Player Matchup

Ravana
Ravana
Bronze V
Dadz423
Ravana
Bronze V
Level 166
God Stats
0W - 5L
1,438 SR
Queue Stats
2W - 16L
1,213 MMR
Solo
Jormungandr
Jormungandr
Silver III
Dios de Tocinos
Jormungandr
Silver III
Level 82
God Stats
0W - 1L
1,510 SR
Queue Stats
17W - 34L
1,269 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Ins1gn3
Ah Muzen Cab
Silver I
Level 68
God Stats
2W - 5L
1,359 SR
Queue Stats
101W - 104L
1,297 MMR
Solo
Chronos
Chronos
Silver I
KisameMyShooter
Chronos
Silver I
Level 106
God Stats
21W - 16L
1,571 SR
Queue Stats
59W - 66L
1,276 MMR
Solo
Janus
Janus
Gold III
Londres
Janus
Gold III
Level 165
God Stats
30W - 25L
1,564 SR
Queue Stats
373W - 380L
1,533 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,488 SR
1,318 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 176
1,547 SR
1,363 MMR
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
 
Athena
Silver I
Level 269
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Gold V
DrSnakeQc8311
Pele
Gold V
Level 123
God Stats
1W - 2L
1,581 SR
Queue Stats
232W - 247L
1,296 MMR
Solo
Bellona
Bellona
Silver IV
QQuiiNn
Bellona
Silver IV
Level 159
God Stats
1W - 3L
1,655 SR
Queue Stats
16W - 29L
1,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dadz423
Ravana
11
2 / 3 / 2
5,587
559
3,216
6,718
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Dios de Tocinos
Jormungandr
8
0 / 2 / 0
5,133
513
876
5,918
3,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Ins1gn3
Ah Muzen Cab
8
0 / 6 / 0
4,665
467
2,002
7,733
743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,812
581
3,077
6,967
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Janus
Londres
Janus
12
1 / 3 / 1
6,259
626
2,368
6,565
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AwilixAgniThorCu ChulainnAphrodite

VS

Bans
CthulhuThanatosHou YiChaacFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
9 / 0 / 1
7,997
800
10,275
5,289
1,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
 
Athena
10
0 / 0 / 5
6,235
624
1,602
4,505
2,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
 
Kukulkan
11
2 / 0 / 0
6,189
619
3,790
2,575
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 2
6,550
655
3,340
9,209
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
QQuiiNn
Bellona
10
1 / 2 / 1
6,114
611
5,011
6,897
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
16
16
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
0
1
9.5
W
Athena
 
Athena
0
0
5
2.5
W
Kukulkan
 
Kukulkan
2
0
0
2
L
Ravana
Dadz423
Ravana
2
3
2
1
L
Jormungandr
Dios de Tocinos
Jormungandr
0
2
0
0
W
4
2
2
2.5
L
Ah Muzen Cab
Ins1gn3
Ah Muzen Cab
0
6
0
0
L
0
2
1
0.25
L
Janus
Londres
Janus
1
3
1
0.5
W
Bellona
QQuiiNn
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,539
Damage
24,018
33,901
Taken
28,475
10,087
Mitigated
11,830
6,848
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,275
6,984
0
3,240
5,289
1,687
823
101
5,188
0
65,268
W
Athena
 
Athena
1,602
219
1,700
1,773
4,505
2,258
0
1,102
3,363
11,184
0
W
Kukulkan
 
Kukulkan
3,790
296
0
396
2,575
756
0
964
1,471
49,965
919
L
Ravana
Dadz423
Ravana
3,216
864
0
1,912
6,718
2,126
0
1,119
5,599
0
31,883
L
Jormungandr
Dios de Tocinos
Jormungandr
876
284
0
1,725
5,918
3,143
0
1,835
4,083
17,061
1,705
W
3,340
1,033
0
3,808
9,209
2,683
0
1,171
7,982
0
39,897
L
Ah Muzen Cab
Ins1gn3
Ah Muzen Cab
2,002
605
0
509
7,733
743
0
453
7,280
0
25,892
L
3,077
1,523
0
1,452
6,967
2,291
0
215
6,752
34,399
0
L
Janus
Londres
Janus
2,368
283
0
1,250
6,565
1,784
0
1,767
4,798
40,995
0
W
Bellona
QQuiiNn
Bellona
5,011
1,103
0
2,301
6,897
4,446
0
2,612
4,245
0
32,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
33,085
316
Minions Killed
393
0
Camps Cleared
0
1,084,613
Distance Traveled
1,054,886
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,997
800
122
12
0
207,290
0
W
Athena
6,235
624
25
3
0
217,575
2
W
Kukulkan
6,189
619
102
10
0
217,337
1
L
Ravana
5,587
559
48
5
0
243,165
0
L
Jormungandr
5,133
513
35
4
0
210,309
2
W
Pele
6,550
655
76
8
0
233,654
0
L
Ah Muzen Cab
4,665
467
44
4
0
213,652
0
L
Chronos
5,812
581
74
7
0
196,626
0
L
Janus
6,259
626
115
12
0
220,861
0
W
Bellona
6,114
611
68
7
0
179,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role