Player Matchup

Ares
Ares
Deluxe Jesse
Ares
Level 13
God Stats
4W - 2L
1,657 SR
Queue Stats
5W - 10L
1,350 Elo+
Party 2
Hera
Hera
Fuzzyjoey
Hera
Level 86
God Stats
5W - 1L
1,711 SR
Queue Stats
24W - 22L
1,418 Elo+
Party 2
Chaac
Chaac
Pazzxz
Chaac
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,362 Elo+
Party 2
Mulan
Mulan
ShaGzzz-_-
Mulan
Level 58
God Stats
5W - 6L
1,203 SR
Queue Stats
25W - 29L
1,371 Elo+
Party 2
Skadi
Skadi
jets revxnge
Skadi
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 18L
1,384 Elo+
Party 2
Team Averages
Level 39
1,514 SR
1,377 Elo+

VS

Team Averages
Level 104
1,459 SR
1,418 Elo+
Heimdallr
Heimdallr
GELO408
Heimdallr
Level 118
God Stats
5W - 5L
1,545 SR
Queue Stats
429W - 430L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
SIR LEGACY00
Sun Wukong
Level 108
God Stats
18W - 15L
1,601 SR
Queue Stats
114W - 128L
1,446 Elo+
Solo
Loki
Loki
Streumomi
Loki
Level 127
God Stats
4W - 10L
1,210 SR
Queue Stats
87W - 87L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
Streunami
Nu Wa
Level 124
God Stats
0W - 4L
1,439 SR
Queue Stats
87W - 82L
1,423 Elo+
Party 1
Medusa
Medusa
Witchdoczuzu
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 6
11,212
534
5,388
16,920
14,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
19
9 / 1 / 8
12,646
602
23,853
7,920
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Pazzxz
Chaac
18
4 / 5 / 1
11,642
554
8,878
16,358
8,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
20
11 / 2 / 7
12,477
594
16,700
17,001
8,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
4 / 5 / 9
10,338
492
13,313
14,003
5,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GELO408
Heimdallr
14
3 / 8 / 2
9,495
452
13,921
20,812
7,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
SIR LEGACY00
Sun Wukong
12
1 / 5 / 4
8,746
416
6,043
23,802
16,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
12
2 / 11 / 0
7,891
376
5,037
16,873
5,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
Streunami
Nu Wa
15
3 / 4 / 1
10,016
477
5,556
12,102
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
16
4 / 6 / 0
9,757
465
7,546
16,558
5,173
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
34
Kills
13
14
Deaths
34
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Hera
9
1
8
13
L
Heimdallr
GELO408
Heimdallr
3
8
2
0.5
W
Chaac
Pazzxz
Chaac
4
5
1
0.9
L
Sun Wukong
SIR LEGACY00
Sun Wukong
1
5
4
0.6
W
Mulan
11
2
7
7.25
L
Loki
2
11
0
0.18
L
Nu Wa
Streunami
Nu Wa
3
4
1
0.88
L
Medusa
4
6
0
0.67
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,132
Damage
38,103
72,202
Taken
90,147
40,195
Mitigated
37,072
16,412
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,388
1,107
0
4,130
16,920
14,944
1,049
202
16,718
30,296
1,192
W
Hera
23,853
5,133
0
355
7,920
2,640
2,361
1,737
6,183
108,261
1,212
L
Heimdallr
GELO408
Heimdallr
13,921
5,311
0
4,244
20,812
7,464
237
6,290
14,522
0
70,455
W
Chaac
Pazzxz
Chaac
8,878
838
0
2,151
16,358
8,634
1,391
1,205
15,153
0
73,636
L
Sun Wukong
SIR LEGACY00
Sun Wukong
6,043
1,438
170
6,844
23,802
16,118
85
8,397
15,405
0
24,656
W
Mulan
16,700
3,111
0
9,335
17,001
8,605
3,706
2,295
14,706
0
104,367
L
Loki
5,037
765
0
210
16,873
5,189
0
4,009
12,864
0
37,975
L
Nu Wa
Streunami
Nu Wa
5,556
2,544
0
395
12,102
3,128
1,594
7,296
4,806
60,047
694
L
Medusa
7,546
3,055
0
2,562
16,558
5,173
0
2,667
13,891
0
52,012
W
13,313
4,948
0
441
14,003
5,372
2,134
100
13,903
0
69,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,315
Gold Earned
45,905
542
Minions Killed
351
0
Camps Cleared
0
2,218,038
Distance Traveled
1,643,331
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,212
534
51
2
0
419,287
1
W
Hera
12,646
602
163
8
0
450,292
0
L
Heimdallr
9,495
452
107
5
0
329,952
2
W
Chaac
11,642
554
111
5
0
392,049
0
L
Sun Wukong
8,746
416
24
1
0
324,863
6
W
Mulan
12,477
594
135
6
0
490,561
0
L
Loki
7,891
376
50
2
0
356,559
2
L
Nu Wa
10,016
477
95
5
0
284,838
3
L
Medusa
9,757
465
75
4
0
347,119
0
W
Skadi
10,338
492
82
4
0
465,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role