Player Matchup

Cupid
Cupid
 
Cupid
Level 316
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Bowl0fSoup
Surtr
Level 98
God Stats
18W - 15L
1,526 SR
Queue Stats
197W - 183L
1,470 Elo+
Solo
Chang'e
Chang'e
MadiryasQc
Chang'e
Level 101
God Stats
11W - 6L
1,536 SR
Queue Stats
143W - 119L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
NaJeZ
Kuzenbo
Level 128
God Stats
14W - 19L
1,500 SR
Queue Stats
383W - 368L
1,486 Elo+
Solo
Chaac
Chaac
olitutu2
Chaac
Level 61
God Stats
38W - 26L
1,604 SR
Queue Stats
144W - 161L
1,451 Elo+
Solo
Team Averages
Level 141
1,533 SR
1,486 Elo+

VS

Team Averages
Level 144
1,529 SR
1,477 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AgingCarcass82
Agni
Level 107
God Stats
4W - 4L
1,413 SR
Queue Stats
130W - 116L
1,487 Elo+
Solo
Loki
Loki
Sandmann2324
Loki
Level 302
God Stats
16W - 7L
1,740 SR
Queue Stats
363W - 351L
1,475 Elo+
Solo
Chaac
Chaac
Wrobocop03
Chaac
Level 101
God Stats
7W - 11L
1,476 SR
Queue Stats
418W - 434L
1,417 Elo+
Solo
Medusa
Medusa
anwabuk
Medusa
Level 146
God Stats
11W - 9L
1,517 SR
Queue Stats
221W - 244L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 3 / 5
6,601
550
6,400
8,435
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
11
3 / 3 / 4
6,285
524
8,393
9,823
6,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
MadiryasQc
Chang'e
15
8 / 0 / 0
8,884
740
6,407
6,266
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
NaJeZ
Kuzenbo
12
0 / 4 / 2
6,807
567
6,915
10,081
10,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
olitutu2
Chaac
14
4 / 2 / 4
7,721
643
5,354
9,130
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 2 / 3
7,014
585
5,967
12,256
11,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 0
6,156
513
1,962
6,505
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 1
6,643
554
4,000
11,179
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
13
4 / 2 / 1
7,594
633
7,998
13,677
13,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
anwabuk
Medusa
12
1 / 4 / 5
6,401
533
5,891
6,804
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
17
Kills
12
12
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
3
5
1.5
L
Sylvanus
 
Sylvanus
4
2
3
2.75
L
0
4
0
0
W
Surtr
3
3
4
1.67
W
Chang'e
MadiryasQc
Chang'e
8
0
0
8
W
Kuzenbo
NaJeZ
Kuzenbo
0
4
2
0.25
L
3
5
1
0.7
L
Chaac
4
2
1
2.25
L
Medusa
anwabuk
Medusa
1
4
5
0.88
W
Chaac
olitutu2
Chaac
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,469
Damage
25,818
43,735
Taken
50,421
25,256
Mitigated
32,547
13,989
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,400
3,852
170
2,504
8,435
2,073
0
2,652
5,783
0
41,386
L
Sylvanus
 
Sylvanus
5,967
2,460
452
2,809
12,256
11,808
0
1,177
11,031
19,485
0
L
1,962
87
0
960
6,505
1,571
0
3,040
3,228
38,735
0
W
Surtr
8,393
3,033
0
892
9,823
6,123
0
2,717
7,106
1,483
27,155
W
Chang'e
MadiryasQc
Chang'e
6,407
348
200
4,095
6,266
1,878
365
1,580
4,233
58,791
1,713
W
Kuzenbo
NaJeZ
Kuzenbo
6,915
1,798
0
2,940
10,081
10,118
0
0
10,081
41,465
1,712
L
4,000
974
0
5,218
11,179
3,127
494
2,528
8,517
0
50,415
L
Chaac
7,998
910
0
4,990
13,677
13,368
0
6,008
7,047
0
61,851
L
Medusa
anwabuk
Medusa
5,891
2,561
0
1,118
6,804
2,673
0
311
6,493
0
54,009
W
Chaac
olitutu2
Chaac
5,354
790
0
3,188
9,130
5,064
336
527
8,603
0
54,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,298
Gold Earned
33,808
407
Minions Killed
414
0
Camps Cleared
0
1,247,359
Distance Traveled
1,180,754
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,601
550
73
6
0
251,344
7
L
Sylvanus
7,014
585
32
3
0
235,893
2
L
Agni
6,156
513
77
6
0
204,741
4
W
Surtr
6,285
524
37
3
0
250,610
0
W
Chang'e
8,884
740
113
9
0
257,597
2
W
Kuzenbo
6,807
567
87
7
0
217,774
2
L
Loki
6,643
554
86
7
0
265,700
1
L
Chaac
7,594
633
114
10
0
228,548
0
L
Medusa
6,401
533
105
9
0
245,872
0
W
Chaac
7,721
643
97
8
0
270,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role