Player Matchup

Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
HybriD Pisto
Thor
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 94L
1,438 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Majestik62
Ah Muzen Cab
Level 95
God Stats
3W - 1L
1,804 SR
Queue Stats
147W - 142L
1,534 Elo+
Party 1
Kuzenbo
Kuzenbo
llRedlinell
Kuzenbo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 73L
1,417 Elo+
Party 1
Achilles
Achilles
mikman95
Achilles
Level 158
God Stats
13W - 12L
1,486 SR
Queue Stats
856W - 900L
1,463 Elo+
Solo
Team Averages
Level 117
1,558 SR
1,471 Elo+

VS

Team Averages
Level 84
1,419 SR
1,506 Elo+
Sol
Sol
APOCCALYPSIA
Sol
Level 68
God Stats
6W - 8L
1,377 SR
Queue Stats
200W - 205L
1,475 Elo+
Solo
Janus
Janus
Asagava12
Janus
Level 61
God Stats
3W - 9L
1,302 SR
Queue Stats
186W - 164L
1,476 Elo+
Party 3
Bakasura
Bakasura
Elimnater
Bakasura
Level 89
God Stats
1W - 2L
1,508 SR
Queue Stats
20W - 16L
1,520 Elo+
Party 2
Mercury
Mercury
jonababa
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,520 Elo+
Party 2
Jing Wei
Jing Wei
ksibbed
Jing Wei
Level 116
God Stats
2W - 4L
1,408 SR
Queue Stats
392W - 392L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
8 / 0 / 12
11,005
917
14,114
5,466
2,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 11
8,970
748
9,335
5,684
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Majestik62
Ah Muzen Cab
16
5 / 4 / 8
9,577
798
7,635
9,502
3,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
llRedlinell
Kuzenbo
17
4 / 1 / 14
10,472
873
9,046
11,067
15,700
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
mikman95
Achilles
13
2 / 3 / 10
8,829
736
7,542
9,921
10,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
8,967
747
11,969
12,595
4,160
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
Asagava12
Janus
12
2 / 4 / 2
7,793
649
5,476
6,499
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Elimnater
Bakasura
15
2 / 4 / 4
9,064
755
7,476
14,601
10,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
jonababa
Mercury
13
3 / 6 / 2
8,444
704
3,903
9,157
3,130
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jing Wei
ksibbed
Jing Wei
15
1 / 5 / 3
8,501
708
5,067
11,176
4,048
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
23
Kills
9
9
Deaths
23
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
0
12
14
L
1
4
7
1.13
L
Janus
Asagava12
Janus
2
4
2
0.75
L
Bakasura
Elimnater
Bakasura
2
4
4
1
W
4
1
11
9.5
W
Ah Muzen Cab
Majestik62
Ah Muzen Cab
5
4
8
2.25
L
Mercury
jonababa
Mercury
3
6
2
0.67
L
Jing Wei
ksibbed
Jing Wei
1
5
3
0.5
W
Kuzenbo
llRedlinell
Kuzenbo
4
1
14
11
W
Achilles
mikman95
Achilles
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,672
Damage
33,891
41,640
Taken
54,028
33,973
Mitigated
24,340
13,619
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,114
202
767
1,174
5,466
2,176
90
2,477
2,869
40,870
248
L
11,969
2,061
1,081
5,288
12,595
4,160
0
4,873
7,649
30,173
1,072
L
Janus
Asagava12
Janus
5,476
177
0
0
6,499
2,335
0
4,216
2,128
12,695
9
L
Bakasura
Elimnater
Bakasura
7,476
4,630
444
6,005
14,601
10,667
0
4,994
9,445
0
11,376
W
9,335
262
2,795
1,319
5,684
2,404
799
2,341
3,220
0
17,035
W
Ah Muzen Cab
Majestik62
Ah Muzen Cab
7,635
2,752
483
1,860
9,502
3,676
866
4,340
5,072
0
19,123
L
Mercury
jonababa
Mercury
3,903
933
1,606
985
9,157
3,130
0
3,132
5,916
0
5,756
L
Jing Wei
ksibbed
Jing Wei
5,067
2,898
658
2,680
11,176
4,048
0
5,339
5,617
0
23,470
W
Kuzenbo
llRedlinell
Kuzenbo
9,046
2,198
883
2,552
11,067
15,700
27
4,327
5,878
17,645
1,745
W
Achilles
mikman95
Achilles
7,542
375
130
1,656
9,921
10,017
0
3,395
5,551
0
13,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,853
Gold Earned
42,769
136
Minions Killed
167
0
Camps Cleared
0
1,094,395
Distance Traveled
1,174,439
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,005
917
66
6
0
264,737
1
L
Sol
8,967
747
47
4
0
210,137
0
L
Janus
7,793
649
21
2
0
214,165
0
L
Bakasura
9,064
755
47
4
0
232,381
0
W
Thor
8,970
748
10
1
0
243,683
0
W
Ah Muzen Cab
9,577
798
29
2
0
207,745
0
L
Mercury
8,444
704
8
1
0
288,284
0
L
Jing Wei
8,501
708
44
4
0
229,472
0
W
Kuzenbo
10,472
873
19
2
0
230,864
0
W
Achilles
8,829
736
12
1
0
147,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role