Player Matchup

Ymir
Ymir
ELKROMOS
Ymir
Level 145
God Stats
42W - 39L
1,627 SR
Queue Stats
137W - 137L
1,558 Elo+
Solo
Neith
Neith
Golf-3all
Neith
Level 128
God Stats
8W - 4L
1,637 SR
Queue Stats
373W - 367L
1,515 Elo+
Solo
Odin
Odin
baldingmagician
Odin
Level 127
God Stats
19W - 8L
1,838 SR
Queue Stats
301W - 225L
1,612 Elo+
Party 1
Tyr
Tyr
fortenitebr
Tyr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,161 Elo+
Solo
Nu Wa
Nu Wa
xXratthewXx
Nu Wa
Level 88
God Stats
60W - 48L
1,651 SR
Queue Stats
468W - 443L
1,611 Elo+
Party 1
Team Averages
Level 106
1,651 SR
1,491 Elo+

VS

Team Averages
Level 134
1,488 SR
1,497 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LeftLeaner91
Agni
Level 38
God Stats
2W - 3L
1,451 SR
Queue Stats
35W - 51L
1,442 Elo+
Solo
Martichoras
Martichoras
PoisonedNinja
Martichoras
Level 158
God Stats
6W - 2L
1,513 SR
Queue Stats
120W - 97L
1,546 Elo+
Solo
King Arthur
King Arthur
UrLawDaddy
King Arthur
Level 140
God Stats
8W - 12L
1,542 SR
Queue Stats
453W - 416L
1,556 Elo+
Solo
Khepri
Khepri
el_Kalo_g4mer
Khepri
Level 180
God Stats
2W - 3L
1,436 SR
Queue Stats
174W - 178L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 1
6,595
440
2,808
14,088
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Golf-3all
Neith
12
1 / 4 / 0
6,725
448
7,986
10,291
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 3 / 2
9,702
647
11,675
18,098
10,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 3 / 1
6,577
438
3,322
11,269
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 4
8,693
580
6,590
7,169
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 2 / 3
8,682
579
8,381
13,884
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 1 / 1
8,364
558
9,111
5,988
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
PoisonedNinja
Martichoras
13
2 / 2 / 5
7,517
501
9,542
10,560
4,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
UrLawDaddy
King Arthur
14
1 / 6 / 3
7,977
532
9,079
15,758
16,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 5
7,571
505
3,851
9,080
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
11
Kills
14
14
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
2
3
3.75
L
Ymir
0
3
1
0.17
L
Neith
Golf-3all
Neith
1
4
0
0.25
W
4
1
1
4.5
W
Martichoras
PoisonedNinja
Martichoras
2
2
5
2.25
W
King Arthur
UrLawDaddy
King Arthur
1
6
3
0.42
L
5
3
2
2
W
1
0
5
3.5
L
1
3
1
0.5
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,381
Damage
39,964
60,915
Taken
55,270
30,649
Mitigated
36,883
14,108
Healing
20,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,381
1,449
0
9,607
13,884
4,927
0
2,192
11,692
62,947
4,234
L
Ymir
2,808
424
0
2,528
14,088
9,297
0
5,704
8,203
23,107
727
L
Neith
Golf-3all
Neith
7,986
1,984
0
2,758
10,291
3,461
0
2,849
7,381
0
49,440
W
9,111
170
0
1,007
5,988
1,834
215
2,901
3,087
66,931
0
W
Martichoras
PoisonedNinja
Martichoras
9,542
3,071
0
4,177
10,560
4,713
504
1,363
9,197
0
63,935
W
King Arthur
UrLawDaddy
King Arthur
9,079
753
0
2,910
15,758
16,313
0
798
14,960
3,476
51,618
L
11,675
2,569
0
6,529
18,098
10,942
18
4,152
13,946
887
70,725
W
3,851
147
0
2,553
9,080
9,096
0
2,844
6,236
18,186
1,967
L
3,322
198
0
342
11,269
4,945
0
4,408
6,709
0
39,067
L
6,590
1,256
0
1,951
7,169
2,004
1,053
4,842
1,853
63,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
40,111
411
Minions Killed
475
0
Camps Cleared
0
1,445,581
Distance Traveled
1,475,633
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,682
579
105
7
0
340,359
0
L
Ymir
6,595
440
36
2
0
288,539
6
L
Neith
6,725
448
87
6
0
254,515
0
W
Agni
8,364
558
137
9
0
300,933
0
W
Martichoras
7,517
501
98
7
0
257,407
4
W
King Arthur
7,977
532
94
6
0
284,397
0
L
Odin
9,702
647
126
8
0
308,548
4
W
Khepri
7,571
505
41
3
0
292,537
0
L
Tyr
6,577
438
57
4
0
323,205
0
L
Nu Wa
8,693
580
105
7
0
270,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role