Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Da1HandedMan
Ne Zha
Level 186
God Stats
43W - 25L
1,607 SR
Queue Stats
846W - 834L
1,549 Elo+
Party 1
Janus
Janus
RaGeXSoulX
Janus
Level 176
God Stats
4W - 10L
1,327 SR
Queue Stats
267W - 288L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
Son Wumama
Sun Wukong
Level 126
God Stats
21W - 14L
1,594 SR
Queue Stats
961W - 965L
1,490 Elo+
Solo
Chiron
Chiron
drawvividly
Chiron
Level 179
God Stats
19W - 28L
1,425 SR
Queue Stats
681W - 690L
1,543 Elo+
Party 1
Team Averages
Level 182
1,491 SR
1,524 Elo+

VS

Team Averages
Level 143
1,665 SR
1,538 Elo+
Cthulhu
Cthulhu
DocSavaHoe
Cthulhu
Level 158
God Stats
4W - 1L
1,972 SR
Queue Stats
327W - 317L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
FlurDeLise
Sun Wukong
Level 122
God Stats
4W - 2L
1,671 SR
Queue Stats
155W - 147L
1,527 Elo+
Solo
Raijin
Raijin
L0custKiller27
Raijin
Level 155
God Stats
4W - 4L
1,546 SR
Queue Stats
218W - 226L
1,521 Elo+
Solo
Charybdis
Charybdis
SHADOWBLOOD
Charybdis
Level 153
God Stats
2W - 2L
1,636 SR
Queue Stats
112W - 65L
1,554 Elo+
Solo
Mulan
Mulan
Tfoxhound
Mulan
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 43L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
3 / 2 / 19
9,513
951
13,047
9,296
3,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
2 / 1 / 16
8,907
891
13,906
9,272
4,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
14
7 / 3 / 13
9,350
935
8,203
6,508
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Son Wumama
Sun Wukong
16
8 / 2 / 11
9,595
960
7,942
13,272
13,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Chiron
17
7 / 2 / 15
9,799
980
10,739
11,204
5,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DocSavaHoe
Cthulhu
13
1 / 5 / 4
7,372
737
11,792
12,197
11,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
FlurDeLise
Sun Wukong
13
4 / 6 / 3
8,796
880
7,570
13,336
11,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
2 / 5 / 5
8,570
857
5,297
9,673
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SHADOWBLOOD
Charybdis
13
1 / 4 / 5
7,258
726
5,231
8,544
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Tfoxhound
Mulan
12
0 / 7 / 6
7,023
702
7,156
13,861
8,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
27
Kills
8
10
Deaths
27
74
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
2
19
6.25
W
Ne Zha
2
1
16
10
L
Cthulhu
DocSavaHoe
Cthulhu
1
5
4
0.6
L
Sun Wukong
FlurDeLise
Sun Wukong
4
6
3
0.92
L
2
5
5
0.9
W
Janus
7
3
13
4.5
L
Charybdis
SHADOWBLOOD
Charybdis
1
4
5
0.88
W
Sun Wukong
Son Wumama
Sun Wukong
8
2
11
6.75
L
Mulan
Tfoxhound
Mulan
0
7
6
0.43
W
Chiron
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,837
Damage
37,046
49,552
Taken
57,611
30,104
Mitigated
37,609
16,857
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,047
148
764
2,930
9,296
3,952
816
3,018
6,278
25,990
0
W
Ne Zha
13,906
1,735
1,281
3,205
9,272
4,619
908
2,502
6,770
0
29,754
L
Cthulhu
DocSavaHoe
Cthulhu
11,792
334
578
857
12,197
11,140
0
3,386
8,606
17,274
1,292
L
Sun Wukong
FlurDeLise
Sun Wukong
7,570
726
646
1,639
13,336
11,527
0
5,504
7,666
0
9,989
L
5,297
290
400
1,933
9,673
3,978
0
4,277
5,274
27,364
400
W
Janus
8,203
354
0
479
6,508
2,791
1,345
1,261
5,247
11,531
0
L
Charybdis
SHADOWBLOOD
Charybdis
5,231
1,100
274
928
8,544
2,942
0
2,804
5,634
0
14,745
W
Sun Wukong
Son Wumama
Sun Wukong
7,942
1,378
301
4,737
13,272
13,701
277
4,543
8,729
0
10,359
L
Mulan
Tfoxhound
Mulan
7,156
1,212
810
2,293
13,861
8,022
0
4,421
9,181
0
10,874
W
Chiron
10,739
3,677
878
2,282
11,204
5,041
2,118
4,367
6,837
0
26,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,164
Gold Earned
39,019
116
Minions Killed
118
0
Camps Cleared
0
980,878
Distance Traveled
849,058
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,513
951
29
3
0
187,104
0
W
Ne Zha
8,907
891
36
4
0
199,724
0
L
Cthulhu
7,372
737
15
2
0
177,936
0
L
Sun Wukong
8,796
880
3
0
0
185,654
0
L
Raijin
8,570
857
64
6
0
168,078
0
W
Janus
9,350
935
12
1
0
197,689
0
L
Charybdis
7,258
726
29
3
0
155,346
1
W
Sun Wukong
9,595
960
5
1
0
187,814
0
L
Mulan
7,023
702
7
1
0
162,044
0
W
Chiron
9,799
980
34
3
0
208,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role