Player Matchup

Ix Chel
Ix Chel
Gold II
Lux_Zephha
Ix Chel
Gold II
Level 127
God Stats
26W - 32L
1,552 SR
Queue Stats
620W - 624L
1,484 MMR
Solo
Fafnir
Fafnir
Gold V
MisterioZvezd
Fafnir
Gold V
Level 89
God Stats
26W - 20L
1,622 SR
Queue Stats
140W - 138L
1,366 MMR
Party 3
Hun Batz
Hun Batz
Gold III
executioner7
Hun Batz
Gold III
Level 120
God Stats
2W - 8L
1,208 SR
Queue Stats
149W - 151L
1,498 MMR
Party 4
Neith
Neith
Silver I
mopazaco1234
Neith
Silver I
Level 87
God Stats
9W - 9L
1,504 SR
Queue Stats
141W - 152L
1,244 MMR
Party 4
Achilles
Achilles
Gold IV
Кузьмичь
Achilles
Gold IV
Level 107
God Stats
0W - 1L
1,333 SR
Queue Stats
260W - 258L
1,322 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,444 SR
1,383 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,515 SR
1,416 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
 
Sun Wukong
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold III
Angho1509
Ares
Gold III
Level 103
God Stats
3W - 6L
1,496 SR
Queue Stats
77W - 81L
1,452 MMR
Party 2
Cupid
Cupid
Gold V
Cielagos
Cupid
Gold V
Level 85
God Stats
11W - 5L
1,581 SR
Queue Stats
73W - 80L
1,286 MMR
Party 2
Thanatos
Thanatos
Silver IV
martu475
Thanatos
Silver IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 27L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Lux_Zephha
Ix Chel
9
2 / 3 / 2
4,832
604
3,060
4,029
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
2 / 1 / 3
5,353
669
3,286
5,218
4,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hun Batz
executioner7
Hun Batz
9
3 / 0 / 2
5,211
651
1,665
3,391
858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 1 / 1
5,166
646
4,831
4,325
1,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,147
518
3,692
9,267
4,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ArachneNe ZhaAthenaBake Kujira

VS

Bans
MedusaFreyaJanusLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 0
6,050
756
4,603
5,027
1,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
 
Sun Wukong
10
3 / 0 / 0
5,983
748
6,370
7,398
4,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
8
1 / 2 / 2
5,173
647
2,041
6,057
2,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Cielagos
Cupid
7
0 / 3 / 0
4,101
513
2,568
5,143
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
martu475
Thanatos
8
0 / 4 / 0
4,272
534
421
5,973
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
8
8
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
0
4
W
Sun Wukong
 
Sun Wukong
3
0
0
3
W
Ares
1
2
2
1
W
Cupid
Cielagos
Cupid
0
3
0
0
L
Ix Chel
Lux_Zephha
Ix Chel
2
3
2
1
L
2
1
3
3.5
L
Hun Batz
executioner7
Hun Batz
3
0
2
4
W
Thanatos
martu475
Thanatos
0
4
0
0
L
3
1
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,534
Damage
16,003
26,230
Taken
29,598
11,328
Mitigated
12,491
8,697
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,603
154
0
2,932
5,027
1,944
0
1,852
2,963
49,415
1,134
W
Sun Wukong
 
Sun Wukong
6,370
2,242
0
2,158
7,398
4,685
6
0
6,882
0
40,774
W
Ares
2,041
192
0
1,637
6,057
2,758
0
1,225
4,802
15,992
27
W
Cupid
Cielagos
Cupid
2,568
1,505
114
2,080
5,143
1,243
0
1,760
3,289
0
23,743
L
Ix Chel
Lux_Zephha
Ix Chel
3,060
328
179
648
4,029
765
0
2,460
1,569
23,336
0
L
3,286
1,239
0
1,585
5,218
4,287
0
2,359
2,859
8,641
0
L
Hun Batz
executioner7
Hun Batz
1,665
391
0
2,536
3,391
858
0
488
2,903
0
26,816
W
Thanatos
martu475
Thanatos
421
90
0
2,625
5,973
1,861
0
1,201
4,674
0
23,126
L
4,831
2,142
0
911
4,325
1,198
0
1,310
3,015
0
40,065
L
3,692
1,094
0
2,838
9,267
4,220
0
0
9,267
0
21,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
25,579
218
Minions Killed
270
0
Camps Cleared
0
865,853
Distance Traveled
861,314
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,050
756
90
11
0
160,957
1
W
Sun Wukong
5,983
748
66
8
0
155,961
0
W
Ares
5,173
647
18
2
0
185,507
0
W
Cupid
4,101
513
46
6
0
160,269
0
L
Ix Chel
4,832
604
36
5
0
166,499
0
L
Fafnir
5,353
669
12
2
0
184,542
4
L
Hun Batz
5,211
651
60
8
0
180,998
0
W
Thanatos
4,272
534
50
6
0
198,620
0
L
Neith
5,166
646
69
9
0
168,730
1
L
Achilles
4,147
518
41
5
0
165,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role