Player Matchup

Ymir
Ymir
AidenSeic
Ymir
Level 64
God Stats
11W - 11L
1,581 SR
Queue Stats
99W - 89L
1,443 Elo+
Party 1
Neith
Neith
KokyDELAVEGA
Neith
Level 29
God Stats
6W - 4L
1,487 SR
Queue Stats
49W - 56L
1,384 Elo+
Party 1
Hades
Hades
Megapon
Hades
Level 41
God Stats
5W - 2L
1,599 SR
Queue Stats
59W - 49L
1,472 Elo+
Party 1
Mercury
Mercury
SavageSilasDK
Mercury
Level 107
God Stats
1W - 0L
1,263 SR
Queue Stats
465W - 448L
1,410 Elo+
Party 2
Janus
Janus
SinSniper17
Janus
Level 137
God Stats
2W - 4L
1,300 SR
Queue Stats
283W - 305L
1,374 Elo+
Party 2
Team Averages
Level 76
1,446 SR
1,417 Elo+

VS

Team Averages
Level 97
1,509 SR
1,405 Elo+
Sol
Sol
Emmanuel 222079
Sol
Level 142
God Stats
8W - 8L
1,673 SR
Queue Stats
306W - 306L
1,383 Elo+
Solo
Ne Zha
Ne Zha
GngrBreadMan9
Ne Zha
Level 158
God Stats
9W - 14L
1,428 SR
Queue Stats
99W - 101L
1,427 Elo+
Solo
Xing Tian
Xing Tian
OfferedMold99
Xing Tian
Level 49
God Stats
6W - 10L
1,483 SR
Queue Stats
8W - 17L
1,381 Elo+
Solo
Medusa
Medusa
Vinysemdedo
Medusa
Level 48
God Stats
11W - 11L
1,619 SR
Queue Stats
128W - 137L
1,368 Elo+
Solo
Chaac
Chaac
psychicdous
Chaac
Level 87
God Stats
13W - 10L
1,344 SR
Queue Stats
272W - 272L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 1 / 1
6,439
585
5,901
6,098
1,941
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 3
5,734
521
3,644
1,863
583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hades
Megapon
Hades
11
1 / 1 / 0
6,292
572
3,740
7,037
3,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
11
0 / 1 / 0
5,565
506
2,006
7,094
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 0
6,715
610
6,213
6,467
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,632
512
3,569
6,977
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
3 / 1 / 1
6,594
599
4,160
8,177
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
OfferedMold99
Xing Tian
9
1 / 2 / 0
5,526
502
2,277
10,378
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
10
0 / 1 / 1
5,093
463
2,566
6,201
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 1
5,495
500
2,600
5,503
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
5
5
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
1
3.5
L
0
2
0
0
L
3
1
1
3.5
W
0
0
3
1.5
W
Hades
Megapon
Hades
1
1
0
1
L
Xing Tian
OfferedMold99
Xing Tian
1
2
0
0.5
W
Mercury
0
1
0
0
W
3
2
0
1.5
L
Medusa
0
1
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,504
Damage
15,172
28,559
Taken
37,236
10,695
Mitigated
16,560
9,827
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,901
995
0
1,949
6,098
1,941
391
1,982
4,116
39,103
1,034
L
3,569
709
0
1,685
6,977
1,694
0
4,765
1,731
34,455
213
L
4,160
1,324
0
2,456
8,177
3,424
0
1,253
6,882
0
44,493
W
3,644
904
0
687
1,863
583
594
44
1,819
0
31,071
W
Hades
Megapon
Hades
3,740
677
100
3,934
7,037
3,730
0
0
7,037
30,734
0
L
Xing Tian
OfferedMold99
Xing Tian
2,277
330
0
611
10,378
6,917
279
3,251
7,127
17,784
1,528
W
Mercury
2,006
223
0
1,256
7,094
2,384
0
783
6,311
0
40,495
W
6,213
142
0
1,901
6,467
2,057
0
2,756
3,711
38,763
738
L
Medusa
2,566
740
0
2,689
6,201
1,791
132
2,499
3,662
0
33,324
L
2,600
258
0
1,278
5,503
2,734
0
3,290
2,213
0
20,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
28,340
338
Minions Killed
252
0
Camps Cleared
0
1,139,317
Distance Traveled
1,046,187
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,439
585
84
8
0
239,252
0
L
Sol
5,632
512
59
5
0
200,780
0
L
Ne Zha
6,594
599
72
7
0
238,517
0
W
Neith
5,734
521
44
4
0
209,708
1
W
Hades
6,292
572
62
6
0
180,828
0
L
Xing Tian
5,526
502
32
3
0
225,706
0
W
Mercury
5,565
506
68
6
0
282,273
0
W
Janus
6,715
610
80
7
0
227,256
0
L
Medusa
5,093
463
52
5
0
209,323
4
L
Chaac
5,495
500
37
3
0
171,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role