Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Ellisuive
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,390 Elo+
Solo
Discordia
Discordia
RALEJO09
Discordia
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,549 Elo+
Solo
Anubis
Anubis
jotrixd
Anubis
Level 120
God Stats
8W - 11L
1,521 SR
Queue Stats
437W - 446L
1,454 Elo+
Party 2
Team Averages
Level 96
1,504 SR
1,479 Elo+

VS

Team Averages
Level 96
1,547 SR
1,476 Elo+
Bellona
Bellona
Dropbrick_Smurfy
Bellona
Level 29
God Stats
4W - 5L
1,348 SR
Queue Stats
220W - 207L
1,483 Elo+
Party 1
Vulcan
Vulcan
TossedLenny
Vulcan
Level 51
God Stats
5W - 5L
1,464 SR
Queue Stats
183W - 174L
1,487 Elo+
Solo
Mercury
Mercury
oSteve
Mercury
Level 128
God Stats
3W - 1L
1,622 SR
Queue Stats
365W - 362L
1,467 Elo+
Party 1
Freya
Freya
ortejo
Freya
Level 145
God Stats
3W - 4L
1,535 SR
Queue Stats
502W - 492L
1,472 Elo+
Solo
Cthulhu
Cthulhu
sagorocolv
Cthulhu
Level 126
God Stats
4W - 1L
1,766 SR
Queue Stats
290W - 287L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
7 / 4 / 7
7,450
1,242
7,350
11,920
9,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
 
Agni
12
2 / 2 / 10
6,292
1,049
7,074
3,590
1,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Ellisuive
Mercury
5
0 / 3 / 0
4,842
807
644
2,684
804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
RALEJO09
Discordia
13
2 / 3 / 9
6,937
1,156
5,050
4,176
1,505
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anubis
jotrixd
Anubis
12
3 / 4 / 7
6,639
1,107
6,469
5,555
2,911
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
5,641
940
1,357
4,827
3,311
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
13
4 / 3 / 4
7,342
1,224
5,354
4,110
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
oSteve
Mercury
13
4 / 2 / 9
7,923
1,321
3,309
6,402
2,722
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Freya
ortejo
Freya
13
3 / 4 / 7
7,480
1,247
4,067
5,415
1,559
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
sagorocolv
Cthulhu
12
3 / 3 / 4
6,985
1,164
5,333
8,144
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
14
Kills
14
16
Deaths
14
33
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
4
7
2.63
L
Agni
 
Agni
2
2
10
3.5
W
0
2
5
1.25
L
Mercury
Ellisuive
Mercury
0
3
0
0
L
Discordia
RALEJO09
Discordia
2
3
9
2.17
W
Vulcan
4
3
4
2
L
Anubis
jotrixd
Anubis
3
4
7
1.63
W
Mercury
oSteve
Mercury
4
2
9
4.25
W
Freya
ortejo
Freya
3
4
7
1.63
W
Cthulhu
sagorocolv
Cthulhu
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,587
Damage
19,420
27,925
Taken
28,898
16,486
Mitigated
16,085
6,134
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,350
997
119
3,502
11,920
9,883
0
6,629
5,291
0
14,773
L
Agni
 
Agni
7,074
833
0
384
3,590
1,383
0
1,515
2,075
13,624
0
W
1,357
246
298
927
4,827
3,311
0
3,293
1,534
0
2,268
L
Mercury
Ellisuive
Mercury
644
0
174
64
2,684
804
0
1,384
1,300
0
1,521
L
Discordia
RALEJO09
Discordia
5,050
347
0
850
4,176
1,505
0
1,836
2,340
11,528
501
W
Vulcan
5,354
271
270
425
4,110
1,502
132
3,436
674
15,439
0
L
Anubis
jotrixd
Anubis
6,469
363
578
463
5,555
2,911
0
3,371
2,184
13,578
0
W
Mercury
oSteve
Mercury
3,309
1,046
267
920
6,402
2,722
390
3,972
2,430
0
5,849
W
Freya
ortejo
Freya
4,067
1,191
372
814
5,415
1,559
403
2,975
2,440
11,747
257
W
Cthulhu
sagorocolv
Cthulhu
5,333
28
713
1,768
8,144
6,991
140
4,787
3,357
14,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,160
Gold Earned
35,371
65
Minions Killed
75
0
Camps Cleared
0
521,354
Distance Traveled
620,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,450
1,242
13
2
0
117,584
0
L
Agni
6,292
1,049
11
2
0
119,407
0
W
Bellona
5,641
940
1
0
0
110,534
0
L
Mercury
4,842
807
1
0
0
59,076
0
L
Discordia
6,937
1,156
26
4
0
122,171
0
W
Vulcan
7,342
1,224
18
3
0
119,885
0
L
Anubis
6,639
1,107
14
2
0
103,116
0
W
Mercury
7,923
1,321
13
2
0
157,287
0
W
Freya
7,480
1,247
19
3
0
108,262
0
W
Cthulhu
6,985
1,164
24
4
0
124,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role