Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DomArmando
Ix Chel
Level 57
God Stats
36W - 50L
1,491 SR
Queue Stats
168W - 185L
1,411 Elo+
Solo
Charybdis
Charybdis
nemurimogula
Charybdis
Level 125
God Stats
21W - 22L
1,456 SR
Queue Stats
55W - 66L
1,437 Elo+
Solo
Chaac
Chaac
olitutu2
Chaac
Level 61
God Stats
37W - 26L
1,617 SR
Queue Stats
143W - 161L
1,462 Elo+
Solo
Bellona
Bellona
pokeysanic
Bellona
Level 43
God Stats
3W - 5L
1,184 SR
Queue Stats
69W - 57L
1,176 Elo+
Solo
Team Averages
Level 83
1,450 SR
1,397 Elo+

VS

Team Averages
Level 42
1,447 SR
1,415 Elo+
Ratatoskr
Ratatoskr
BastianSnugsTTV
Ratatoskr
Level 17
God Stats
10W - 11L
1,667 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 1
Ishtar
Ishtar
Bigruss1021
Ishtar
Level 52
God Stats
7W - 10L
1,294 SR
Queue Stats
107W - 174L
1,210 Elo+
Solo
Hades
Hades
PrinceEllucian
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,500 Elo+
Party 1
Ganesha
Ganesha
Rand0mfox
Ganesha
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Janus
Janus
TauterChip1
Janus
Level 64
God Stats
7W - 19L
1,273 SR
Queue Stats
184W - 180L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 1 / 4
7,089
644
4,238
9,873
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
DomArmando
Ix Chel
12
3 / 0 / 4
7,103
646
4,521
5,993
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
nemurimogula
Charybdis
10
4 / 5 / 3
6,312
574
4,081
6,251
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
olitutu2
Chaac
12
4 / 1 / 2
6,707
610
4,487
8,302
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
pokeysanic
Bellona
11
2 / 3 / 3
6,343
577
3,775
8,410
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BastianSnugsTTV
Ratatoskr
12
3 / 4 / 4
6,345
577
3,764
8,400
3,057
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
10
4 / 3 / 1
6,128
557
4,501
5,389
2,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
2 / 4 / 1
5,777
525
3,221
7,739
4,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
Rand0mfox
Ganesha
9
0 / 3 / 6
5,958
542
4,017
8,450
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
4,521
411
1,190
2,631
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
16
Kills
9
10
Deaths
16
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
4
5
L
Ratatoskr
BastianSnugsTTV
Ratatoskr
3
4
4
1.25
L
Ishtar
4
3
1
1.5
W
Ix Chel
DomArmando
Ix Chel
3
0
4
5
L
2
4
1
0.63
L
Ganesha
Rand0mfox
Ganesha
0
3
6
1
L
0
2
0
0
W
Charybdis
nemurimogula
Charybdis
4
5
3
1.1
W
Chaac
olitutu2
Chaac
4
1
2
5
W
Bellona
pokeysanic
Bellona
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,102
Damage
16,693
38,829
Taken
32,609
18,018
Mitigated
16,296
8,001
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,238
1,206
0
1,834
9,873
5,045
0
1,638
8,235
0
31,013
L
Ratatoskr
BastianSnugsTTV
Ratatoskr
3,764
1,059
0
500
8,400
3,057
0
373
7,893
0
39,998
L
Ishtar
4,501
2,483
113
398
5,389
2,701
0
0
5,389
0
32,674
W
Ix Chel
DomArmando
Ix Chel
4,521
200
159
3,115
5,993
1,741
1,003
2,066
3,721
34,326
1,549
L
3,221
740
0
2,304
7,739
4,100
0
1,559
5,743
18,269
0
L
Ganesha
Rand0mfox
Ganesha
4,017
772
0
1,382
8,450
5,865
0
526
7,818
14,854
1,454
L
1,190
84
0
380
2,631
573
0
1,409
940
13,016
0
W
Charybdis
nemurimogula
Charybdis
4,081
1,878
0
548
6,251
1,783
1,047
820
5,431
0
32,802
W
Chaac
olitutu2
Chaac
4,487
871
0
1,449
8,302
4,578
0
1,004
7,262
0
52,384
W
Bellona
pokeysanic
Bellona
3,775
1,678
0
896
8,410
4,871
40
2,741
5,669
0
25,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,554
Gold Earned
28,729
297
Minions Killed
211
0
Camps Cleared
0
1,123,666
Distance Traveled
904,251
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,089
644
42
4
0
206,432
1
L
Ratatoskr
6,345
577
73
7
0
238,090
0
L
Ishtar
6,128
557
74
7
0
181,476
0
W
Ix Chel
7,103
646
74
7
0
221,807
0
L
Hades
5,777
525
36
3
0
152,609
1
L
Ganesha
5,958
542
4
0
0
214,716
2
L
Janus
4,521
411
24
2
0
117,360
0
W
Charybdis
6,312
574
57
5
0
211,216
0
W
Chaac
6,707
610
85
8
0
248,352
0
W
Bellona
6,343
577
39
4
0
235,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role