Player Matchup

Chaac
Chaac
CT Winter2470
Chaac
Level 57
God Stats
4W - 3L
1,606 SR
Queue Stats
177W - 183L
1,443 Elo+
Solo
Danzaburou
Danzaburou
CallMeHuxyYT
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 157L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Hard2AnaIyze
Nu Wa
Level 128
God Stats
1W - 5L
1,215 SR
Queue Stats
131W - 137L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Nope rope4307
Cthulhu
Level 87
God Stats
6W - 7L
1,559 SR
Queue Stats
132W - 107L
1,481 Elo+
Solo
Ne Zha
Ne Zha
PauRexy
Ne Zha
Level 109
God Stats
0W - 1L
1,443 SR
Queue Stats
80W - 66L
1,550 Elo+
Solo
Team Averages
Level 93
1,465 SR
1,471 Elo+

VS

Team Averages
Level 113
1,587 SR
1,426 Elo+
Ares
Ares
MachtEXTREM
Ares
Level 175
God Stats
5W - 3L
1,544 SR
Queue Stats
191W - 192L
1,407 Elo+
Solo
Ne Zha
Ne Zha
Purpminty
Ne Zha
Level 122
God Stats
2W - 1L
1,717 SR
Queue Stats
190W - 176L
1,544 Elo+
Solo
Medusa
Medusa
TR1MN3BUL423
Medusa
Level 87
God Stats
7W - 7L
1,547 SR
Queue Stats
24W - 27L
1,391 Elo+
Solo
Janus
Janus
TestigoDeCthulhu
Janus
Level 89
God Stats
2W - 1L
1,579 SR
Queue Stats
19W - 13L
1,478 Elo+
Solo
King Arthur
King Arthur
xActionTrollx
King Arthur
Level 93
God Stats
2W - 1L
1,545 SR
Queue Stats
11W - 7L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,436
444
4,296
7,511
3,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
CallMeHuxyYT
Danzaburou
10
0 / 2 / 0
5,176
518
3,176
5,979
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 1 / 1
4,884
488
1,899
2,735
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
9
0 / 2 / 1
4,851
485
6,067
6,991
4,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
PauRexy
Ne Zha
10
3 / 1 / 0
5,472
547
3,604
7,584
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,975
598
2,712
7,856
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Purpminty
Ne Zha
10
1 / 1 / 3
5,540
554
4,425
8,445
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
10
4 / 0 / 0
5,775
578
4,582
3,844
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 1
5,781
578
2,371
5,167
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xActionTrollx
King Arthur
11
3 / 0 / 2
6,639
664
5,362
6,574
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
10
10
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Danzaburou
CallMeHuxyYT
Danzaburou
0
2
0
0
L
1
1
1
1.5
W
1
0
3
2.5
L
Cthulhu
0
2
1
0.25
L
Ne Zha
PauRexy
Ne Zha
3
1
0
3
W
Ne Zha
Purpminty
Ne Zha
1
1
3
2.5
W
Medusa
4
0
0
4
W
1
3
1
0.5
W
King Arthur
xActionTrollx
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,042
Damage
19,452
30,800
Taken
31,886
12,922
Mitigated
13,950
9,647
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,296
770
0
2,485
7,511
3,668
0
0
7,511
0
21,620
L
Danzaburou
CallMeHuxyYT
Danzaburou
3,176
924
0
2,422
5,979
1,799
0
1,466
4,473
0
35,513
L
1,899
574
0
1,049
2,735
602
0
658
1,977
16,952
0
W
2,712
98
203
2,282
7,856
4,977
0
2,460
5,356
15,699
4,185
L
Cthulhu
6,067
457
212
1,436
6,991
4,305
0
998
5,929
26,307
617
L
Ne Zha
PauRexy
Ne Zha
3,604
996
0
2,043
7,584
2,548
0
1,501
5,961
0
23,884
W
Ne Zha
Purpminty
Ne Zha
4,425
1,572
0
2,337
8,445
2,978
0
1,795
6,460
0
31,460
W
Medusa
4,582
1,587
0
614
3,844
1,112
0
1,324
2,480
0
30,814
W
2,371
179
0
560
5,167
1,350
210
1,607
3,477
32,818
1,224
W
King Arthur
xActionTrollx
King Arthur
5,362
988
0
1,472
6,574
3,533
0
211
5,943
168
39,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,819
Gold Earned
29,710
215
Minions Killed
253
0
Camps Cleared
0
900,024
Distance Traveled
1,064,372
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,436
444
32
3
0
178,856
0
L
Danzaburou
5,176
518
64
6
0
201,942
0
L
Nu Wa
4,884
488
41
4
0
82,207
0
W
Ares
5,975
598
34
3
0
218,910
3
L
Cthulhu
4,851
485
35
4
0
218,387
0
L
Ne Zha
5,472
547
43
4
0
218,632
3
W
Ne Zha
5,540
554
45
5
0
248,921
0
W
Medusa
5,775
578
43
4
0
203,804
0
W
Janus
5,781
578
68
7
0
175,542
6
W
King Arthur
6,639
664
63
6
0
217,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role