Player Matchup

Achilles
Achilles
 
Achilles
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Sli75tom13
Thanatos
Level 46
God Stats
17W - 16L
1,523 SR
Queue Stats
58W - 77L
1,472 Elo+
Solo
Atlas
Atlas
Sraam
Atlas
Level 46
God Stats
3W - 2L
1,641 SR
Queue Stats
5W - 6L
1,223 Elo+
Solo
Danzaburou
Danzaburou
pinky2724
Danzaburou
Level 88
God Stats
6W - 1L
1,509 SR
Queue Stats
127W - 117L
1,497 Elo+
Solo
Hades
Hades
xannygranny67
Hades
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,416 Elo+
Solo
Team Averages
Level 78
1,535 SR
1,422 Elo+

VS

Team Averages
Level 91
1,526 SR
1,422 Elo+
Vulcan
Vulcan
Asubma
Vulcan
Level 172
God Stats
5W - 4L
1,605 SR
Queue Stats
99W - 99L
1,464 Elo+
Party 1
Poseidon
Poseidon
Glorfindel-A
Poseidon
Level 103
God Stats
17W - 17L
1,526 SR
Queue Stats
287W - 291L
1,412 Elo+
Solo
Cerberus
Cerberus
Joker600
Cerberus
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 54L
1,428 Elo+
Solo
Surtr
Surtr
Peca21
Surtr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 61L
1,404 Elo+
Party 1
Set
Set
Princesita22
Set
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 172L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 0 / 4
9,412
627
8,221
12,927
10,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Sli75tom13
Thanatos
15
6 / 0 / 1
8,173
545
5,072
12,223
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Sraam
Atlas
11
2 / 1 / 1
7,244
483
5,157
9,101
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
pinky2724
Danzaburou
12
1 / 0 / 2
7,150
477
4,296
7,268
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
6 / 2 / 3
8,952
597
8,303
9,801
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Asubma
Vulcan
13
0 / 0 / 0
6,654
444
6,445
5,340
1,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Glorfindel-A
Poseidon
12
3 / 6 / 0
7,176
478
8,548
9,885
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Joker600
Cerberus
10
0 / 3 / 1
6,309
421
4,192
10,885
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Peca21
Surtr
12
0 / 5 / 0
6,251
417
5,381
10,666
5,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 1
6,227
415
2,347
10,978
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
19
Kills
3
3
Deaths
19
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
4
6
L
Vulcan
Asubma
Vulcan
0
0
0
0
L
Poseidon
Glorfindel-A
Poseidon
3
6
0
0.5
L
Cerberus
Joker600
Cerberus
0
3
1
0.17
L
Surtr
Peca21
Surtr
0
5
0
0
L
0
5
1
0.1
W
Thanatos
Sli75tom13
Thanatos
6
0
1
6.5
W
Atlas
Sraam
Atlas
2
1
1
2.5
W
Danzaburou
pinky2724
Danzaburou
1
0
2
2
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,049
Damage
26,913
51,320
Taken
47,754
28,214
Mitigated
21,312
22,530
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,221
1,821
0
4,376
12,927
10,847
753
1,387
10,820
0
72,405
L
Vulcan
Asubma
Vulcan
6,445
666
180
3,108
5,340
1,774
0
2,474
2,866
56,903
1,290
L
Poseidon
Glorfindel-A
Poseidon
8,548
1,289
0
970
9,885
2,667
0
5,333
4,552
41,752
1,032
L
Cerberus
Joker600
Cerberus
4,192
183
0
2,898
10,885
7,332
0
3,010
7,875
15,309
652
L
Surtr
Peca21
Surtr
5,381
1,651
0
2,011
10,666
5,165
0
0
10,666
736
32,775
L
2,347
958
0
800
10,978
4,374
0
2,643
8,335
0
42,474
W
Thanatos
Sli75tom13
Thanatos
5,072
453
0
9,352
12,223
4,620
450
3,023
8,916
0
66,926
W
Atlas
Sraam
Atlas
5,157
2,314
0
1,354
9,101
5,852
34
5,255
3,802
25,358
0
W
Danzaburou
pinky2724
Danzaburou
4,296
1,276
0
3,866
7,268
2,156
1,759
4,008
3,260
0
39,242
W
8,303
906
20
3,562
9,801
4,739
947
4,428
4,958
47,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
32,617
419
Minions Killed
347
0
Camps Cleared
0
1,467,019
Distance Traveled
1,468,770
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,412
627
121
8
0
286,745
0
L
Vulcan
6,654
444
104
7
0
292,008
2
L
Poseidon
7,176
478
79
5
0
288,927
5
L
Cerberus
6,309
421
28
2
0
294,896
0
L
Surtr
6,251
417
65
4
0
275,007
1
L
Set
6,227
415
71
5
0
317,932
0
W
Thanatos
8,173
545
104
7
0
326,161
0
W
Atlas
7,244
483
31
2
0
296,316
5
W
Danzaburou
7,150
477
73
5
0
268,515
4
W
Hades
8,952
597
90
6
0
289,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role