522
239
1,117
6,192
2,321
390
3,347
2,845
20,164
0
W
5,779
13
4,776
5,801
7,317
2,502
0
3,992
3,325
20,992
1,185
W
Sylvanus
SahaPlaha
Sylvanus
4,515
688
1,573
2,460
12,337
10,705
14
6,633
5,704
8,062
0
W
Odin
Squirry
Odin
10,412
2,474
0
776
9,287
6,636
0
3,380
5,907
0
23,717
W
Zhong Kui
allarnatar
Zhong Kui
8,415
82
0
3,093
12,012
9,904
0
6,239
5,773
25,026
0
L
Loki
cammy26
Loki
6,127
1,133
0
2,206
9,272
3,475
724
4,170
5,102
0
21,961
L
Anhur
naseruti
Anhur
3,376
1,526
0
523
9,859
2,906
232
3,209
6,650
0
16,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,044
Gold Earned
40,426
188
Minions Killed
170
0
Camps Cleared
0
939,723
Distance Traveled
773,607
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,957
884
46
5
0
147,975
0
L
King Arthur
7,368
819
23
3
0
116,376
0
L
Ah Puch
9,100
1,011
45
5
0
163,097
0
L
Baron Samedi
7,661
851
35
4
0
150,837
0
W
Hel
9,286
1,032
45
5
0
206,054
0
W
Sylvanus
8,527
947
8
1
0
176,609
4
W
Odin
8,850
983
34
4
0
206,021
0
W
Zhong Kui
9,424
1,047
55
6
0
203,064
2
L
Loki
8,529
948
41
5
0
188,059
0
L
Anhur
7,768
863
26
3
0
155,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role