Player Matchup

Bacchus
Bacchus
Gold III
Hеid
Bacchus
Gold III
Level 154
God Stats
43W - 48L
1,485 SR
Queue Stats
75W - 86L
1,290 MMR
Solo
Amaterasu
Amaterasu
Silver III
biralachana
Amaterasu
Silver III
Level 104
God Stats
1W - 3L
1,459 SR
Queue Stats
22W - 37L
1,176 MMR
Solo
Izanami
Izanami
Silver I
jd1927
Izanami
Silver I
Level 124
God Stats
8W - 9L
1,511 SR
Queue Stats
102W - 114L
1,298 MMR
Solo
Fenrir
Fenrir
Silver II
xMatic
Fenrir
Silver II
Level 171
God Stats
5W - 5L
1,548 SR
Queue Stats
36W - 40L
1,246 MMR
Solo
Agni
Agni
Gold IV
yourmomsuxmydicc
Agni
Gold IV
Level 69
God Stats
2W - 6L
1,168 SR
Queue Stats
153W - 165L
1,389 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,434 SR
1,280 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,441 SR
1,300 MMR
Mulan
Mulan
Silver II
Arda_1955
Mulan
Silver II
Level 129
God Stats
0W - 3L
1,233 SR
Queue Stats
179W - 202L
1,226 MMR
Party 2
He Bo
He Bo
Silver II
Batu_2155
He Bo
Silver II
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 149L
1,238 MMR
Party 2
Poseidon
Poseidon
Bronze III
Kalks2
Poseidon
Bronze III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,370 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
OcT4_D_AcE
Danzaburou
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,308 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
portos76770
Nu Wa
Gold IV
Level 116
God Stats
21W - 19L
1,471 SR
Queue Stats
92W - 106L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hеid
Bacchus
14
5 / 1 / 8
9,535
596
4,672
11,185
9,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
biralachana
Amaterasu
15
1 / 3 / 4
8,848
553
9,621
17,680
12,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
jd1927
Izanami
18
4 / 1 / 2
10,318
645
7,880
11,575
4,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
xMatic
Fenrir
15
10 / 1 / 7
9,804
613
10,563
13,600
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 4 / 5
10,467
654
9,151
9,307
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaAnubisJanusScylla

VS

Bans
ShivaSurtrThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arda_1955
Mulan
13
3 / 5 / 0
8,168
511
11,044
16,303
8,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

He Bo
Batu_2155
He Bo
12
1 / 9 / 1
7,227
452
5,914
12,524
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
Kalks2
Poseidon
16
5 / 6 / 1
9,420
589
8,314
11,285
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OcT4_D_AcE
Danzaburou
14
1 / 4 / 0
8,326
520
5,080
9,622
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 2
7,897
494
4,944
6,789
4,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
26
Kills
10
10
Deaths
26
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
Arda_1955
Mulan
3
5
0
0.6
L
He Bo
Batu_2155
He Bo
1
9
1
0.17
W
Bacchus
Hеid
Bacchus
5
1
8
9
L
Poseidon
Kalks2
Poseidon
5
6
1
0.92
L
Danzaburou
OcT4_D_AcE
Danzaburou
1
4
0
0.25
W
Amaterasu
biralachana
Amaterasu
1
3
4
1
W
Izanami
jd1927
Izanami
4
1
2
5
L
0
2
2
0.5
W
Fenrir
xMatic
Fenrir
10
1
7
13.5
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,887
Damage
35,296
63,347
Taken
56,523
35,848
Mitigated
21,196
18,020
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Arda_1955
Mulan
11,044
2,270
0
1,482
16,303
8,339
0
3,026
12,712
0
48,322
L
He Bo
Batu_2155
He Bo
5,914
397
0
3,025
12,524
2,436
0
2,304
10,179
45,404
0
W
Bacchus
Hеid
Bacchus
4,672
619
0
3,225
11,185
9,791
757
4,670
6,515
16,457
0
L
Poseidon
Kalks2
Poseidon
8,314
877
0
1,251
11,285
3,126
0
6,624
4,618
63,881
0
L
Danzaburou
OcT4_D_AcE
Danzaburou
5,080
1,610
0
2,667
9,622
2,946
832
624
8,952
0
62,274
W
Amaterasu
biralachana
Amaterasu
9,621
4,509
0
5,860
17,680
12,250
0
2,196
15,484
0
55,063
W
Izanami
jd1927
Izanami
7,880
5,107
0
5,943
11,575
4,091
1,032
2,315
9,260
0
119,777
L
4,944
1,747
0
1,896
6,789
4,349
0
1,245
5,544
37,467
0
W
Fenrir
xMatic
Fenrir
10,563
1,999
0
2,254
13,600
6,983
18
5,565
8,035
0
65,889
W
9,151
695
0
738
9,307
2,733
372
6,791
2,516
84,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,972
Gold Earned
41,038
561
Minions Killed
449
0
Camps Cleared
0
1,702,040
Distance Traveled
1,516,146
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,168
511
84
5
0
270,812
5
L
He Bo
7,227
452
76
5
0
305,707
0
W
Bacchus
9,535
596
12
1
0
371,645
8
L
Poseidon
9,420
589
121
8
0
317,423
6
L
Danzaburou
8,326
520
115
7
0
305,003
0
W
Amaterasu
8,848
553
101
6
0
314,915
6
W
Izanami
10,318
645
196
12
0
298,960
0
L
Nu Wa
7,897
494
53
3
0
317,201
0
W
Fenrir
9,804
613
83
5
0
364,019
5
W
Agni
10,467
654
169
11
0
352,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role