Player Matchup

Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Debico
Discordia
Level 106
God Stats
1W - 0L
1,541 SR
Queue Stats
59W - 65L
1,518 Elo+
Solo
Cerberus
Cerberus
NemronGodx
Cerberus
Level 88
God Stats
13W - 5L
1,669 SR
Queue Stats
20W - 13L
1,579 Elo+
Solo
Thor
Thor
NoneBar
Thor
Level 192
God Stats
35W - 14L
1,780 SR
Queue Stats
688W - 306L
1,743 Elo+
Party 1
Arachne
Arachne
SnusAndCoffee
Arachne
Level 159
God Stats
2W - 1L
1,720 SR
Queue Stats
333W - 158L
1,696 Elo+
Party 1
Team Averages
Level 138
1,642 SR
1,607 Elo+

VS

Team Averages
Level 137
1,510 SR
1,536 Elo+
Discordia
Discordia
 
Discordia
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
EÎsenSkrt
Cernunnos
Level 118
God Stats
0W - 3L
1,232 SR
Queue Stats
608W - 478L
1,606 Elo+
Solo
King Arthur
King Arthur
Juanfrico777
King Arthur
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 151L
1,485 Elo+
Solo
Mercury
Mercury
Spirss
Mercury
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 98L
1,523 Elo+
Solo
Nu Wa
Nu Wa
berfomed
Nu Wa
Level 204
God Stats
20W - 11L
1,817 SR
Queue Stats
363W - 359L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 4 / 0
6,516
501
3,059
10,428
3,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Debico
Discordia
13
0 / 3 / 5
7,237
557
5,047
4,882
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
NemronGodx
Cerberus
11
0 / 3 / 2
6,154
473
1,339
11,722
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thor
NoneBar
Thor
15
9 / 2 / 1
8,534
656
12,251
11,641
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
15
6 / 0 / 0
9,173
706
9,907
10,333
5,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 3 / 0
7,204
554
3,275
6,649
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
EÎsenSkrt
Cernunnos
17
8 / 0 / 0
9,631
741
17,866
8,568
3,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Juanfrico777
King Arthur
10
0 / 5 / 0
6,190
476
4,122
12,698
7,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Spirss
Mercury
11
0 / 4 / 2
6,166
474
3,063
9,245
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
berfomed
Nu Wa
10
0 / 3 / 4
6,755
520
4,194
7,717
5,474
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
15
Kills
12
12
Deaths
15
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
4
0
0
L
Discordia
 
Discordia
4
3
0
1.33
W
Discordia
Debico
Discordia
0
3
5
0.83
L
Cernunnos
EÎsenSkrt
Cernunnos
8
0
0
8
L
King Arthur
Juanfrico777
King Arthur
0
5
0
0
W
Cerberus
NemronGodx
Cerberus
0
3
2
0.33
W
Thor
NoneBar
Thor
9
2
1
4.75
W
Arachne
6
0
0
6
L
Mercury
Spirss
Mercury
0
4
2
0.25
L
Nu Wa
berfomed
Nu Wa
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,603
Damage
32,520
49,006
Taken
44,877
18,976
Mitigated
21,026
23,741
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,059
1,627
522
2,734
10,428
3,566
0
791
9,637
0
45,316
L
Discordia
 
Discordia
3,275
358
0
974
6,649
1,908
0
2,719
3,930
38,224
1,015
W
Discordia
Debico
Discordia
5,047
161
0
760
4,882
1,192
416
2,536
2,076
37,562
0
L
Cernunnos
EÎsenSkrt
Cernunnos
17,866
11,407
0
7,337
8,568
3,274
750
1,199
7,198
0
96,776
L
King Arthur
Juanfrico777
King Arthur
4,122
615
0
2,670
12,698
7,175
0
267
11,868
0
41,209
W
Cerberus
NemronGodx
Cerberus
1,339
67
226
5,616
11,722
4,533
234
439
11,283
18,008
267
W
Thor
NoneBar
Thor
12,251
3,631
0
6,611
11,641
3,743
0
2,248
9,199
0
73,129
W
Arachne
9,907
6,934
0
7,272
10,333
5,942
152
754
9,579
543
60,659
L
Mercury
Spirss
Mercury
3,063
1,024
0
1,328
9,245
3,195
0
820
8,349
0
40,520
L
Nu Wa
berfomed
Nu Wa
4,194
1,532
0
1,513
7,717
5,474
8
1,889
5,786
18,817
1,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,614
Gold Earned
35,946
399
Minions Killed
417
0
Camps Cleared
0
1,371,036
Distance Traveled
1,321,079
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,516
501
79
6
0
250,958
1
L
Discordia
7,204
554
82
6
0
269,978
2
W
Discordia
7,237
557
76
6
0
262,312
0
L
Cernunnos
9,631
741
165
13
0
266,327
4
L
King Arthur
6,190
476
81
6
0
205,839
1
W
Cerberus
6,154
473
30
2
0
268,636
0
W
Thor
8,534
656
106
8
0
311,935
3
W
Arachne
9,173
706
108
8
0
277,195
0
L
Mercury
6,166
474
70
5
0
312,833
0
L
Nu Wa
6,755
520
19
1
0
266,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role