Player Matchup

Izanami
Izanami
Asumâ
Izanami
Level 118
God Stats
6W - 6L
1,451 SR
Queue Stats
215W - 212L
1,465 Elo+
Solo
Bastet
Bastet
Kyrov
Bastet
Level 140
God Stats
3W - 0L
1,824 SR
Queue Stats
288W - 95L
1,777 Elo+
Party 2
Athena
Athena
NeX xiPaCo gL
Athena
Level 247
God Stats
9W - 10L
1,454 SR
Queue Stats
1,156W - 1,192L
1,470 Elo+
Solo
Yemoja
Yemoja
Usuzzzzz
Yemoja
Level 127
God Stats
1W - 0L
1,792 SR
Queue Stats
197W - 73L
1,778 Elo+
Party 2
Nu Wa
Nu Wa
martinicastro
Nu Wa
Level 159
God Stats
6W - 4L
1,571 SR
Queue Stats
493W - 322L
1,668 Elo+
Party 2
Team Averages
Level 158
1,618 SR
1,632 Elo+

VS

Team Averages
Level 111
1,593 SR
1,488 Elo+
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AngelDeCarma
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,578 Elo+
Solo
Yemoja
Yemoja
Chudo_tvorozhek
Yemoja
Level 126
God Stats
6W - 6L
1,689 SR
Queue Stats
322W - 332L
1,454 Elo+
Party 1
Sol
Sol
Ewe_odin_akkaunt
Sol
Level 129
God Stats
9W - 11L
1,463 SR
Queue Stats
356W - 379L
1,454 Elo+
Party 1
Vamana
Vamana
JonnaSy
Vamana
Level 157
God Stats
7W - 3L
1,812 SR
Queue Stats
339W - 359L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asumâ
Izanami
14
5 / 2 / 18
9,394
939
10,127
7,866
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bastet
Kyrov
Bastet
16
10 / 1 / 18
10,019
1,002
16,941
10,032
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
6 / 3 / 23
9,601
960
8,592
14,775
18,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
Usuzzzzz
Yemoja
15
2 / 0 / 27
9,507
951
4,774
10,820
10,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
9 / 1 / 18
10,172
1,017
21,119
7,738
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 7 / 2
7,560
756
7,085
16,732
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 10 / 2
6,947
695
3,971
13,287
5,423
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
2 / 2 / 3
8,207
821
4,951
8,850
4,638
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
2 / 6 / 2
7,681
768
12,981
13,083
3,908
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
JonnaSy
Vamana
13
1 / 7 / 3
7,592
759
10,644
13,973
11,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
19
32
Kills
7
7
Deaths
32
104
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
7
2
0.29
L
1
10
2
0.2
W
Izanami
Asumâ
Izanami
5
2
18
7
L
2
2
3
1.75
L
2
6
2
0.5
L
Vamana
JonnaSy
Vamana
1
7
3
0.36
W
Bastet
Kyrov
Bastet
10
1
18
19
W
6
3
23
5.83
W
Yemoja
Usuzzzzz
Yemoja
2
0
27
15.5
W
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,553
Damage
39,632
51,231
Taken
65,925
41,609
Mitigated
30,328
30,630
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,085
3,101
852
1,178
16,732
5,129
0
8,335
7,969
18,871
357
L
3,971
661
0
377
13,287
5,423
0
6,842
6,107
0
7,918
W
Izanami
Asumâ
Izanami
10,127
5,397
616
1,704
7,866
3,637
3,129
4,315
3,425
0
22,843
L
4,951
822
10,593
2,872
8,850
4,638
0
5,136
3,319
14,495
284
L
12,981
2,778
123
1,427
13,083
3,908
0
7,273
5,503
31,931
0
L
Vamana
JonnaSy
Vamana
10,644
3,180
257
873
13,973
11,230
0
4,534
9,062
0
21,144
W
Bastet
Kyrov
Bastet
16,941
3,035
1,320
2,808
10,032
4,921
1,039
2,903
6,907
0
26,397
W
8,592
2,391
250
3,321
14,775
18,985
389
7,053
7,616
13,208
0
W
Yemoja
Usuzzzzz
Yemoja
4,774
1,189
12,562
3,994
10,820
10,411
696
6,057
4,531
9,599
0
W
21,119
4,495
2,926
1,129
7,738
3,655
1,495
4,485
3,216
38,969
1,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,693
Gold Earned
37,987
117
Minions Killed
121
0
Camps Cleared
0
1,037,311
Distance Traveled
786,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,560
756
36
4
0
148,177
0
L
Mulan
6,947
695
8
1
0
138,388
0
W
Izanami
9,394
939
37
4
0
184,070
0
L
Yemoja
8,207
821
24
2
0
149,610
0
L
Sol
7,681
768
34
3
0
171,627
0
L
Vamana
7,592
759
19
2
0
178,335
0
W
Bastet
10,019
1,002
18
2
0
237,604
0
W
Athena
9,601
960
8
1
0
215,233
0
W
Yemoja
9,507
951
9
1
0
199,847
0
W
Nu Wa
10,172
1,017
45
5
0
200,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role