Player Matchup

Osiris
Osiris
Silver I
Jz_Vrax68
Osiris
Silver I
Level 123
God Stats
3W - 5L
1,522 SR
Queue Stats
385W - 399L
967 MMR
Solo
Charybdis
Charybdis
Silver III
Lumik830
Charybdis
Silver III
Level 126
God Stats
10W - 11L
1,563 SR
Queue Stats
234W - 260L
932 MMR
Solo
Bacchus
Bacchus
Silver III
Robb67300
Bacchus
Silver III
Level 156
God Stats
12W - 8L
1,649 SR
Queue Stats
394W - 418L
897 MMR
Solo
Anubis
Anubis
Silver IV
pablopv_98
Anubis
Silver IV
Level 107
God Stats
27W - 20L
1,511 SR
Queue Stats
121W - 137L
783 MMR
Solo
Loki
Loki
Bronze I
woodmarcus
Loki
Bronze I
Level 109
God Stats
5W - 3L
1,625 SR
Queue Stats
23W - 48L
519 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,574 SR
820 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,342 SR
995 MMR
Fafnir
Fafnir
Silver IV
 
Fafnir
Silver IV
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
FoudreMasterSlip
Sun Wukong
Silver V
Level 64
God Stats
2W - 3L
1,186 SR
Queue Stats
79W - 100L
733 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
MAY_SYR07
Tsukuyomi
Silver III
Level 87
God Stats
0W - 2L
1,265 SR
Queue Stats
41W - 59L
973 MMR
Solo
Nu Wa
Nu Wa
Silver II
deivid DEI
Nu Wa
Silver II
Level 128
God Stats
62W - 46L
1,565 SR
Queue Stats
280W - 298L
962 MMR
Solo
Apollo
Apollo
Silver IV
eGDMarine
Apollo
Silver IV
Level 67
God Stats
0W - 2L
1,197 SR
Queue Stats
26W - 45L
807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jz_Vrax68
Osiris
11
0 / 0 / 3
6,028
603
5,742
8,759
7,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charybdis
Lumik830
Charybdis
10
3 / 0 / 2
5,858
586
4,354
3,014
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
Robb67300
Bacchus
10
1 / 1 / 2
5,284
528
1,344
5,181
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
pablopv_98
Anubis
12
3 / 0 / 2
6,885
689
5,362
6,563
2,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 0 / 0
5,772
577
3,063
4,861
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Ao KuangPeleMulanCthulhu

VS

Bans
MedusaAgniChang'eAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 1 / 1
4,647
465
934
8,106
4,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
FoudreMasterSlip
Sun Wukong
8
0 / 1 / 0
4,532
453
3,728
7,112
4,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
MAY_SYR07
Tsukuyomi
8
1 / 6 / 0
4,611
461
3,113
8,478
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
9
0 / 1 / 0
4,593
459
3,864
3,650
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
eGDMarine
Apollo
9
0 / 2 / 1
4,876
488
2,955
4,906
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
1
1
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
1
0.5
L
Sun Wukong
FoudreMasterSlip
Sun Wukong
0
1
0
0
W
Osiris
Jz_Vrax68
Osiris
0
0
3
1.5
W
Charybdis
Lumik830
Charybdis
3
0
2
4
L
Tsukuyomi
MAY_SYR07
Tsukuyomi
1
6
0
0.17
W
Bacchus
Robb67300
Bacchus
1
1
2
2
L
Nu Wa
0
1
0
0
L
Apollo
eGDMarine
Apollo
0
2
1
0.25
W
Anubis
pablopv_98
Anubis
3
0
2
4
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,865
Damage
14,594
28,378
Taken
32,252
16,256
Mitigated
13,461
13,010
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
934
183
940
2,151
8,106
4,713
0
1,918
6,188
5,561
0
L
Sun Wukong
FoudreMasterSlip
Sun Wukong
3,728
1,362
0
2,426
7,112
4,702
0
224
6,888
0
22,435
W
Osiris
Jz_Vrax68
Osiris
5,742
2,406
0
3,558
8,759
7,728
0
312
8,447
0
42,091
W
Charybdis
Lumik830
Charybdis
4,354
2,330
0
998
3,014
853
360
66
2,948
0
45,148
L
Tsukuyomi
MAY_SYR07
Tsukuyomi
3,113
782
0
2,040
8,478
1,903
0
1,090
7,388
0
23,649
W
Bacchus
Robb67300
Bacchus
1,344
191
0
1,079
5,181
3,791
0
711
4,470
12,574
1,894
L
Nu Wa
3,864
638
0
713
3,650
828
0
1,995
1,655
27,448
0
L
Apollo
eGDMarine
Apollo
2,955
1,723
0
1,095
4,906
1,315
0
842
4,064
0
36,752
W
Anubis
pablopv_98
Anubis
5,362
362
0
4,468
6,563
2,564
503
3,073
3,490
53,819
2,846
W
3,063
674
0
2,907
4,861
1,320
0
636
4,225
0
30,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
23,259
350
Minions Killed
214
0
Camps Cleared
0
943,970
Distance Traveled
912,877
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,647
465
7
1
0
170,820
3
L
Sun Wukong
4,532
453
37
4
0
183,004
3
W
Osiris
6,028
603
64
6
0
195,543
4
W
Charybdis
5,858
586
88
9
0
182,233
1
L
Tsukuyomi
4,611
461
48
5
0
201,737
0
W
Bacchus
5,284
528
27
3
0
181,536
0
L
Nu Wa
4,593
459
53
5
0
162,331
0
L
Apollo
4,876
488
69
7
0
194,985
0
W
Anubis
6,885
689
114
11
0
176,299
0
W
Loki
5,772
577
57
6
0
208,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role