Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dom morgan4631
Chang'e
Level 135
God Stats
33W - 31L
1,551 SR
Queue Stats
295W - 292L
1,508 Elo+
Party 2
Khepri
Khepri
Rexivity
Khepri
Level 194
God Stats
1W - 4L
1,570 SR
Queue Stats
363W - 391L
1,468 Elo+
Party 2
Mulan
Mulan
maisiiee123
Mulan
Level 124
God Stats
2W - 3L
1,435 SR
Queue Stats
195W - 246L
1,475 Elo+
Party 2
Lancelot
Lancelot
panda74
Lancelot
Level 151
God Stats
22W - 29L
1,528 SR
Queue Stats
208W - 212L
1,538 Elo+
Solo
Team Averages
Level 153
1,517 SR
1,498 Elo+

VS

Team Averages
Level 149
1,570 SR
1,532 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Rulasotnf
Ra
Level 187
God Stats
45W - 28L
1,664 SR
Queue Stats
679W - 648L
1,535 Elo+
Solo
Bacchus
Bacchus
Thibaud2652
Bacchus
Level 65
God Stats
1W - 1L
1,536 SR
Queue Stats
15W - 13L
1,532 Elo+
Party 1
Poseidon
Poseidon
maydu21
Poseidon
Level 144
God Stats
26W - 18L
1,649 SR
Queue Stats
402W - 374L
1,589 Elo+
Solo
Cernunnos
Cernunnos
vKeyyX
Cernunnos
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 39L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 6 / 1
5,976
543
6,680
11,092
3,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 1
6,484
589
4,601
7,644
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Rexivity
Khepri
8
0 / 2 / 2
5,517
502
3,999
8,821
5,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 6 / 1
5,623
511
1,244
9,349
3,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
panda74
Lancelot
11
1 / 3 / 2
5,964
542
4,699
7,694
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 1 / 5
6,532
594
6,073
8,329
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 5
7,153
650
4,905
4,084
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Thibaud2652
Bacchus
8
1 / 1 / 4
5,813
528
2,889
6,959
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
maydu21
Poseidon
14
10 / 1 / 0
8,666
788
8,080
6,192
2,279
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
vKeyyX
Cernunnos
12
4 / 2 / 3
7,367
670
10,904
9,694
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
19
19
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
6
1
0.25
W
Ne Zha
 
Ne Zha
3
1
5
5.5
L
2
2
1
1.25
L
Khepri
Rexivity
Khepri
0
2
2
0.5
W
1
0
5
3.5
W
Bacchus
Thibaud2652
Bacchus
1
1
4
3
L
1
6
1
0.25
W
Poseidon
maydu21
Poseidon
10
1
0
10
L
Lancelot
panda74
Lancelot
1
3
2
0.67
W
Cernunnos
vKeyyX
Cernunnos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,223
Damage
32,851
44,600
Taken
35,258
17,364
Mitigated
14,734
14,335
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,680
4,763
0
3,469
11,092
3,501
0
2,130
8,823
0
38,114
W
Ne Zha
 
Ne Zha
6,073
1,474
0
3,584
8,329
2,619
0
1,797
6,255
0
37,817
L
4,601
338
338
2,357
7,644
2,036
0
1,965
5,350
35,592
0
L
Khepri
Rexivity
Khepri
3,999
483
1,343
1,053
8,821
5,096
0
2,158
6,545
18,130
1,463
W
4,905
498
1,250
2,677
4,084
1,386
0
1,216
2,784
49,410
0
W
Bacchus
Thibaud2652
Bacchus
2,889
241
0
2,453
6,959
5,359
42
2,221
4,591
9,458
727
L
1,244
132
0
2,790
9,349
3,985
0
6,248
2,977
0
25,667
W
Poseidon
maydu21
Poseidon
8,080
1,730
95
3,346
6,192
2,279
163
426
5,662
64,116
775
L
Lancelot
panda74
Lancelot
4,699
924
0
2,985
7,694
2,746
0
2,335
5,247
0
44,825
W
Cernunnos
vKeyyX
Cernunnos
10,904
6,671
0
3,229
9,694
3,091
554
2,350
7,298
0
56,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
35,531
281
Minions Killed
375
0
Camps Cleared
0
1,114,744
Distance Traveled
1,155,850
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,976
543
52
5
0
217,022
2
W
Ne Zha
6,532
594
59
5
0
263,459
0
L
Chang'e
6,484
589
72
7
0
243,345
0
L
Khepri
5,517
502
26
2
0
193,076
2
W
Ra
7,153
650
114
10
0
250,777
2
W
Bacchus
5,813
528
18
2
0
235,405
3
L
Mulan
5,623
511
43
4
0
198,735
0
W
Poseidon
8,666
788
104
9
0
217,166
2
L
Lancelot
5,964
542
88
8
0
262,566
0
W
Cernunnos
7,367
670
80
7
0
189,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role