Player Matchup

Thor
Thor
Silver III
 
Thor
Silver III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver II
Atipico
Charybdis
Silver II
Level 137
God Stats
3W - 5L
1,442 SR
Queue Stats
40W - 45L
1,127 MMR
Solo
Scylla
Scylla
Silver II
Locationsexwithm
Scylla
Silver II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 307L
1,118 MMR
Solo
Charon
Charon
Silver III
VoiTTaa
Charon
Silver III
Level 157
God Stats
4W - 5L
1,489 SR
Queue Stats
104W - 127L
1,102 MMR
Solo
Chaac
Chaac
Silver II
ibnlwaleed
Chaac
Silver II
Level 137
God Stats
25W - 29L
1,513 SR
Queue Stats
121W - 139L
1,110 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,489 SR
1,191 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,520 SR
1,182 MMR
Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
PotatoOrgy10
Anhur
Silver II
Level 125
God Stats
64W - 73L
1,476 SR
Queue Stats
192W - 206L
1,027 MMR
Solo
Hercules
Hercules
Silver IV
SupremoOFF
Hercules
Silver IV
Level 49
God Stats
7W - 8L
1,492 SR
Queue Stats
45W - 61L
987 MMR
Party 1
Ymir
Ymir
Silver I
xMatic
Ymir
Silver I
Level 171
God Stats
16W - 13L
1,515 SR
Queue Stats
35W - 40L
1,344 MMR
Party 1
Bastet
Bastet
Silver II
yologue12345
Bastet
Silver II
Level 135
God Stats
2W - 3L
1,617 SR
Queue Stats
74W - 95L
1,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 3 / 0
5,509
501
1,181
7,413
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Atipico
Charybdis
11
1 / 1 / 0
5,856
532
5,552
6,089
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 1
5,360
487
2,785
5,523
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
VoiTTaa
Charon
10
0 / 1 / 1
5,902
537
4,303
6,239
3,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
11
1 / 6 / 0
6,423
584
6,985
11,920
6,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PoseidonAwilixArachneBacchus

VS

Bans
AnubisIx ChelTsukuyomiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 1 / 3
6,573
598
4,967
4,422
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 0
6,590
599
4,137
8,027
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SupremoOFF
Hercules
13
6 / 1 / 1
7,369
670
8,150
11,105
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
xMatic
Ymir
9
1 / 0 / 5
6,178
562
3,618
8,391
5,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
11
2 / 0 / 1
5,742
522
2,506
4,348
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
14
14
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
0
0.33
W
Kukulkan
 
Kukulkan
3
1
3
4.5
L
Charybdis
Atipico
Charybdis
1
1
0
1
L
0
3
1
0.17
W
2
1
0
2
W
Hercules
SupremoOFF
Hercules
6
1
1
6.5
L
Charon
VoiTTaa
Charon
0
1
1
0.5
L
Chaac
1
6
0
0.17
W
Ymir
xMatic
Ymir
1
0
5
3.5
W
Bastet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,806
Damage
23,378
37,184
Taken
36,293
15,757
Mitigated
19,052
9,326
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,181
277
0
2,893
7,413
2,195
0
2,168
5,245
0
27,762
W
Kukulkan
 
Kukulkan
4,967
150
0
871
4,422
1,525
408
2,010
2,412
51,160
0
L
Charybdis
Atipico
Charybdis
5,552
3,458
0
1,500
6,089
1,535
0
1,135
4,954
0
42,274
L
2,785
786
0
750
5,523
1,394
0
2,382
3,105
31,782
1,353
W
4,137
1,696
0
3,309
8,027
2,454
172
949
7,078
0
49,706
W
Hercules
SupremoOFF
Hercules
8,150
4,357
0
5,774
11,105
8,035
0
43
11,062
0
40,546
L
Charon
VoiTTaa
Charon
4,303
526
0
1,571
6,239
3,781
0
2,352
3,887
12,388
1,562
L
Chaac
6,985
1,651
0
2,612
11,920
6,852
0
548
10,913
0
42,910
W
Ymir
xMatic
Ymir
3,618
259
0
1,480
8,391
5,622
0
2,954
5,437
24,559
0
W
Bastet
2,506
659
0
1,074
4,348
1,416
0
1,091
3,257
0
27,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,050
Gold Earned
32,452
288
Minions Killed
346
0
Camps Cleared
0
1,127,291
Distance Traveled
1,110,359
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,509
501
57
5
0
236,725
3
W
Kukulkan
6,573
598
93
8
0
210,199
0
L
Charybdis
5,856
532
73
7
0
213,741
1
L
Scylla
5,360
487
67
6
0
240,077
5
W
Anhur
6,590
599
101
9
0
199,709
0
W
Hercules
7,369
670
74
7
0
229,170
0
L
Charon
5,902
537
15
1
0
224,847
7
L
Chaac
6,423
584
76
7
0
211,901
0
W
Ymir
6,178
562
33
3
0
229,848
5
W
Bastet
5,742
522
45
4
0
241,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role