Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BlankStare9
Danzaburou
Level 159
God Stats
10W - 8L
1,515 SR
Queue Stats
322W - 318L
1,517 Elo+
Party 1
Lancelot
Lancelot
KoGPanda
Lancelot
Level 107
God Stats
1W - 1L
1,301 SR
Queue Stats
116W - 116L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
X1van1X
Cthulhu
Level 126
God Stats
40W - 37L
1,474 SR
Queue Stats
213W - 195L
1,512 Elo+
Solo
Thoth
Thoth
lixapo
Thoth
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,573 Elo+
Solo
Team Averages
Level 127
1,458 SR
1,517 Elo+

VS

Team Averages
Level 131
1,613 SR
1,528 Elo+
Bakasura
Bakasura
A Cheeky Grin
Bakasura
Level 183
God Stats
7W - 9L
1,522 SR
Queue Stats
795W - 837L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
BuckyBobLuigi
Erlang Shen
Level 132
God Stats
1W - 2L
1,879 SR
Queue Stats
44W - 39L
1,482 Elo+
Solo
Xbalanque
Xbalanque
ConfusedHobo805
Xbalanque
Level 75
God Stats
8W - 7L
1,620 SR
Queue Stats
152W - 124L
1,562 Elo+
Solo
Ymir
Ymir
HardxCorpsxKali
Ymir
Level 157
God Stats
0W - 3L
1,547 SR
Queue Stats
208W - 189L
1,541 Elo+
Solo
Chronos
Chronos
caiothekidd
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 1 / 2
9,132
537
4,438
12,382
12,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
BlankStare9
Danzaburou
15
3 / 6 / 7
9,508
559
7,931
16,350
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Lancelot
KoGPanda
Lancelot
15
2 / 4 / 0
8,844
520
3,546
10,600
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
X1van1X
Cthulhu
15
3 / 2 / 2
9,367
551
12,513
15,741
9,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
lixapo
Thoth
17
4 / 0 / 5
10,115
595
8,025
6,227
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A Cheeky Grin
Bakasura
17
4 / 2 / 1
9,236
543
12,039
16,178
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
BuckyBobLuigi
Erlang Shen
15
2 / 5 / 2
9,500
559
10,914
20,526
18,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
ConfusedHobo805
Xbalanque
17
3 / 2 / 4
9,825
578
11,648
9,712
3,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
3 / 1 / 1
6,763
398
1,201
4,431
1,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos
caiothekidd
Chronos
15
1 / 4 / 2
8,671
510
4,239
8,679
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
14
Kills
13
13
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
1
2
3
L
Bakasura
A Cheeky Grin
Bakasura
4
2
1
2.25
W
Danzaburou
BlankStare9
Danzaburou
3
6
7
1.08
L
Erlang Shen
BuckyBobLuigi
Erlang Shen
2
5
2
0.6
L
Xbalanque
ConfusedHobo805
Xbalanque
3
2
4
2.5
L
3
1
1
3.5
W
Lancelot
KoGPanda
Lancelot
2
4
0
0.5
W
Cthulhu
X1van1X
Cthulhu
3
2
2
2
L
Chronos
caiothekidd
Chronos
1
4
2
0.5
W
Thoth
lixapo
Thoth
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,453
Damage
40,041
61,300
Taken
59,526
34,156
Mitigated
32,261
18,112
Healing
20,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,438
838
0
2,322
12,382
12,651
0
1,502
10,099
35,809
2,301
L
Bakasura
A Cheeky Grin
Bakasura
12,039
8,013
0
5,635
16,178
6,817
61
4,671
11,252
0
63,721
W
Danzaburou
BlankStare9
Danzaburou
7,931
3,069
0
7,237
16,350
5,546
499
993
14,667
0
70,356
L
Erlang Shen
BuckyBobLuigi
Erlang Shen
10,914
5,304
0
7,230
20,526
18,080
461
10,823
8,578
689
67,967
L
Xbalanque
ConfusedHobo805
Xbalanque
11,648
5,402
0
5,101
9,712
3,035
1,175
2,949
6,673
0
90,929
L
1,201
362
0
1,446
4,431
1,986
0
732
3,641
10,534
0
W
Lancelot
KoGPanda
Lancelot
3,546
1,146
0
2,210
10,600
4,472
0
1,468
9,132
0
56,794
W
Cthulhu
X1van1X
Cthulhu
12,513
1,181
112
5,000
15,741
9,590
53
1,125
13,929
57,431
1,109
L
Chronos
caiothekidd
Chronos
4,239
1,215
0
1,473
8,679
2,343
0
3,781
4,468
55,730
220
W
Thoth
lixapo
Thoth
8,025
777
0
1,231
6,227
1,897
64
635
5,358
74,577
707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,966
Gold Earned
43,995
524
Minions Killed
531
0
Camps Cleared
0
1,729,125
Distance Traveled
1,473,928
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,132
537
60
4
0
332,232
2
L
Bakasura
9,236
543
123
7
0
390,683
3
W
Danzaburou
9,508
559
111
7
0
354,850
0
L
Erlang Shen
9,500
559
124
7
0
297,275
3
L
Xbalanque
9,825
578
155
9
0
333,141
6
L
Ymir
6,763
398
17
1
0
103,343
0
W
Lancelot
8,844
520
114
7
0
358,131
0
W
Cthulhu
9,367
551
106
6
0
325,793
0
L
Chronos
8,671
510
112
7
0
349,486
4
W
Thoth
10,115
595
133
8
0
358,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role